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Larrt_M
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Everything posted by Larrt_M
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Aries flew surprisingly good! http://i950.photobucket.com/albums/ad343/Larry_M/Aries%20pic1.jpg http://i950.photobucket.com/albums/ad343/Larry_M/Aries%20pic2.jpg http://i950.photobucket.com/albums/ad343/Larry_M/Aries%20pic3.jpg http://i950.photobucket.com/albums/ad343/Larry_M/Aries%20pic4.jpg
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Discovery does look cool! I have the Monolith in a Mun orbit, I need to grab a few screen shots. I don't really remember the Aries, I guess I should watch the movies again, it's been a long time. When I get the Station and Aries up I will post more screen shots.
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Looking good, nice job! http://i950.photobucket.com/albums/ad343/Larry_M/Discovery%20One.jpg
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[0.90] Working Multiple Star Systems(WITH PLANETS!)
Larrt_M replied to Duracelle's topic in KSP1 Mod Releases
It looks fantastic! -
[WIP] [0.90] KerbalGalaxy 3.0 (Using StarSystems, PF:CE and RSS)
Larrt_M replied to Artyomka15's topic in KSP1 Mod Releases
Orbiting Halley http://i950.photobucket.com/albums/ad343/Larry_M/Halley.png -
[WIP][0.90] Toliman Pack for Kopernicus
Larrt_M replied to Candlelight's topic in KSP1 Mod Development
Fixing the deleting glitch, that's great news by itself, thanks for the update.. -
[WIP] [0.90] KerbalGalaxy 3.0 (Using StarSystems, PF:CE and RSS)
Larrt_M replied to Artyomka15's topic in KSP1 Mod Releases
The new 3.0 version will not open at all!! Nothing, I just get the default Kerbal system... If I add the Oblok planet folder to the working 2.7 version and all seven seven new planets show. I am going to try changing the StarSystem system CFG to see if that will work to get the added sun. Yes, it works OK. The RSS system CFG sometimes causes the program to crash. -
[WIP][0.90] Toliman Pack for Kopernicus
Larrt_M replied to Candlelight's topic in KSP1 Mod Development
Are you still working this mod? -
Well, I am glad I jumped to Verviedi in the Stella expansion pack because when I got there the saves did not work. Something is definitely wrong. Anyway, I will go back and land another time and drive the rover over to the structure. This picture shows one of the ground structures on Verviedi, just to the right of the ship in the crater, very cool! I removed the picture, maybe I should not show the location
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JoolPlus: Kopernicus Edition [ALPHA RELEASE!]
Larrt_M replied to Sylandro's topic in KSP1 Mod Development
Thank you, Olympic1 -
JoolPlus: Kopernicus Edition [ALPHA RELEASE!]
Larrt_M replied to Sylandro's topic in KSP1 Mod Development
Could you post a link, I can't find it, thanks -
[WIP][0.90] Toliman Pack for Kopernicus
Larrt_M replied to Candlelight's topic in KSP1 Mod Development
OK, I found a fix. When I add the Module Manager 2.5.8 to the GameData the planets load. So it works for all the systems that would not load. I am about to try it on the Stella Expansion. WoW! I had given up on the Stella Expansion a long time back, now it opened up no problems! -
JoolPlus: Kopernicus Edition [ALPHA RELEASE!]
Larrt_M replied to Sylandro's topic in KSP1 Mod Development
OK, I found a fix. When I add the Module Manager 2.5.8 to the GameData the planets load. So it works for all the systems that would not load. I am about to try it on the Stella Expansion. WoW! I had given up on the Stella Expansion a long time back, now it opened up no problems! -
Where exactly do the Kerbal Konstructs files go when installing? If it is the GameData does the Kerbal Konstructs folder go into GameData or just the folders in it? I am trying to get your Stella Expansion working. Thanks! Got the location, all set!
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[1.1.2] Kerbal Konstructs v0.9.7.1 - Slopey Glidey
Larrt_M replied to AlphaAsh's topic in KSP1 Mod Releases
Please, where exactly do the files for this program get installed. If it is the GameData does the Kerbal Konstructs folder go into GameData or just the folders in it?- 872 replies
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[WIP][0.90] Toliman Pack for Kopernicus
Larrt_M replied to Candlelight's topic in KSP1 Mod Development
I have multiple game folders for good systems. This program folder has nothing installed except chatterer. I don't see how it could be that... -
JoolPlus: Kopernicus Edition [ALPHA RELEASE!]
Larrt_M replied to Sylandro's topic in KSP1 Mod Development
Thank you Augustus! I thought maybe the core needed to be the same version used for creating the files. Anyway, I am having the same problem with the Toliman system files, they won't load either? I have other systems in separate program folders and they load fine. -
[0.90] Shadelz Planetary Mod (1.0) - New Bodies In Kerbol!
Larrt_M replied to Shadelz's topic in KSP1 Mod Releases
Great planet pack, nicely done!! -
JoolPlus: Kopernicus Edition [ALPHA RELEASE!]
Larrt_M replied to Sylandro's topic in KSP1 Mod Development
I don't have any other systems installed, fresh install. I was saying I have gotten other systems to work but not this one. Nothing else is installed but the latest core and your files. Your planets will not load! -
[WIP][0.90] Toliman Pack for Kopernicus
Larrt_M replied to Candlelight's topic in KSP1 Mod Development
I have nothing else installed and I installed the latest Kopernicus core then your files. Nothing! Is it possible that the same version core is needed that the system was created with? -
JoolPlus: Kopernicus Edition [ALPHA RELEASE!]
Larrt_M replied to Sylandro's topic in KSP1 Mod Development
I have nothing else installed and I installed the latest Kopernicus core then the Jool+ files, overwriting when asked. Nothing! Is it possible that the same version core is needed that the system was created with? I have other working systems like Odysseus, and the Kerbal Galaxy v2.7. -
JoolPlus: Kopernicus Edition [ALPHA RELEASE!]
Larrt_M replied to Sylandro's topic in KSP1 Mod Development
I did that, installed the four folders into GameData and it will not open... Do I need to install the Kopernicus Core? I tried v1.1.1 still no good! -
JoolPlus: Kopernicus Edition [ALPHA RELEASE!]
Larrt_M replied to Sylandro's topic in KSP1 Mod Development
What do I need to install to get Jool+ to open?