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JethroReading

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    Rocketeer
  1. Sorry if I'm being a dumbass here, but how do you use the air launched Cruise Missile? Whenever I try and fire it, it just arcs neatly and beautifully down... into the sea. Miles from where its meant to impact.
  2. I'm pretty sure the devs have said that the tier 1 and 2 designs are by no means final- they are gonna bring back the barn, once they've improved it Just an aside, did anyone else really dislike the Bac9 criticism of the designs when they came out? Like, he left the team, you can't then just go "Oh, your work's no where near as good as mine!"
  3. Hiya! Are you thinking of doing super-big weather balloons? I know you've said that you wanna keep them science based and they aren't meant to be lifting fuel tanks, but NASA did recently lift an SRB and a huge heatshield which was about 5m across, so it'd be cool to do parts contracts with them or something Have a nice trip!
  4. Hiya! Would there be any way to get the bombing target work with toss bombing? (i.e. when you fly the plane upwards and release on the upwards part of an arc, then turn away and let the bomb continue.)
  5. Sorry to be a bother, but I *think* I've sorted it out by simply installing the mods with CKAN instead of manually. Thanks for your help anyway (I'll remember about the guidelines next time I have a bug to report )!
  6. Yeah, the plot twist at the end of that was superb (if confusing )!
  7. Sorry, I'm more of an r/KerbalSpaceProgram guy so I'm not all that familiar with how you do things around here Due to the nature of the bug, there isn't an output log. As far as reproduction goes, I installed RO using CKAN and a fresh, 32-bit KSP 0.90 download. After the first attempt, it failed as it said it was unable to reach Procedural Parts, Procedural Fairings, and TweakScale, due to a 403 Forbidden error. I then went back through CKAN and un-checked PP, PF, and TS from the list it was installing. It ran fine without them, so I went ahead and tried to manually install them in the manner of any other mod. When, however, I tried to start it up with these mods the loading progress would halt with "ModuleManager:FINAL" in the loading bar. When I went back and deleted the apparently offending mods, the game ran fine again.
  8. Hi, I've just installed RO using CKAN. It had, however, a couple of errors in installing Procedural Parts, Fairings, and TweakScale. I, therefore, changed the install settings so that it would not install these mods and instead installed them manually. When I tried loading it up, however, the loading process would stop at Module Manager: FINAL. Without these mods, it loaded up fine however. So does anyone know how to fix this? I mean, I could probably strive on without them, but without PP it's kinda difficult to do anything. Thanks!
  9. I just thought I'd see whether anyone's given them a look ! I'm reading them at the moment and they seem awesome to me, I just wondered what other people's views were on them! Jethro.
  10. Humanity will only reach success once the Culture intervene!
  11. Sorry to be a bother: I was trying to install this today, but when I start up KSP and it tries to sort itself out, it always crashes when it gets to the "Applying Mesh" stage. Does anyone know why this happens? Thanks!
  12. Sorry to be a pain- the offset view just isn't working. Is it something to do with the part config thing?
  13. Cheers for helping me out! The Crash issue is resolved now, but the Exploded view / offset view thing is still persisting. Hmmph.
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