-
Posts
20 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Himidori Shuumoto
-
那我就先拿下第一贴了#滑稽 欢迎更多的人来这里讨论啊
-
The problem is due to Tieba not supporting sub-forum, but the moderators group don't think the incoming new players is a problem. Don't scare your own pants off. btw Don't call me with that word here. That would make people who don't know the slang confused.
-
Didn't they say the pre-release version will be out on March 16th? (BTW that probably means 17th in China)
-
We actually have 3000 to 8000 active members in Tieba depending on the school term. Though most of them never post stuff lol.
-
Chinese, Japanese, Russian and Spanish speakers !
Himidori Shuumoto replied to Darth Badie's topic in 2017
Just send the message, I believe the window is still open. -
Not sure whether it is prohibited, but since here is not Chinese branch after all, English will be a better choice.
-
Chinese, Japanese, Russian and Spanish speakers !
Himidori Shuumoto replied to Darth Badie's topic in 2017
I'm wondering if it is possible to apply for this even if I wasn't active in forum during the last three years. I have been a moderator of Tieba for over three years tho. 想知道像我这种之前在forum不活跃的人能不能申请。 I'm a international college students in California. 我是加州中国留学生。 -
Here I am. Not really active here tho.
-
Some KSP pictures …………
Himidori Shuumoto replied to Ficko's topic in KSP Fan Works
Asking for your ID of the "local forum". Just try to end some boring suspecting, you know. Awesome works -
[1.8.x]GN Drive from Mobile Suit Gundam 00
Himidori Shuumoto replied to flywlyx's topic in KSP1 Mod Releases
Well, the settings of GN power system is so complex that sometimes you cannot give consideration to all of them. -
[1.8.x]GN Drive from Mobile Suit Gundam 00
Himidori Shuumoto replied to flywlyx's topic in KSP1 Mod Releases
Come on, let's just admit that the anime director wasn't good at physics. LOL -
[1.8.x]GN Drive from Mobile Suit Gundam 00
Himidori Shuumoto replied to flywlyx's topic in KSP1 Mod Releases
[More than two engines will result in Unsynchronized and all engine fail.] Are you kidding me? Did you forget about Alvatore? It has SEVEN!! BTW, I can't understand why the Gundams have to come to space by elevator as they can fly for hoursss with the TWR bigger than 1. -
路过,看看ID,åºâ€Ã¨Â¯Â¥Ã§Å¸Â¥Ã©Â“我是è°Âå§?
-
Mod bundler for "Real Solar System" (DEFUNCT)
Himidori Shuumoto replied to jamis's topic in KSP1 Mod Releases
well, seems we are doing the same thing. I have advertised the "realistic KSP"(short for RKSP,lol) in one of the Chinese communities for months. My cores are: DeadlyReentryCont_v4.3 RealFuels_v4_3 RealismOverhaul_v3 RealSolarSystem_v5_5) EngineIgnitor-V3.2 FerramAerospaceResearch_v0.12.5.2 KerbalJointReinforcement_v2.1 TacLifeSupport_0.8.0.4 RemoteTech2_1.3.3 while my extras are: CrewManifest v0.5.6.2 UniverseReplacer v4.0 (Raredens Skybox rev4 ) RcsSounds V3.1 RealChute-v0.3.3.2 TacFuelBalancer_2.3.0.2 VOID-0-9-20 VisualEnhancements-6-7 ProcFairings_2.4.3 EnhancedNavBall [v1.2] PreciseNode 0.8.1 StretchySRB_v8.1 targetron_1_3_4 RasterPropMonitor (Multi-function Display) [WIP]RandomFailure (the pictures seems to be dead and cannot be used outside Chinese internet. Anyone could tell me how to insert a picture?) -
[1.3] RCS Sound Effects (2017-06-12)
Himidori Shuumoto replied to pizzaoverhead's topic in KSP1 Mod Releases
The version I got from the spaceport is still 2.0. Where can I get 3.0? -
BTW, if RF no longer use the resources "liquidfuel" and "oxidizer", would you please stop changing their densities? Because some of my mods (not supported by RF but written for RSS, using "liquidfuel" and "oxidizer") can not work anymore.
-
I got a report that there is something wrong with the following code: @PART[NP_lft_375m_9m] { //!RESOURCE[LiquidFuel] {} //!RESOURCE[Oxidizer] {} //!RESOURCE[MonoPropellant] {} //!RESOURCE[XenonGas] {} MODULE { name = ModuleFuelTanks volume = 8680 type = Cryogenic } A of my friends told me that the volume should be 86080 rather than 8680
-
HotRockets! Particle FX Replacement + Tutorial
Himidori Shuumoto replied to Nazari1382's topic in KSP1 Mod Development
beautifulï¼Âwandering if this mod will support engines in other mod such as B9 and KW. by the way, can you make a smoke effect like GN-particle in the anime Gundam 00?