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KSP2 Release Notes
Topics posted by juanml82
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Is there a way to plan for planetary transfers?
By juanml82, in KSP2 Gameplay Questions and Tutorials
- 5 replies
- 1,651 views
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Rover controls should be separate from pitch/roll/yaw
By juanml82, in KSP2 Suggestions and Development Discussion
- 3 replies
- 724 views
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[1.8-1.10]Less Simple ISRU for modded fuels [v0.4] Electrolysis, Sabatier, Uranium enrichment and more. Added RSS and NFC integration
By juanml82, in KSP1 Mod Releases
- 12 replies
- 89,609 views
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- 0 replies
- 403 views
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- 3 replies
- 1,584 views
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- 3 replies
- 723 views
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Is having plenty of parts mods supposed to affect performance even in the Tracking Station?
By juanml82, in KSP1 Technical Support (PC, modded installs)
- 5 replies
- 1,152 views
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- 2 replies
- 3,363 views
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Recommended mods for colonization gameplay? MKS, Pathfinder, Civilian Population?
By juanml82, in KSP1 Mods Discussions
- 1 reply
- 1,870 views
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Is there a way to fly/control/put in autopilot three kerbals on EVA at the same time?
By juanml82, in KSP1 Gameplay Questions and Tutorials
- 9 replies
- 1,543 views
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KSP 1.3 with plenty of mods crash during startup
By juanml82, in KSP1 Technical Support (PC, modded installs)
- 13 replies
- 5,116 views
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Keep the planets as a telescope image until a ship visits them (fog of discovery?) 1 2
By juanml82, in KSP1 Suggestions & Development Discussion
- 27 replies
- 3,157 views
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- 26 replies
- 15,288 views
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- 12 replies
- 4,019 views
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Rovers: wheels per ton or any other rule of a thumb?
By juanml82, in KSP1 Gameplay Questions and Tutorials
- 3 replies
- 1,022 views
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- 2 replies
- 759 views
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Log spammed with MissingFieldException: Field '.MapView.MapIsEnabled' not found.
By juanml82, in KSP1 Technical Support (PC, modded installs)
- 5 replies
- 2,034 views
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- 7 replies
- 1,914 views
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Are shielded docking port at the front a bad idea since 1.2.1?
By juanml82, in KSP1 Gameplay Questions and Tutorials
- 12 replies
- 3,894 views
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- 5 replies
- 1,199 views
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Is there a Fuel switch mod and wheel stress removal mod for 1.1?
By juanml82, in KSP1 Mods Discussions
- 0 replies
- 526 views
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Rescue a kerbal in a highly eliptical solar orbit (no, not a contract)
By juanml82, in KSP1 Gameplay Questions and Tutorials
- 7 replies
- 2,062 views
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- 0 replies
- 549 views
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- 7 replies
- 2,053 views
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Contracts for other planets should only pop up near the transfer window
By juanml82, in KSP1 Suggestions & Development Discussion
- 8 replies
- 1,058 views