-
Posts
857 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by trbinsc
-
The Multiplayer Project
trbinsc replied to trbinsc's topic in KSP1 C# Plugin Development Help and Support
Well, as long as you can join servers in game, this would be possible, because each server holds it\'s own info about what is happening. -
After some discussion with ToxicFrog, the creator of Kessler, we decided that synchronous multiplayer would be fully possible. You would need to use a modified version of the existing telemetry plugins to send data to KSP, as well as a tool like Kessler to download changes while you are away. However, I can\'t code in C#, and ToxicFrog is busy with Kessler, so I need some other people to help code. It would be hard to implement, so multiple coders will be necessary. If you want a slot, PM me with what it is and why you think you should get it. We now have an IRC channel at #KSP_MPmod on EsperNet. Current Progress Key: Not finished Not finished/optional Working on it Implemented Modify the telemetry plugin to send all data about the rocket, like fuel and heat levels. Create a server software to manage and send data about crafts. Modify the telemetry plugin to accept data about craft and put into the game. Create a cfg file to specify what server you join OR Find a way to connect to servers in-game. Find a way to make parts and ships un-usable in the VAB if they have parts that the server doesn\'t Add a 'This launchpad is occupied' dialogue with a 'Wait' option. Find a way to make sure people can only pilot their own ships, but can observe everybody\'s. Make timewarp only useable by admins or a unanimous vote. Add an IRC client to the game Positions PR Guy tribinsc Coders Causeless - Project Director protagoras Open slot Open slot Testers Mynorus togfox Byter I\'m open to any suggestions or constructive criticism.
-
RendezMe 0.1 - slightly functional rendezvous plugin
trbinsc replied to kompressor's topic in KSP1 Mod Releases
Probably just set a toggle on the 'R' key, no need to actually detect it. -
Just found an awesome website, I\'m going to use this one as a baseline for parts. http://www.build-gaming-computers.com/gaming-desktop-computer.html
-
Well, I decided to build my own computer instead of buying one. The problem is, I have absolutely no idea how. The current one I have is just not useful for gaming at all, and I intend to use it for schoolwork, while the computer I build will be used for gaming. I plan to run rather resource intensive games, so I would probably need a good graphics card. Right now, I have my budget at $600, but I have a feeling that it is much too low for what I want to do. Could you give me some recommendations for what parts to buy and how much to spend? I would really appreciate any help you can give!
-
[PLUGIN, PART, 0.17] Bigtrak KSP Edition v.30 Liltrak
trbinsc replied to chickenplucker's topic in KSP1 Mod Releases
Finally, someone is working on a bulldozer! I can finally push all of the debris out of the way of the community mun base! -
[FORUM GAME] Choose next person to post (new rules)
trbinsc replied to witeken's topic in Forum Games!
This big enough? Someone without hair. -
[PLUGIN] dodADA - Advanced Descent Assistant alphav6 for KSP .14
trbinsc replied to dodrian's topic in KSP1 Mod Releases
Using this plugin, I actually forgot how to land on the Mun without it. I\'ve since gone back to stock to get some practice. -
It would probably be a lot faster if I was plugged in to ethernet instead of using Wifi.
-
Maybe, after I can get it to work on my computer.
-
[FORUM GAME] Choose next person to post (new rules)
trbinsc replied to witeken's topic in Forum Games!
I\'m eating it right now! Someone who is not a male. -
It doesn\'t work, it just throws up this. bash-3.2$ java -cp kessler kessler/client.jar get saves/default/persistent.sfs Exception in thread 'main' java.lang.NoClassDefFoundError: kessler/client/jar Caused by: java.lang.ClassNotFoundException: kessler.client.jar at java.net.URLClassLoader$1.run(URLClassLoader.java:202) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:190) at java.lang.ClassLoader.loadClass(ClassLoader.java:306) at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301) at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
-
Also, if nothing else works, devising a way so that the rocket doesn\'t sit on the engines also works very well.
-
I believe this was a result of a failed attempt to make rockets hula dance. Try adding lots of struts, they are ment to make craft stop wobbling.
-
I may have discovered how to map the Mun community wide.
trbinsc replied to VincentMcConnell's topic in KSP1 Discussion
Or maybe we can convince Google to make 'Google Kerbin'. I have a friend that plays KSP who\'s father is very high up in google. -
Seeing as 0.14.2 is supposed to be released today, I guess I\'ll start a new topic soon. Seanoog, I\'ll send you a PM when I do, so you can get the second post.
-
I\'m not making a list until I make the new thread. I\'ll put you on it though.
-
Switching between ships?
trbinsc replied to Ghost4000's topic in KSP1 Gameplay Questions and Tutorials
When you start the game, is there a satellite dish there? -
Switching between ships?
trbinsc replied to Ghost4000's topic in KSP1 Gameplay Questions and Tutorials
Or double-clicking on the map. -
Switching between ships?
trbinsc replied to Ghost4000's topic in KSP1 Gameplay Questions and Tutorials
If you are using the 0.14 version you can switch from the tracking station. -
I\'m actually going to make a new list in the new thread, which I will post when 0.14.2 comes out.
-
I\'m going to do a little scouting around with the rover when 0.14.2 comes out and find the location of a good, flat area on the equator. I\'ll post the coordinates so that the stock people can land there too.
-
Ok Seanoog, you can do the stock file, but it won\'t be around for long because of the update, that\'s why I\'m waiting to make the new thread. And sirscott, the main reason behind doing a dedicated stock file is because people don\'t want to download mods. Also, I\'m looking into patchers and installers to make downloading easier.