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Everything posted by billbobjebkirk
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any new news on the dev front?
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Is there a default config that disallows testing launch clamps?
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[1.4.1] Fuel Tanks Plus 2.0.2 (2018-03-14)
billbobjebkirk replied to NecroBones's topic in KSP1 Mod Releases
to tell the truth, I wasn't too impressed by the texture work on MRS, but you just keep getting better and better! -
Squadcast Summary (24/01/2015) - The Valentina Edition
billbobjebkirk replied to BudgetHedgehog 's topic in KSP1 Discussion
V for Voyager was quite popular too. -
Squadcast Summary (24/01/2015) - The Valentina Edition
billbobjebkirk replied to BudgetHedgehog 's topic in KSP1 Discussion
well, back to refreshing the front page... -
Squadcast Summary (24/01/2015) - The Valentina Edition
billbobjebkirk replied to BudgetHedgehog 's topic in KSP1 Discussion
Inertia is no longer a property of matter. -
well, I use a custom TweakScale with .9375 as a default size, so I wasn't worried personally...
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so you're going with .9735 or whatever it was?
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[1.0.4] Endurance (from Interstellar) [DISCONTINUED]
billbobjebkirk replied to benjee10's topic in KSP1 Mod Releases
A "stock craft" is a craft file in the download that you put in your Ships folder. -
Don't forget the mass! If rescale factor doesn't affect the mass, that is. I'm not well versed in this.
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IIRC, the chrispbacon82 download I linked has a config for more realistic(but still fun) weights, and a rescale for Orion Battleship size
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Well, the config is very old and none of the parts that worked with it still exist unaltered in the mod, so it would be best just to start from scratch.
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I think the tweakscale issue(if there is a tweakscale issue) is that Tantares had a config way back before the TKS. This config may be broken by the remodel. (Again, this is purely an uninformed hypothesis) EDIT: also, is there still a chance at seeing CARV and/or alternate Fuji OMs?
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Now that the ALV redesign is done, could you make that Procedural Parts texture pack?
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Well, You're making what appears to be the real life Zarya AKA big soyuz, whereas I'm making Zarya from Kolyma's Shadow, which is their equivalent os Vostok and Voskhod.
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What rocket was that supposed to launch on?
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I made a replica of the Zarya from Kolyma's Shadow using this and another few mods:
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[1.0.4] Endurance (from Interstellar) [DISCONTINUED]
billbobjebkirk replied to benjee10's topic in KSP1 Mod Releases
It was posted a few pages back. -
That looks really good, glad you got it fixed!
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I wouldn't be the one to ask, but it could be a plugin, which would be very unhelpful.
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[1.0.4] Endurance (from Interstellar) [DISCONTINUED]
billbobjebkirk replied to benjee10's topic in KSP1 Mod Releases
The endurance site says that they're magnetoplasmadynamic thrusters powered by tomokak fusion reactors.