PeterPan
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Everything posted by PeterPan
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[1.2] Sensible Tech Tree 1.0 (12/18/16)
PeterPan replied to ThePhoenixSol's topic in KSP1 Mod Releases
This is a very nice project. I like the idea of sensible progression a lot. After testing for some hours I'd like to suggest the following: - make more or all of the construction parts like beams or struts, cubic struts and so on available at first node. - I like Hooligan Labs Airship mod a lot. Some parts of it like the gondola are in your tech tree, but the envelopes are not. These could be also available very early. -
[1.3.x] SETI, Unmanned before Manned [Patreon]
PeterPan replied to Yemo's topic in KSP1 Mod Releases
Consider tweaking the thrust in VAB- 2,515 replies
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[1.3.x] SETI, Unmanned before Manned [Patreon]
PeterPan replied to Yemo's topic in KSP1 Mod Releases
@kcs123 did you try to reduce thrust output in the VAB? This is working quite good (adjusting TWR to 1.4-1.7)- 2,515 replies
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[1.3.x] SETI, Unmanned before Manned [Patreon]
PeterPan replied to Yemo's topic in KSP1 Mod Releases
I appreciate your effort of building your own tech tree. Please follow your way like in the last updates, which i liked a lot. And please keep up the support for using stock parts. I found out that i don't like the procedural parts that much, but i like a lot your adjustments of gameplay.- 2,515 replies
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[1.3.x] SETI, Unmanned before Manned [Patreon]
PeterPan replied to Yemo's topic in KSP1 Mod Releases
I would like to bring this to your attention: http://forum.kerbalspaceprogram.com/threads/114087-0-90-Impact%21-impact-science-an-contracts-v1-0-0-27-mar-15 It looks nice and seems to fit well in the Kerbal Universe- 2,515 replies
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[1.4.x] Contract Pack: Tourism Plus [v1.5.2] [2016-12-14]
PeterPan replied to nightingale's topic in KSP1 Mod Releases
After updating the contract shows as before. I'll try to fulfill it asap.- 697 replies
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- career
- contract configurator
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[1.4.x] Contract Pack: Tourism Plus [v1.5.2] [2016-12-14]
PeterPan replied to nightingale's topic in KSP1 Mod Releases
I have a similar problem as Karki - did not fulfill contract correctly in the first run, recovered Tito Kerman (time in orbit was too short) and he didn't show up on the next try. Trying to remove contract pack tourism destroys my save. Could restore it by adding the contract pack again, but no more tourism contracts are shown.- 697 replies
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- career
- contract configurator
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(and 1 more)
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[1.3.x] SETI, Unmanned before Manned [Patreon]
PeterPan replied to Yemo's topic in KSP1 Mod Releases
Did i get it right - actual flying vessels will not change, so I do not have to save my kerbals immediately?- 2,515 replies
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[1.3.x] SETI, Unmanned before Manned [Patreon]
PeterPan replied to Yemo's topic in KSP1 Mod Releases
If you are thinking of supporting airships you may have a look at http://forum.kerbalspaceprogram.com/threads/99132-0-90-Procedural-Airships-1-3-dec-20th-2014 which has a little more "realistic" touch, but are not easy to fly with.- 2,515 replies
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Owesome!
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[1.3.x] SETI, Unmanned before Manned [Patreon]
PeterPan replied to Yemo's topic in KSP1 Mod Releases
I agree with Lord Aurelius regarding BTSM. I played it a lot and it's very carefully balanced, which in many cases means that possibilities are removed or reduced. Another little thing - but very handy - is the possibility to open ALL solar panels via the right-click menu. Maybe you could include that? For explanation: this was not my idea, it's a thing which FlowerChild (the creator of BTSM Mod) did.- 2,515 replies
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[1.3.x] SETI, Unmanned before Manned [Patreon]
PeterPan replied to Yemo's topic in KSP1 Mod Releases
I share your impression, that the KAX Turboprop Engines are too strong. They should have less power than the jet engines and it should not be possible to reach supersonic speeds with them imo.- 2,515 replies
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[1.3.x] SETI, Unmanned before Manned [Patreon]
PeterPan replied to Yemo's topic in KSP1 Mod Releases
The solution with the non-retractable light solar panels seems the best considering overall balance.- 2,515 replies
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[1.3.x] SETI, Unmanned before Manned [Patreon]
PeterPan replied to Yemo's topic in KSP1 Mod Releases
I'm very impressed about your quick reaction. May I ask the reason for removing KAS support for this parts? Thank you a lot anyway- 2,515 replies
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[1.3.x] SETI, Unmanned before Manned [Patreon]
PeterPan replied to Yemo's topic in KSP1 Mod Releases
I'm a little concerned about removing KAS support for the lighter solar panels. Often I add some of those in a container for emergency purposes like breaking during landing or something like that. Do I have to expect problems in existing craft?- 2,515 replies
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[1.3.x] SETI, Unmanned before Manned [Patreon]
PeterPan replied to Yemo's topic in KSP1 Mod Releases
I'll test it asap, but not much time now. It is the "Escape the Athmosphere" contract. Unfortunately there is no way to cancel the contract, therefore it's blocking one slot.- 2,515 replies
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[1.3.x] SETI, Unmanned before Manned [Patreon]
PeterPan replied to Yemo's topic in KSP1 Mod Releases
I have the same issue. Not a great problem but a little bit annoying- 2,515 replies
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[1.3.x] SETI, Unmanned before Manned [Patreon]
PeterPan replied to Yemo's topic in KSP1 Mod Releases
Thanks for your response. I give TAC life support a try- 2,515 replies
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[1.3.x] SETI, Unmanned before Manned [Patreon]
PeterPan replied to Yemo's topic in KSP1 Mod Releases
I played with this mod and the others you suggested some hours and had a lot of fun. It's quite challenging, but your rocket and plane examples helped a lot. Very neat designed! Now trying to figure out how remote tech works. I didn't experience any problems so far. Thanks a lot for your work. If I think about it - i don't like TAC life support, its too complicated for my taste. IFI Life support works good and is very easy to use. Maybe you could add support for it? http://forum.kerbalspaceprogram.com/threads/92011-Release-V2-3-90-0-Interstellar-Flight-Inc-Kerbal-Life-Support-Mod- 2,515 replies
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Help me hire some Kerbals for a BTSM playthrough
PeterPan replied to Dave Kerbin's topic in KSP1 Mods Discussions
I voted for Seedous Kerman because of his name and no one else since i missend the "multiple choice" thing