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Spork of Doom

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Everything posted by Spork of Doom

  1. That looks GREAT mjy. The Daedalus is easily one of my favorite sci-fi ships. I can't wait to try it out when your done. I saw one tread were someone started working on a puddle jumper but there hasn't been any word on it for a while now. Would be pretty sweet if that's get done to go with your ship. combined with the LCARS plugin to store the puddle jumpers (if the author finishes it) in the hanger bays.
  2. Good Video. And yea that is a pretty damn cool ship. Too bad what happens to it. The lead singer must have received his flight training from Jeb's School of Spaceflight. Also yea that would be a pretty good idea for a project. A modular Multi Mission Ship, either that one or a redesign of the Pegasus.
  3. I love the parts, but my computer hates me when I use the Torus wheel lol. Threw tweak scale on the parts so I could shrink them to the point where my computer is no longer screaming for mercy lol. The whole Stanford Torus fully built looks pretty cool when docked with StarVisions USS Voyager (which is also very large) Also the cargo and fuel trusses, where do I place them. I tried on the support ring between the center and outside habitat ring, but the don't quite fit right.
  4. Ooo I can't wait to get my hands on that drone. and use the star trek impulse drive plugin on it lol
  5. Nice work as always StarVision, I know just where to put that new docking port. There is a new mod on the forum that adds a 1200m Stanford Torus Wheel, and equally large modules for it. Will there be a built in docking port for the next release? Link for the Stanford Torus: http://forum.kerbalspaceprogram.com/threads/84106-0-23-5-Stanford-Torus-0-1
  6. Nice, Jebs will defiantly enjoy flying with the little guy. Thanks Devo
  7. That is Massive, and awesome. This will be interesting getting into orbit without hyperedit. I can't wait to try lol
  8. Does anyone have a MM or cfg file adding KSP Interstellar support to the ISS radiators they would like to share, so they expel the "waste heat" resource that KSPI produces? I tried to add it myself but buggered it up (I'm have very basic coding and cfg file skills)
  9. OK Cool. Well I suppose I cold use that Solar Array from the KOSMOS mod and OctoTruss from kommitz to fashion S3, S4 and S5 array for the ISS. Shouldn't be to hard. Thanks for the speedy answer.
  10. How do you attach the S4 and S6 Solar arrays at the end of each truss. Is there a part im missing that connects the 2 arrays without making it look like its floating magically next to the first one. (In the diagram on this page http://forum.kerbalspaceprogram.com/threads/24728-International-construction-ISS-in-Kerbal-orbit, there is an S5 Truss segment attaching them)
  11. Well as long as the landing legs and other remaining modules are coming. It would be awesome to tryout the current parts. (And if you feel they are ready to be released)
  12. I found the perfect ship to use in to voyager shuttle bay until the shuttle is made. Devo over at Wayland Corp. made the Bubble ship from the movie Oblivion. its very well done with a low memory footprint.
  13. Go Here: http://forum.kerbalspaceprogram.com/threads/81754-Release-BobCat-Ind-Space-Planet-products
  14. Hey Devo, any plans to make kerbals in the bubble ship IVA, visible on the outside with the sfr Command Pods mod. Much like what BobCat did with his new Tesla Rover?
  15. Well a tie-in with SCANsat would be great, like you said scans a planet very quickly in high resolution as well as the biomes and anomalies that can be detected by SCANsat. Also resource scanning for kethane and extra-planetary Launchpads ore resource would be nice. you could have it scan very large areas of the planet at once so it would take only a handful of orbits to scan the whole planet. Another idea would be to use the scansat map coordinates as a kind of targeting system for the transporter (ie. enter the latitude and longitude of a location to transport a kerbal to it.).
  16. Wow my jaw just hit my keyboard. The bridge is looking great so far. Studying is important but we understand its easy to get distracted sometimes by the "important" things.
  17. On the first page you can download the alpha of voyager with the impulse plugin. Click on 0.2 with is right next the bolded words "Current Project: Voyager"
  18. Wow Something that started simply as a propulsion plugin sure it exploding into something truly epic! Great work philotical
  19. Its cool if you don't want to rotate the torus, its mainly just nice for when you gotta time warp and for cool aesthetic value. But a 1200m torus wow that should be fun getting into orbit (just add more boosters lol). I cant wait to try that. Starvision made a Star Trek Starbase that he never released that is 2.7km (I think) across.
  20. Just like to say these are awesome parts. I was wondering do you have any plans to make the torus spin, much like the inflatable centrifuge in the prokworks inflatable habitat pack? doesn't really matter these are awesome anyway, but it would be pretty cool
  21. For Modular parts, I guess you could make separate parts for the major starship components such as nacelles, pylons, radially attached impulse drives, saucer sections, main body hulls (the lower body of the enterprise and/or other ships such as excelsior class body) and phaser banks (once the plugin is done). The one problem I am think of with this however is the structural stability of the starships being separate parts afterall.
  22. Oh yea mechjeb2 works. So I will download him now and give it a shot. Even if he doesn't work adding a few lines in the cfg to get it working in career isn't hard. So right on Edit: Oh no. It seems R2-DJeb was a victim of the Great Spaceport Genocide.
  23. That sounds like something that would need a plugin. Try asking Philotical about that, he is the one working on the Impulse drive plugin for StarVision's ships. If you ask him nicely, he may be able to whip something up that uses romfarer's lazor system.
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