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Doozler

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Everything posted by Doozler

  1. So, I went with the gung-ho chute+rockets landing. A single chute was actually able to hold pretty much the whole craft, I just had to get the speed low enough for the chute to open fully. Jeb made it back safe, with enough science to unlock docking ports and the extendable solar panels. Now for some docking practice!
  2. Cheers. I'll take a look and if I still think it's cheating will try writing a spreadsheet!
  3. Quick question: is there an in-game readout for the delta-V of a rocket/ stage, or do I have to work it out? FYI: I consider add-ins cheating A spreadsheet or web calculator would not be cheating... as long I write it myself!
  4. Love this game. Not sure where to post this, but I'll try here because I think people will be nice! So, I've been playing a couple of weeks now, and have done sample returns from Minmus and the Mun. My latest mission is a "routine" Mun sample return, but I woke up in the middle of the night and realised I forgot to put the additional radial parachutes on my lander (Science jnr + 2 T200 tanks and engines). So I only have the one nose-cone chute, which is not going to land me on Kerbin safely. I think I need some kind of rescue mission! My objectives are: 1) get Jeb back safe 2) get all the science back safe. As far as I can see there are 3 options: 1) Send another Mun capsule to do a rescue on the moon. 2) Return the lander to Kerbin orbit, and attempt a rendezvous and eva rescue 3) Attempt a hybrid parachute/ rocket slowed landing on Kerbin. I'm not sure if I can transfer all the science in a rescue mission, so I'm thinking of going for option 3... but it seems risky! Half tempted by option 2, but I've never done a rendezvous before and again I don't know if I can transfer all the science. Any thoughts?
  5. Hiya, newbie on a rubbish laptop here as well. The demo is 0.18. When I upgraded to the full game it ran much better.... On I had set the graphics to "v v poor".
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