Jump to content

heralo

Members
  • Posts

    6
  • Joined

  • Last visited

Everything posted by heralo

  1. Yes, I think so. I've played with it in place the last few days and haven't noticed any issues. I can PM you the cfg when I get home from work if you want.
  2. That makes sense. I commented it out in the original file and it makes no difference to the tweaks I was making anyway. Thanks for the explanation.
  3. I'm trying to update a KAS config and I cannot get the scale property to delete. I'm sure this is obvious but I'm just not seeing it. Here is the relevant part of the original config: PART { name = KAS_ContainerBay1 module = Part author = zzz mesh = containerBay1.mu //Waiting scale bug to be fixed by squad http://bugs.kerbalspaceprogram.com/issues/1123 //MODEL //{ //model = KAS/Models/rack1 //} scale = 1 rescaleFactor = 0.50 and this is my MM config: @PART[KAS_ContainerBay1]:Final{ !scale !mesh @rescaleFactor = 1 @node_stack_top = 0.0, -0.35, 0.0, 0.0, 1.0, 0.0, 0 @node_stack_bottom = 0.0, -0.4, 0.0, 0.0, 1.0, 0.0, 0 @node_attach = 0.0, -0.4, 0.0, 0.0, -1.0, 0.0 MODEL { model = KAS/Parts/containerBay1/containerBay1 scale = 0.5,0.5,0.5 } MODULE { name = KASModuleGrab evaPartPos = (0.0, 0.10, -0.15) evaPartDir = (0,0,-1) customGroundPos = true dropPartPos = (0.0, 0.0, -0.55) dropPartRot = (-10.0, 0.0, 0.0) attachOnPart = True attachOnEva = False attachOnStatic = False attachSendMsgOnly = False } } I thought it might be the commented out part in the original config but I removed that and it still didn't work.
  4. I was just looking for a way to balance fuel while docked in orbit. I definitely don't want anything automated. I've looked at TAC Fuel Balancer but since your mod does a lot of what it does I was looking for a way to get the functionality without adding another mod to my growing list. The reason I originally asked about this was when transferring fuel while rescuing 6 Kerbals stranded in orbit I noticed that sometimes fuel in small amounts wouldn't transfer. I was trying to get two tanks on opposites sides of my ship to have the same amount of fuel and it was bugging me that I couldn't get it exact. It made me wonder what determines the increments the slide bars use? Would it be possible to add an input box so you could enter the desired amount (in whole numbers or percentages)? Honestly, this would be enough for me so I could manually balance fuel. Either way, thanks for considering it and for your work on this mod.
  5. Thanks for adding that. I had another question. Would it be possible to add a balance feature for fuel tanks?
  6. Is it possible to transfer Kerbals to a ship/plane already on the launch pad/runway? I looked but didn't see how to do this.
×
×
  • Create New...