nekogod
Members-
Posts
106 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by nekogod
-
Need some help. I'm new to KSP
nekogod replied to Synergy25's topic in KSP1 Gameplay Questions and Tutorials
Can't second this enough. Mechjeb is great for tasks that can be boring and monotonous once you've nailed them like flying to orbit, but used to early it can really hamper your learning curve. A friend of mine used it from the first day he played and then after one patch or another whilst waiting for it to be updated he basically couldn't play the game cause he didn't know how to do anything manually. -
Any Tips for A Class Astroid redirection?
nekogod replied to Starslinger999's topic in KSP1 Gameplay Questions and Tutorials
Airbrakes. -
RCS thrusters not responding to SHIFT and CTRL
nekogod replied to scarybeard's topic in KSP1 Gameplay Questions and Tutorials
Ctrl and Shift work just fine for me in docking mode put a pod with rcs fuel and blocks and nothing else, put it in docking mode and shift fires the rcs thrusters down to raise my pod, ctrl the opposite. I don't have mechjeb. -
Overheated engines broken?
nekogod replied to milosh's topic in KSP1 Gameplay Questions and Tutorials
Radiation doesn't have a temperature exactly it kind of is temperature. Temperature is a function of differences in thermal energy, generally something with less thermal energy feels cold, something with more feels hot, however the speed of energy transfer affects the temperature as well a book at 10C will feel a lot warmer than a steel block at 10C because the steel will more readily accept the energy from your hand. Energy always flows from the high energy to low energy system until an equilibriam is formed. As far as I know there are 4 main ways to do this, conduction, diffusion, convection and radiation. The atoms of any object above absolute zero (about -273C) vibrate, the hotter they are the faster and more vigorously they vribrate when you touch something your atoms bump into the atoms of the object and will either recieve or impart energy. This is conduction and is one of the fastest ways of heat transfer especially when the temperature difference is large. NOT applicable in a vacuum Diffusion generally applies to liquids and gases only, if I pour hot water in a bucket of cold water, some energetic atoms will pass on energy but some will also diffuse evenly into the water carrying their energy with them. NOT applicable to solids (ie people, engines w/e) or in a vacuum. Convection is similar think of something like a warm front of air being forced up over a cold front the energy/atoms all move in bulk. NOT applicable to solids or in a vacuum. Which just leaves us with radiation. As charged particles (which make up most of everything) vibrate they emit electromagnetic radiation and it is this which carries away thermal energy in a vacuum, it's a very slow drawn out process. As an example a person exposed to the vacuum of space will die within a couple of minutes but will stay warm for something up to around 18 hours. -
Still struggling to get into orbit ...
nekogod replied to JackBush's topic in KSP1 Gameplay Questions and Tutorials
Try and have the boosters attached to the decouplers near their middles, otherwise they have a tendancy to swing inwards and take out your central stack, failing that you can use sepatrons to push them away once you have them. -
You would want to wait until minmus was at one of the two points in it's orbit where it crosses the same plane as the mun so you don't need to do an inclination change. You'd also want to leave minmus retrograde in regard to it's orbit to bring your pe down to the muns orbit.
-
Question on heat/ablator, help check physics
nekogod replied to FancyMouse's topic in KSP1 Gameplay Questions and Tutorials
There is a sweet spot where heating is higher but so is drag so you decellerate faster leading to less heating overall. Deeper than this and aero/gforces/heating destroy you and above this you'll experience lower heating but it will last much longer as you're decellerating much slower and overall leads to more heating. In simple terms 1200K for 5 seconds is less damaging than 800K for 45 seconds (finger in the air numbers but show the point I'm making). Think of it like your oven, put in a cake at 220C for 5 minutes and it'll barely be warm, put it in at 180C for an hour and it'll be burnt to a cinder. -
Still struggling to get into orbit ...
nekogod replied to JackBush's topic in KSP1 Gameplay Questions and Tutorials
I know you've said you're giving up, but if you do give it another try, record the attempt and upload it somewhere, we may be able to see from the video where you're going wrong. -
Thrust ratio on Kerbin to Mun?
nekogod replied to HSV Guy's topic in KSP1 Gameplay Questions and Tutorials
Aye, but where's the fun in that!? no worries -
Thrust ratio on Kerbin to Mun?
nekogod replied to HSV Guy's topic in KSP1 Gameplay Questions and Tutorials
How so? A TWR of 1 at sea level with RCS thrusters is equivalent to a TWR of 2.4 in a vacuum whilst under kerbin gravity, the mun has 0.166 the gravity so you multiply the TWR by another 6.02 and you come up with a mun vacuum TWR of 14.448 So to work out what a TWR of 1 on the mun is on kerbin you simply divide by 14.448. Which is 0.07 By which I mean is if on mechjeb or KER it states your kerbin atmospheric TWR is 0.07 then on the mun you will have a TWR of 1. -
Thrust ratio on Kerbin to Mun?
nekogod replied to HSV Guy's topic in KSP1 Gameplay Questions and Tutorials
RCS thrusters put out 0.42kn at sea level on Kerbin and 1kn in a vacuum. Knowing this means a TWR of 1.1 on the Mun is equivalent to a TWR of 0.08 at sea level on Kerbin. -
Why should i use spaceplanes?
nekogod replied to Gooru's topic in KSP1 Gameplay Questions and Tutorials
The only things you should do in any game are things you find fun and rewarding, though this is especially true of sandbox games. If you're playing career then a well piloted and returned spaceplane will almost always be cheaper than a rocket, otherwise there is no real reason to use them over a rocket unless you enjoy them. -
Why does my rocket keep exploding?
nekogod replied to Clear Air Turbulence's topic in KSP1 Gameplay Questions and Tutorials
Indeed it is slow, but I'd rather do that than revert/quickload because my craft ran out of fuel with a 71km orbit -
Why does my rocket keep exploding?
nekogod replied to Clear Air Turbulence's topic in KSP1 Gameplay Questions and Tutorials
If all else fails point the rocket retrograde and have the kerbals get out and push with their jetpacks. -
Moving an asteroid - is this a bug?
nekogod replied to dborgo's topic in KSP1 Gameplay Questions and Tutorials
I actually believe this is a known bug, if you fire the engines whilst the ISRU is active you get something like 1% thrust. I don't believe it's because it's using the small amount of fuel being made I think it's simply ISRU on = no thrust. -
Kerbin 3 Challenge Contract: Can't complete
nekogod replied to moppaking's topic in KSP1 Gameplay Questions and Tutorials
It's dependant on the wording. If the objective says land on kerbin then you must land on solid ground. -
Walker constellation for hypersonic probes (RT2)
nekogod replied to RCgothic's topic in KSP1 Gameplay Questions and Tutorials
Or put a second, longer range antenna on top in a fairing. -
Heat shield exploding before ablating
nekogod replied to Kelderek's topic in KSP1 Gameplay Questions and Tutorials
To be fair you're doing almost 2km/s at 15k meters, even if your heatshield was fine, you're about 8 seconds from ploughing into the ground at a several hundred mph -
Flipping out on Gravity turns
nekogod replied to Bishop149's topic in KSP1 Gameplay Questions and Tutorials
Would it not have been more aerodynamic and a lot easier to fly if you'd just flipped the payload upside down? -
I believe that there is a zoo/biological module you can get for your space station and you feed it kibble for science.
-
So I might upgrade my home console..... Xbox One or PS4?
nekogod replied to Cobalt60's topic in The Lounge
Assuming the OP even likes halo, it's a pretty weak FPS at least after the second one and FPSs are weak on consoles as a whole, aiming with a mouse is far superior to aiming with a stick. -
So I might upgrade my home console..... Xbox One or PS4?
nekogod replied to Cobalt60's topic in The Lounge
If it's a choice between PC or a console, then hands down PC is better. It doesn't quite have the instant on and gaming slickness nor does it really capture the sofa friends multiplayer gaming as well as the consoles do, but in terms of sheer choice and quality of games (among the other 1,000,001 things it can and will do better than a console) makes it the clear winner. If you already have a PC and are choosing a console, then both have their merits, but the PS4 is probably just slightly better as a gaming system, much slicker menu and much more focus on games, Xbox tries to be a jack of all trades and doesn't really master any. I also as you feel the PS4 has better exclusives, I'll take the last of us and nathan drake over halo and GoW any day, though I was particularly fond of fable. -
You can orbit at any altitude as an orbit is not a function of height but of speed. To orbit a body without hitting it you must travel in parallel with the ground (perpendicular to gravity) fast enough that the ground curves away from you as fast as you're falling. The higher you are the lower this speed is. The atmosphere ends around 69.9k meters up and you will need to be above this to have an orbit that does not decay due to friction with the air.
-
That's also incorrect. They have virtually identical cpus, however the xbone is clocked slightly higher 1.75ghz vs 1.6. The PS4 GPU though is significantly more powerful than the xbox ones GPU, on the order of 40-50% more grunt. No hate from me though I've both consoles and a PC. And to all the people who say well I've got a PC why would I bother with a console, the answer is the games! There are a lot of fantastic games on both consoles that never make it to a PC release, things like MGS and Gran Turismo, Fable 2, Gears of War, Titanfall and Bloodborne