

AngusJimiKeith
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KSP2 Release Notes
Everything posted by AngusJimiKeith
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That's the wet mass. The Saturn V S-1C massed 138,000 kg with no fuel. Source: http://history.msfc.nasa.gov/saturn_apollo/documents/First_Stage.pdf Which could be landed by four of these theoretical chutes. EDIT: Not quite 4. Probably 5, to be safe. Still: THe stage "could" be recovered with chutes. (There are other issues, such as the stage hitting the water, which are not so easily dealt with.)
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They could, but it's bad practice. Can you imagine the backlash if the community found out that they purposely released bugged software? And it only makes the workload worse if/when the community finds /other/ bugs that need to be dealt with ASAP. The reason other companies do this is because they've sent the "final" version of the game off to be burned onto disc or approved by Steam, etc, usually a couple weeks in advance (called "going gold"). They may find new bugs in the time between going gold and release. That's where day 1 patches usually come from. But Squad doesn't follow that release model.
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[0.90] Stock Drag Fix - Mar 19, 2015 (BETA UPDATE)
AngusJimiKeith replied to Starwaster's topic in KSP1 Mod Releases
No MechJeb here, so I'll just fly a bunch of test flights and see what works best. I can report back findings when I have some for people who fly without MJ. -
[0.90] Stock Drag Fix - Mar 19, 2015 (BETA UPDATE)
AngusJimiKeith replied to Starwaster's topic in KSP1 Mod Releases
Awesome, I can actually use a realistic flight profile now! -
They were yesterday. They're on only the first set of builds today (note that Windows 32 bit, 64 bit, Linux, and OSX each update independently, which makes it look like a whole lot more is going on.)
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I doubt it. After all, linux has a 64 bit executable which isn't that much larger. IIRC, it's actually packaged in the same download as 32 bit and the user chooses which to launch. My guess is, since 64 bit isn't the priority or the main dev branch, it's a stripped-down version for testing, and the full version will be identical to 32- bit except for the executable and a few assorted other files. But that's only a guess, and I could be totally wrong.
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The FAQ will probably come when devnotes usually do, which is still not for several hours at best. Which doesn't bode too well for a .24 release today