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billbobjebkirk

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Everything posted by billbobjebkirk

  1. the code is 1234, just like the code on an idiot's lugguge.
  2. alright, I found some picures of the radial docking ports and in The art of INTERSTELLAR EDIT: actually that's INTERSTELLAR: Beyond Space and Time. the reason I posted this was to provide the concept art of the
  3. Because it can be. Also, HatBat will be making a cinematic. Also, it makes a good showcase.
  4. The reason given in The Case For Mars is that the ET was only built to withstamd thrust from the side, so making it all inline would be pointlessly expensive.
  5. I'm currently trying to finish one of my old designs from .20, but the craft is not being helpful. once I do finish it, where should I submit for the HatBat cinematic(if that's not already done)?
  6. Wait a second... that's Scott Manley's reusable lifter!
  7. you're looking for suggestions and development discussion: http://forum.kerbalspaceprogram.com/forums/59-Suggestions-and-Development-Discussion
  8. Alright, I found the one texture(here: http://forum.kerbalspaceprogram.com/threads/81537-0-90-Tantares-Stockalike-Soyuz-and-MIR-13-2-Crew-1-25m-Pod-Fuji-Release%21?p=1562273&viewfull=1#post1562273), but a dedicated pack with tavio, ALV, ATV, and "beale grey" textures would be a good thing to have
  9. so you found a use for that thing. EDIT: also, I think you should photoshop that, just so we can see what that would look like. EDIT2: what if you used part welding?
  10. I built a Duna Sample Return craft for EJ-SA's space shuttle: and I started on a Buran replica using SXT and Tantares, but no pics yet.
  11. If you do make an Energia-Buran, could you make it so that the baseline design can carry one of the DOS modules from Tantares? after all, Buran was intended to bring Salyut 7 down.
  12. The LV-T80 engine's (from SXT) mass changes to NaN when it gets tweakscaled. This is very frustrating, as I am trying to use it on a 2.5m stack, but it gets autoscaled and when I scale it back down, the mass is NaN, which means the rocket is unlaunchable. Please find a solution to the this issue and remove the autoscaling, as it is both unnecesary and frustrating. EDIT: Lack may have found the issue. Also, thanks for the info, MeCripp. EDIT2: Lack's solution worked.
  13. I'm experiencing a very annoying bug. Whenever the LV-T80 engine gets tweakscaled, it's mass becomes NaN. I'll post the question on the tweakscale thread, but I wanted to see if you have any insight into the issue.
  14. Hey Beale, do you think that you could make some Tantares and Tantares LV style Procedural Parts textures? that would be a really useful thing to have. Also, how are things going with your Energia?
  15. Could you make the parts from the Tantares mod?(http://forum.kerbalspaceprogram.com/threads/81537-0-90-Tantares-Stockalike-Soyuz-and-MIR-13-2-Crew-1-25m-Pod-Fuji-Release%21) They're pretty cool and fit in well with stock aesthetics.
  16. Tantares LV has the soyuz and proton rockets. tantares just has orbital spacecraft(and probes)
  17. Really the only reason I'm not convinced about the Barn is that you don't need a building to assemble a rocket.
  18. Well, in that situation, both the Barn and my idea are valid. I would definitely love to see some Sounding Rockets in the stock game.
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