I left out the ATM folder specifically because the image is under "Other Mods" heh I congratulate you on having a fully functioning game; that said I was running 64x 0.24 with a 40+ mod game flawlessly where others came across bug after bug. I've tried to narrow it down as much as I can, removing my various mods and ATM is the most logical conclusion Ive come to so far. Can't say "it should work" just because it works for you As far as the log it's not much of a dump; the game doesn't actually crash. Its running; just ineffectively. and Ive been meaning to replace universe replacer...just slightly lazy >_> Heres a snip of the log I just ran using an established save; one which I cannot escape without alt-F4 [LOG 23:17:01.473] AddonLoader: Instantiating addon 'MapOverlay' from assembly 'Kethane' [LOG 23:17:01.474] AddonLoader: Instantiating addon 'SettingsWindow' from assembly 'RealChute' [LOG 23:17:05.435] [ScenarioDestructibles]: Started. 39 objects registered [LOG 23:17:14.425] Flight State Captured [EXC 23:17:14.427] NullReferenceException: Object reference not set to an instance of an object Contracts.Contract.Save (.ConfigNode node) Contracts.ContractSystem.OnSave (.ConfigNode gameNode) ScenarioModule.Save (.ConfigNode node) ProtoScenarioModule..ctor (.ScenarioModule module) ScenarioRunner.GetUpdatedProtoModules () Game.Updated () GamePersistence.SaveGame (System.String saveFileName, System.String saveFolder, SaveMode saveMode) MCSceneSpawner.onMCDespawn () EventVoid.Fire () MCDespawner.BtnExit (.POINTER_INFO& ptr) UIButton.OnInput (.POINTER_INFO& ptr) AutoSpriteControlBase.OnInput (POINTER_INFO ptr) UIManager.DispatchHelper (.POINTER_INFO& curPtr, Int32 camIndex) UIManager.DispatchInput () UIManager.Update () [LOG 23:17:31.565] Flight State Captured [EXC 23:17:31.566] NullReferenceException: Object reference not set to an instance of an object Contracts.Contract.Save (.ConfigNode node) Contracts.ContractSystem.OnSave (.ConfigNode gameNode) ScenarioModule.Save (.ConfigNode node) ProtoScenarioModule..ctor (.ScenarioModule module) ScenarioRunner.GetUpdatedProtoModules () Game.Updated () GamePersistence.SaveGame (System.String saveFileName, System.String saveFolder, SaveMode saveMode) MCSceneSpawner.onMCDespawn () EventVoid.Fire () MCDespawner.BtnExit (.POINTER_INFO& ptr) UIButton.OnInput (.POINTER_INFO& ptr) AutoSpriteControlBase.OnInput (POINTER_INFO ptr) UIManager.DispatchHelper (.POINTER_INFO& curPtr, Int32 camIndex) UIManager.DispatchInput () UIManager.Update () UIManager.DidAnyPointerHitUI () SpaceCenterCamera2.InputCamera () SpaceCenterCamera2.Update () [EXC 23:17:55.117] NullReferenceException: Object reference not set to an instance of an object Contracts.Templates.PartTest.GetDescription () Contracts.Contract.get_Description () Contracts.Contract.MissionControlTextRich () MissionControl.UpdateInfoPanelContract (Contracts.Contract contract) MissionControl.onButtonSelect (.POINTER_INFO& ptr) UIRadioBtn.OnInput (.POINTER_INFO& ptr) AutoSpriteControlBase.OnInput (POINTER_INFO ptr) UIManager.DispatchHelper (.POINTER_INFO& curPtr, Int32 camIndex) UIManager.DispatchInput () UIManager.Update () UIManager.DidAnyPointerHitUI () SpaceCenterCamera2.InputCamera () SpaceCenterCamera2.Update () [EXC 23:18:02.265] NullReferenceException: Object reference not set to an instance of an object Contracts.Templates.PartTest.GetDescription () Contracts.Contract.get_Description () Contracts.Contract.MissionControlTextRich () MissionControl.UpdateInfoPanelContract (Contracts.Contract contract) MissionControl.onButtonSelect (.POINTER_INFO& ptr) UIRadioBtn.OnInput (.POINTER_INFO& ptr) AutoSpriteControlBase.OnInput (POINTER_INFO ptr) UIManager.DispatchHelper (.POINTER_INFO& curPtr, Int32 camIndex) UIManager.DispatchInput () UIManager.Update () UIManager.DidAnyPointerHitUI () SpaceCenterCamera2.InputCamera () SpaceCenterCamera2.Update () [EXC 23:18:03.612] NullReferenceException: Object reference not set to an instance of an object Contracts.Templates.PartTest.GetDescription () Contracts.Contract.get_Description () Contracts.Contract.MissionControlTextRich () MissionControl.UpdateInfoPanelContract (Contracts.Contract contract) MissionControl.onButtonSelect (.POINTER_INFO& ptr) UIRadioBtn.OnInput (.POINTER_INFO& ptr) AutoSpriteControlBase.OnInput (POINTER_INFO ptr) UIManager.DispatchHelper (.POINTER_INFO& curPtr, Int32 camIndex) UIManager.DispatchInput () UIManager.Update () UIManager.DidAnyPointerHitUI () SpaceCenterCamera2.InputCamera () SpaceCenterCamera2.Update () [LOG 23:18:15.417] Flight State Captured [EXC 23:18:15.418] NullReferenceException: Object reference not set to an instance of an object Contracts.Contract.Save (.ConfigNode node) Contracts.ContractSystem.OnSave (.ConfigNode gameNode) ScenarioModule.Save (.ConfigNode node) ProtoScenarioModule..ctor (.ScenarioModule module) ScenarioRunner.GetUpdatedProtoModules () Game.Updated () GamePersistence.SaveGame (System.String saveFileName, System.String saveFolder, SaveMode saveMode) MCSceneSpawner.onMCDespawn () EventVoid.Fire () MCDespawner.BtnExit (.POINTER_INFO& ptr) UIButton.OnInput (.POINTER_INFO& ptr) AutoSpriteControlBase.OnInput (POINTER_INFO ptr) UIManager.DispatchHelper (.POINTER_INFO& curPtr, Int32 camIndex) UIManager.DispatchInput () UIManager.Update () UIManager.DidAnyPointerHitUI () SpaceCenterCamera2.InputCamera () SpaceCenterCamera2.Update () [LOG 23:18:16.574] Flight State Captured [EXC 23:18:16.575] NullReferenceException: Object reference not set to an instance of an object Contracts.Contract.Save (.ConfigNode node) Contracts.ContractSystem.OnSave (.ConfigNode gameNode) ScenarioModule.Save (.ConfigNode node) ProtoScenarioModule..ctor (.ScenarioModule module) ScenarioRunner.GetUpdatedProtoModules () Game.Updated () GamePersistence.SaveGame (System.String saveFileName, System.String saveFolder, SaveMode saveMode) MCSceneSpawner.onMCDespawn () EventVoid.Fire () MCDespawner.BtnExit (.POINTER_INFO& ptr) UIButton.OnInput (.POINTER_INFO& ptr) AutoSpriteControlBase.OnInput (POINTER_INFO ptr) UIManager.DispatchHelper (.POINTER_INFO& curPtr, Int32 camIndex) UIManager.DispatchInput () UIManager.Update () UIManager.DidAnyPointerHitUI () SpaceCenterCamera2.InputCamera () SpaceCenterCamera2.Update () [LOG 23:18:23.597] Flight State Captured [EXC 23:18:23.598] NullReferenceException: Object reference not set to an instance of an object Contracts.Contract.Save (.ConfigNode node) Contracts.ContractSystem.OnSave (.ConfigNode gameNode) ScenarioModule.Save (.ConfigNode node) ProtoScenarioModule..ctor (.ScenarioModule module) ScenarioRunner.GetUpdatedProtoModules () Game.Updated () GamePersistence.SaveGame (System.String saveFileName, System.String saveFolder, SaveMode saveMode) KSCPauseMenu.draw (Int32 id) UnityEngine.GUILayout+LayoutedWindow.DoWindow (Int32 windowID) UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [LOG 23:18:24.863] Flight State Captured [EXC 23:18:24.864] NullReferenceException: Object reference not set to an instance of an object Contracts.Contract.Save (.ConfigNode node) Contracts.ContractSystem.OnSave (.ConfigNode gameNode) ScenarioModule.Save (.ConfigNode node) ProtoScenarioModule..ctor (.ScenarioModule module) ScenarioRunner.GetUpdatedProtoModules () Game.Updated () GamePersistence.SaveGame (System.String saveFileName, System.String saveFolder, SaveMode saveMode) KSCPauseMenu.draw (Int32 id) UnityEngine.GUILayout+LayoutedWindow.DoWindow (Int32 windowID) UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [LOG 23:18:25.794] Flight State Captured [EXC 23:18:25.795] NullReferenceException: Object reference not set to an instance of an object Contracts.Contract.Save (.ConfigNode node) Contracts.ContractSystem.OnSave (.ConfigNode gameNode) ScenarioModule.Save (.ConfigNode node) ProtoScenarioModule..ctor (.ScenarioModule module) ScenarioRunner.GetUpdatedProtoModules () Game.Updated () GamePersistence.SaveGame (System.String saveFileName, System.String saveFolder, SaveMode saveMode) KSCPauseMenu.draw (Int32 id) UnityEngine.GUILayout+LayoutedWindow.DoWindow (Int32 windowID) UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [LOG 23:18:26.637] Flight State Captured [EXC 23:18:26.638] NullReferenceException: Object reference not set to an instance of an object Contracts.Contract.Save (.ConfigNode node) Contracts.ContractSystem.OnSave (.ConfigNode gameNode) ScenarioModule.Save (.ConfigNode node) ProtoScenarioModule..ctor (.ScenarioModule module) ScenarioRunner.GetUpdatedProtoModules () Game.Updated () GamePersistence.SaveGame (System.String saveFileName, System.String saveFolder, SaveMode saveMode) KSCPauseMenu.draw (Int32 id) UnityEngine.GUILayout+LayoutedWindow.DoWindow (Int32 windowID) UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [EXC 23:18:38.495] NullReferenceException UnityEngine.Component.get_transform () PQSCity.OnSphereReset () PQS.Mod_OnSphereReset () PQS.ResetSphere () PQS.OnDestroy () [LOG 23:18:38.519] [RealChute]: Saved settings file. [EXC 23:18:38.524] NullReferenceException SpriteMesh.CreateMesh () SpriteMesh.get_mesh () SpriteRoot.Delete () SpriteBase.Delete () UIListItemContainer.Delete () UIScrollList.RemoveItem (Int32 index, Boolean destroy, Boolean doEasing) UIScrollList.RemoveItem (IUIListObject item, Boolean destroy, Boolean doEasing) UIScrollList.RemoveItem (IUIListObject item, Boolean destroy) ApplicationLauncher.RemoveModApplication (.ApplicationLauncherButton button) RealChute.SettingsWindow.OnDestroy () [EXC 23:18:38.551] NullReferenceException SpriteMesh.CreateMesh () SpriteMesh.get_mesh () SpriteRoot.Delete () SpriteBase.Delete () UIListItemContainer.Delete () UIScrollList.RemoveItem (Int32 index, Boolean destroy, Boolean doEasing) UIScrollList.RemoveItem (IUIListObject item, Boolean destroy, Boolean doEasing) UIScrollList.RemoveItem (IUIListObject item, Boolean destroy) ApplicationLauncher.RemoveApplication (.ApplicationLauncherButton button) ContractsApp.OnDestroy () [LOG 23:18:38.571] FAR: save AG actionGroupSpoiler as Brakes [LOG 23:18:38.572] FAR: save AG actionGroupIncreaseFlapDeflection as None [LOG 23:18:38.572] FAR: save AG actionGroupDecreaseFlapDeflection as None [WRN 23:18:38.590] [Kethane] Saving settings