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Inconvenience

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Everything posted by Inconvenience

  1. Has anyone considered/started an FF ribbon pack for the Outer Planets Mod? I think it would be a great addition!
  2. As soon as all the textures in my game load, ksp.exe crashes and the game shuts down. Technologically inept me would really appreciate some help from anyone who can help out. Thanks in advance. Here's my output_log: https://drive.google.com/file/d/0B_x3yW8HuUTdREttc2kwU1hhZjg/view?usp=sharing
  3. What's the deal with Sentar and the planets from the original PF? Do they just come with the core?
  4. The Sentar and Stella packs are the ones from the original PFCE, right? Anything different about them?
  5. Does anyone know if this works on 0.25? I see no reason it wouldn't...
  6. For some reason, none of the KW engines have fairing shrouds when I use them. I didn't install the no auto fairings thing, and when I right click the engine, it says the fairing is enabled (using Tweakable Everything). I'm using the 32 bit version of KSP. Any idea why this is happening?
  7. I'm getting a bug with this mod that doesn't let me go past the loading screen. The game loads normally for most of the time, then freezes when it gets to the Interstellar parts. This is happening both on the normal version and the experimental version. I have Active Texture Management installed, but I don't think that's the problem. I'm using the x32 bit version of KSP. Does anyone know how to fix this?
  8. My plaques are heavily inspired by the Space Core in Portal 2. "I'm in space." "So much space... gotta see it all!" "What's your favorite thing about space? Mine is space." "Space space wanna go to space yes please space. Space space. Go to space." "Oh, play it cool. Play it cool. Here come the space cops. Help me space cops; space cops help. "Better buy a telescope. Wanna see me? Buy a telescope. Gonna be in space." "Orbit. Space orbit. In my spacesuit." "SPAAAAAAAAAAAAAAAAAAAAAAAAAAAAACCEEEE!!! YEEEEEEEEEEEEEEHAAAAWWWWW!!!"
  9. When loading the game Module Manager tells me that it found an error in the .cfg file for this mod. Is this an issue that interferes with functionality in any way or is it safe to ignore?
  10. I'm getting a 404 error when I click on the Curse link in the first post. It can't seem to find the download.
  11. Does this mod work with mods that add more science experiments, like Interstellar or DMagic Orbital Science? Also, does this work with Custom Biomes?
  12. How would I go about doing this? Would I just replace the Magnetometer .cfg with the one from Interstellar?
  13. I really like the implementation of your parts into SCANsat parts. I was curious if you could do something similar for the magnetometer in the Interstellar mod. This might allow for some more expansion of your mod. Overall, this mod is really great. Thanks for making it!
  14. Is the download with just the launch towers optimized for 0.23.5?
  15. I'm getting a message that the mod is incompatible with the new ARM update when the game loads. I'm not sure if it actually still works or not.
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