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GrimRaven

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Everything posted by GrimRaven

  1. I'm a very old gamer and have been in gaming for a very long time,a couple of things that I would ask is, for the add-on makers, if for various reasons that you cannot find the time to keep up with your work,PLEASE can you find someone to carry on your work and pass it on to them,this and many communities care about the add-ons they use and would like to see them continue. And for the Downloading, in the current version of KSP(0.90) I find myself going to 4 or 5 different websites to get them, a couple of these websites are very troublesome and there are a couple mods that I have used in the past that I just are not going to bother DLing. Can't this be narrowed down to 1-2 websites??? Can't we all just get along!
  2. I don't recall having a problem Downloading this mod before but, it has a captcha that I can't answer or refresh. I'll DL if you put it on Curse, not going to use MediaFire!
  3. Yes that worked, THX Sarbian, I'll install and check it out and let you know if there is any problem Update, All is well for using KCM in 32bit for me, THX again Sarbian,keep up the GREAT work
  4. I am getting the file invalid also in Windows, trying to unzip to 32bit game, says file is invalid,file size 105kb? Using 7zip DLed it 10 minutes ago
  5. I have x64 KSP and I've tried 3 times to install 0.5.5 for KSP 24.2 and game crashes before it loads with FF,I put my mods in one at a time and know it's FF,don't know why, last version for KSP 24.1 worked ok ?
  6. I installed x64 version, played alittle seemed fine. Installed KW Rocketry,played,seemed fine. Installed MJ v2.3.0 and well couldn't even make 100Km orbit. Used Ascension Mode to do a 100Km orbit and MJ finally stopped at 112Km AP,then warped to around 106Km, for circulation it went into Maneuver Planner ???, and things went WAY WRONG after that, eventually crashing through ATMO and I pulled chute to end it and landed. <<< says Bottle Rocketeer, ain't that cute
  7. Thank You KW Been a loyal user since I first DL'd KW and will be honored to have KW in my x64 version Great Work, Thanks for Everything
  8. It wasn't a Brilliant Mission but Fantastic for me nontheless. I was able to launch,map Kerbin,land, extract Kethane, replenish my mono,liquid,oxidizer and fill my Kethane tanks, launch and land back at KSC. WHAT A BLAST ! I can prolly get out to Minmus but that would be about it for this BEAST And the Return would only depend on me mapping and finding Kethane to replenish for the ride Home. Have a GREAT DAY KSP and my Fellow Kerbalnauts....
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