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Everything posted by Rakaydos
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[IMAGE THREAD] Post your dumb Spacecraft/Rocket Concepts Here!
Rakaydos replied to fredinno's topic in Science & Spaceflight
Not really MY idea, but... [url]http://www.jpaerospace.com/atohandout.pdf[/url] -
Moving the final piece into position... [img]http://i.imgur.com/XYqUEqI.png[/img] ...or not. Dammit!
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" The Belgian Academy of Sciences published a paper in 1887 which studied each reported sighting of Neith. Ultimately, they determined that most of the sightings could be explained by stars which had been in the vicinity of Venus, including Chi Orionis, M Tauri, 71 Orionis, Nu Geminorum and Theta Librae."
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Status update: [img]http://i.imgur.com/1sWPaVi.png[/img]
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[quote name='MoeslyArmlis']I like your ambition Raykados. The vehicle assembly lawn was a very interesting place and since the thread will be lost soon here it is again. [URL="http://forum.kerbalspaceprogram.com/threads/131321-Vehicle-Assembly-Lawn"]The Vehicle Assembly Lawn[/URL] In there I experimented with the idea of assembling vehicles that broke the limits. Maybe you can get some ideas from it. [URL="http://forum.kerbalspaceprogram.com/threads/130583-Fuel-Flow-with-Rockets-and-Turbines-and-Docking-Port-Juniors"]There was also testing done on fuel flow[/URL]. Alternatively there is the other option and build horizontal and erect the rocket. I was surprises at what I was able to lift. [URL="http://i.imgur.com/syARAdl.gif"]The Caveman Lift And Launch[/URL] [url]http://i.imgur.com/syARAdl.gif[/url] Vehicle Mass 82 tonne I have not had a chance to fully explore the horizontal building approach but I would suspect it could be done and possibly construct decent rockets. Happy Building[/QUOTE] Thank you for this! I have now salvaged the Standard Fuel Can project and gotten a test article off the ground
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Checking math, please hold... [img]http://i.imgur.com/j3qk8J7.png[/img] Standard Fuel Can: [img]http://i.imgur.com/ryYSuiv.png[/img] All triple docking ports have been calibrated to match a standard tri-coupler. [COLOR="silver"][SIZE=1]- - - Updated - - -[/SIZE][/COLOR] Test confirmed that what I am attmpting is impossible. Surface-attached docking ports do not transfer resources. Once last attempt for node-mounted docking ports...
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Goal for tomorrow evening: Skipper + docking port Voltron.
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...No voltron. Survey flights, really nice science jet, that I have actually landed at least once (without parahutes), and a battery powered probe flyby of the mun (transmitting high and low barometric and temperature data) picked up the orbit contract, and had enough batterypower left after returning to a hyperbolic trajectory to transmit barometric high over sun. Lets see what a Cavemen can do with a Skipper.
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Got my high orbit with 1 material and 1 (surviving)goo, along with temp, crew and baromiter, and a few survey missions... I am about ready to try Voltron.
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Stuck wings on my rover, picked up the easy biomes... and the reasonable midrange ones. Flying and Landed at Grassland, shores, mountians, highlands... Desert (SW of western mountins) and Tundra (left side of island airstrip). Also Splashed at Water, Shores, Grassland and Desert. (and flying at water) Got both desert biomes in one mission with a scientist and some precision landing: [img]http://i.imgur.com/OgnLazM.png[/img] Got the tundra not quite by accident- I recalled in earlier versions there was some "Landed on Water" science there, looks like it was replaced. That puts me at 540 science to unlock, 70.2 science available. I think my next low-hanging science is High Orbit, unless I want to design a new, longer ranged science jet.
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So I strted that caveman file, informed by everyone else's entries. First launch was the typical pod+goos. Second launch was from the runway. [img]http://i.imgur.com/mny1trN.png[/img] ...for Runway and KSC science. For launchpad material science and flying over shores science, I used this setup: [img]http://i.imgur.com/mCMy0zy.png[/img] The empty SRBs are baffle, to keep the live SRB from burning up the tasty science. Some suborbital and contract missions later (picking up highatmo and nearspace science), then a pair of orbital missions, one to level up Jeb, one to level up Bob the Scientist... And then, all science equipment and basic aircraft unlocked, it was time to loot KSC. ALL of KSC. [img]http://i.imgur.com/FZkGxNY.png[/img] Do you know how hard it is to get Material science off the flagple? and then get OFF the flagpoll afterward? [img]http://i.imgur.com/tpI6bYS.png[/img] Asronaut complex was difficult to locate, and I got hooked up turning around. managed to get off by wiggiling my landing gear for 5 minutes. The rover is massively overengined, but it's fuel efficency is unbeatable in Caveman. Tap z then X, coast to your detination, then lock the breaks, bob gets out, does the science, resets it, and gets back in. Val is driving to keep it from flipping when you turn at 5m/s. Locations hit: Runway, KSC, SPH, Mission Control, VAB, Admin, (tumble, recover at KSC and relaunch) Flagpoll, Astronaut complex, R&D, Tracking Station, Crawlerway, launchpad for 100% recovery. Now I just need to unlock 720 more science of nodes, and I've got 30 right now. No struts or reaction wheels, but I've got Fuel lines and Wheelsly, and all the science equipment. It's probbly time for a Science Jet. (unless I want to level Bill so he can repack chutes first... hmm)
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Laser light heat exchanger for an SSTO?
Rakaydos replied to SomeGuy12's topic in Science & Spaceflight
[quote name='SomeGuy12']I think you mistyped "[URL="https://en.wikipedia.org/wiki/Fused_quartz"]1700[/URL]" celsius. Well, if no substance can both take the heat and pressure of a rocket engine and also is transparent to visible light, you could use something transparent to IR or microwaves... Or don't have a window at all. Heat up a mess of tubes, exposed to the outside, and those tubes have the propellant flowing through. I just don't know how to evenly heat a cylinder of tubes when the laser only shines from one side. (presumably with really clever optical design, you'd make the tubes have all kinds of internal mirrors or something to evenly distribute light)[/QUOTE] I'm going to put this here: [url]https://en.wikipedia.org/wiki/Beam-powered_propulsion[/url] -
Yea, found out that fuel lines and docking ports apparently dont mix. So much for that brainstorm. Any reasonable fix I can think of would put it over the 30 part limit, even with only partial fuel transfer.
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Laser light heat exchanger for an SSTO?
Rakaydos replied to SomeGuy12's topic in Science & Spaceflight
isnt the OP asking for a Microwave Thermal Engine? -
I'm interested in caveman restrictions, but I dont have a "complete" caveman file set up. I'm trying to figure out how to set up a core+boosters like some of you use to bypass the mass/part limit, with asparagus staging. (in sandbox) However, the fuel pipes keep taking me over the 30 part limit on the core stage. I figured out an approach that could work, suspending the core stage without a cart, and using two booster carts (with attached boosters) to haul it around. Unfortunately, in sandbox the launchpad has a huge ramp, making retrieval testing impractacle. [img]http://i.imgur.com/s11ouLe.png[/img] I'll probably start a cheater-caveman file (testing in sandbox) once my current file unlocks the last few tier 5 science nodes.
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How climate change alters regional climate in unpredictable ways
Rakaydos replied to PB666's topic in Science & Spaceflight
Also eep in mind, all the volcanos are STILL THERE. Human contributions are in ADDITION to natural contributions to climate change. -
I intercepted a stranded kerbal in an inclined, eccentric orbit. Without any tracking station upgrades. I eyeballed my orbit to match his ellipse, got the intercept range low enough that it showed up in ship view (so under 100 km, I think), then dead-reckoned a 2km intercept by pointing my ship in what seemed the right direction to counter the icon's movement across the starfield, got my intercept velocity down to about 100m/s, and swapped to the stranded kerbal and had him chase after the rescu craft, waving franticaly.
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How would a space elevator be built?
Rakaydos replied to Cloakedwand72's topic in Science & Spaceflight
And there will be a point where the outward centripedial acceleration of the counterweight and elevator exactly matches the inward gravitational weight of said counterweight and elevator. Canceling these two forces out, the weight on the ground is nil, the only concern is th structure's tensile strength, to hold together through that much dynamic tension. -
How would a space elevator be built?
Rakaydos replied to Cloakedwand72's topic in Science & Spaceflight
Again, citation needed. All I'm seeing are unsupported assertations. Why must there be "structures" near the surface? Why would the cord lave to be a large structure? -
How would a space elevator be built?
Rakaydos replied to Cloakedwand72's topic in Science & Spaceflight
citation needed. A counterweight CAN support all of it, simply by moving faster than orbital velocity. (that is, circling the globe in 24 hours when beyond geosynchronus orbit) If the counterweight needs to counter more weight, either make it bigger or stick it in a higher orbit- this scales up until the counterweight starts actually interfereing in the Earth Moon system. A space elevator will hoave nowhere NEAR -that- kind of mass requirement. -
How would a space elevator be built?
Rakaydos replied to Cloakedwand72's topic in Science & Spaceflight
I disagree- a lunar elevator would cause a boom in lunar explloiation, by reducing the DV cost to reach the lunar surface by at least a third, and reduce lunar material launch DV costs to nothing. (3.77 KM/s vs 5.93 KM/s)https://en.wikipedia.org/wiki/Delta-v_budget#Earth.E2.80.93Moon_space.E2.80.94high_thrust - - - Updated - - - yes, but it's supported from ABOVE, not below. the counterweight lifts 100.00000...1% of the cable's mass away from earth, and the cable is tied down to keep the counterweight from flying away. -
How would a space elevator be built?
Rakaydos replied to Cloakedwand72's topic in Science & Spaceflight
You're thinking stalagmite type structure (thicker at the bottom) instead of the proposed stalagtite type structure (thicker at the top). By relying on tensile stength instead of compressive strength, they take advantage of microgravity to reduce the effective weight of the most masive parts of the cable. I believe an earth-geosynch elevator is at least a century away. However, I believe a Moon-Lagrange elevator (either nearside to L1 or farside to L2) will be the first built, and a Mars-Demos elevator is almost half built already. -
V774104, the new most distant object in our solar system
Rakaydos replied to _Augustus_'s topic in Science & Spaceflight
er... TNOs? This isnt a Trans Neptunian Object. Technically, it isnt even a Kepler Belt object. They made a new category for Sedna and this- "Inner Oort Cloud objects." This is so far out, it didnt form here and it never passed by anything we know is massive enough to cause a capture... which makes it's existance a mystery. -
Go Kevlar space elevater! dont need no nanotubes on mars.