@Kopernicus:AFTER[Kopernicus] { Body { name = MTM-4-Asterix-Tihoratus flightGlobalsIndex = 766 Orbit { referenceBody = Mysterio //You can also add moons to the stock planets, for example, Jool. color = 0.1,0.35,0.5,1 inclination = 5 //Don't be afraid to set high inclinations or eccentricities for asteroids, this makes them more of a challenge to get to! eccentricity = 0 semiMajorAxis = 10000000 //this is about twice Bop's SMA. longitudeOfAscendingNode = 55 argumentOfPeriapsis = 0 meanAnomalyAtEpoch = 0 epoch = 0 } Properties { description = It's a really small moon around a mysterious gas giant named Mysterio! Well, Mysterio isn't giant, it's smaller than Kerbin, and that's what startled us. radius = 10000 //You can have a really tiny asteroid if you want. Kopernicus will still work if this number is as low as 100 meters geeASL = 0.04 //don't set this too low, or the body will have an SOI that's too small. Gilly = 0.03 tidallyLocked = False initialRotation = 310 rotationPeriod = 10000 rotates = true timewarpAltitudeLimits = 0 3000 4000 5000 5000 7000 8000 9000 ScienceValues { landedDataValue = 12 inSpaceLowDataValue = 10 inSpaceHighDataValue = 9.5 recoveryValue = 10 spaceAltitudeThreshold = 15000 } } ScaledVersion { type = Vacuum fadeStart = 95000 fadeEnd = 97000 Material { // Common scaled space settings texture = Astro'sPlanets/MysterioSystem/Moons/MTM-4/Textures/MTM-4_color normals = Astro'sPlanets/MysterioSystem/Moons/MTM-4/Textures/MTM-4_normal shininess = 0 specular = 0,0,0,1 } } PQS { maxQuadLengthsPerFrame = 0.03 minLevel = 2 maxLevel = 12 minDetailDistance = 8 materialType = AtmosphericOptimized Material { saturation = 1 contrast = 1.8 tintColor = 0.000,0.000,0.000,0.000 powerNear = 0.6 powerFar = 0.5 groundTexStart = 0 groundTexEnd = 1000 steepPower = 1.25 steepTexStart = 0 steepTexEnd = 50000 steepTex = BUILTIN/terrain_rock00 steepBumpMap = BUILTIN/RockyGround2 steepNearTiling = 100 steepTiling = 60 lowTex = BUILTIN/RockyGround lowBumpMap = BUILTIN/quiet lowNearTiling = 2000 lowMultiFactor = 100 lowBumpNearTiling = 2000 lowBumpFarTiling = 4000 midTex = BUILTIN/RockyGround midBumpMap = BUILTIN/SandyGround midNearTiling = 4000 midMultiFactor = 100 midBumpNearTiling = 4000 midBumpFarTiling = 4000 highTex = BUILTIN/RockyGround highBumpMap = BUILTIN/quiet highNearTiling = 4000 highMultiFactor = 100 highBumpNearTiling = 8000 highBumpFarTiling = 4000 lowStart = 0 lowEnd = 0.3 highStart = 0.8 highEnd = 1 globalDensity = 0 fogColorRamp = BUILTIN/desert_atmogradient } Mods { VertexColorMap { map = Astro'sPlanets/MysterioSystem/Moons/MTM-4/Textures/MTM-4_color.png modEnabled = True blend = 1.0 order = 9999993 } VertexHeightMap { map = Astro'sPlanets/MysterioSystem/Moons/MTM-4/PluginData/MTM-4_Height.png offset = 0 deformity = 3500.0 scaleDeformityByRadius = false order = 20 enabled = true } VertexSimplexNoiseColor { seed = 777 blend = 1.0 colorStart = 0.0, 0.0, 0.0, 1.0 colorEnd = 0.44, 0.37, 0.31, 1.0 octaves = 20.0 persistence = 0.5 frequency = 0.75 enabled = true order = 100 } HeightColorMap { blend = 0.7 order = 201 enabled = true LandClasses { Class { name = AbyPl altitudeStart = 0.0 altitudeEnd = 0.5 color = 0.0,0.0,0.0,1.0 lerpToNext = true } Class { name = Beach altitudeStart = 0.5 altitudeEnd = 0.55 color = 0.164179087,0.164179087,0.164179087,1.0 lerpToNext = true } Class { name = Beach2 altitudeStart = 0.55 altitudeEnd = 1.0 color = 0.373134315,0.373134315,0.373134315,1.0 lerpToNext = false } } } //VertexHeightNoise //{ // noiseType = RiggedMultifractal // deformity = 500 // seed = 666 // frequency = 4 // lacunarity = 2.5 // persistance = 0.75 // octaves = 10 // mode = Low // enabled = True // order = 190 //} } } } } Replace everything in the MTM-4 config with this, shorten the name, change what you need to. Replace your MTM-4 folder with this. MTM-4 Patched