-
Posts
197 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by SlimeCrusher
-
Hey! I live there too!
-
After a while... Sojourner: Oh no, they're waking up, i hope they don't see me behing this rather small rock... Pathfinder: Don't worry, just point your camera over there and take photos. Sojourner: They seem to be communicating with each other... Should i move a little bit closer? Pathfinder: Uhh... I think you should stay there, i've analized your photos and they seem to have weapons, they're like... Spears... Sojourner: Ok i'll stay, but as soon as they fall asleep im out of here! I don't want one of those things stuck on my solar panels. Sojourner stood there taking photos of the creatures until they abandoned the camp Pathfinder: You said you were going to get the hell out of there as soon as they were out right? Sojourner: Yes, i said that... Though i still want to check the camp from up close. Pathfinder: Sure, just try to not get too close, as they may just be out for a while... And we don't know what they're capable of... Yet... Sojourner: I'll be fineee! Pathfinder: Well... Good luck mate... Sojourner slowly roved closer to the alien camp
-
IVA editor
SlimeCrusher replied to MedwedianPresident's topic in KSP1 Suggestions & Development Discussion
I support this idea! But maybe you could start without any external view instruments, and if you add say for example, a navball into the IVA view, then you will be able to see that instrument in the external view. Mostly because barely anyone uses IVA. -
Deuterium! Bombs or missiles?
-
9/10 It fits really well with your avatar picture!
-
...ojaba aca odirruba se ,oicapse le ne yotse oN Esto es facil
-
Major Charles W. Sweeney. (The guy that piloted the B29 Superfortress with Fat Man to bomb Nagasaki, but this time, its gonna bomb your railways )
-
Wait... What? People's been posting inanimate objects alot here, even you, a sponge is inanimate, a ton of coffe at orbital velocities are inaniamate, a starbucks is inanimate... Well if you still insist, then i change my post to: An animal hunter.
-
An M16 (Yes, im cruel )
-
Forum Veterans [And New Members!]: What was your first post?
SlimeCrusher replied to Starwhip's topic in Welcome Aboard
""Mun base on the Mun"... lol" (http://forum.kerbalspaceprogram.com/threads/76189-The-Mun-Base-that-hasn-t-made-it-Yet!-Continues) Wow, i completely forgot about that post! And i've just noticed that people couldn't get a joke... I wouldn't want to necro that thread to JUST say it was a joke, but anyways . -
Uhh... As far as i know these new "phones" don't really work the same way a computer does, some games work only for PC, some only on iOS and some on both of them. But even if KSP worked for phones, you would need to have a REALLY HUGE one, the size of a computer pretty much. So don't expect being able to run KSP on a "smartphone" (I have to say, i really hate these new and crappy "phones", they aren't even phones anymore!). I currently own a REAL phone wich barely has any uses other than calling, messaging, calculator stuff and using it as a clock and im pleased with it. About the OP, if you want to buy a better phone than the one you already have, the answer is why? Do you have a game or something you REALLY want to play in it, and it doesn't run or runs laggy? Any application (I REFUSE to call it "app") that doesn't work? I really see no reason to upgrade your phone, and if you do buy a better one, there will be an even "better" version in less than 1 year! Just make sure you don't buy a new one unless yours is broken...
-
1. Just because the thread didn't recieve any posts in a week or two, doesn't mean its DEAD and you have to "restart it" with a random image. 2. Its a gif... You're supposed to post pictures, not GIFS, if you want to post gifs then go to the "GIF Wars" thread. 3. Post a PICTURE, im not sure how we're supposed to destroy that gif...
-
[GAME!] Describe the person above you in one sentence
SlimeCrusher replied to Misterspork's topic in Forum Games!
The red dragon guy who i've only seen in the forum games! -
Too bad you put your nuclear plant on Chernobyl...
-
[GAME!] Describe the person above you in one sentence
SlimeCrusher replied to Misterspork's topic in Forum Games!
The guy who hates alexmagno12. -
What is the avatar of the person above you saying/thinking?
SlimeCrusher replied to Gojira's topic in Forum Games!
"Woooow great simulator the army has! You can even shoot! What would happen if i try to crash?... Wait, what do you mean that it isn't a sim-CSHBOOOOOM-..." -
That's the Ocean soup you ordered. Waiter, there's a floating dead kerbal that is being eaten by a mini-kraken in my soup!
-
Make a wish... and have it horribly corrupted!
SlimeCrusher replied to vexx32's topic in Forum Games!
Granted, but they're ALL the same episode. I wish for a machine that can build a kerbal at the press of a button! -
[WIP] Separation Solutions (And some other stuff)
SlimeCrusher replied to SlimeCrusher's topic in KSP1 Mod Development
The stack decoupler could be used for de-orbiting stages when already in orbit, not really sure if its worth, but that people that hate debris may find it useful Finished the slow burning radial sepratron and the really fast burning sepratron, they need a few tweaks but are ready to use. Will upload them when i finish with the 2.5m nosecone. Will make a new model for it and the 1.25m one, im not sure if i like the way they look right now -
[WIP] Separation Solutions (And some other stuff)
SlimeCrusher replied to SlimeCrusher's topic in KSP1 Mod Development
Glad you liked it! Nice ideas you have there, im going to see if i can make them (Should be able to) and then add them to the mod. Thanks! -
Just some stuff i've been working on. If you wonder where the ME-163 parts that i was working on are, sorry, i won't continue those in a long while! Separation Solutions: It adds a few different types of sepratrons and parts with sepratrons attached. It currently includes a decoupler-sepratron mix, and a nosecone-sepratron thing, really useful for when part count is limited (Because of LAG). I plan on having atleast 3 parts in order to release it, so ideas AND feedback are REALLY useful! Plans: 2.5m versions of the current parts. Screens: Download: Separation Solutions (Yea its called SepratronPlus, i'll change that name later... ) 3.75m Propulsion Module MEFT-1: As i saw we were lacking small engines for 3.75m parts, i made this all-in-one upper stage module. It packs 400kN of thrust and has a high-ish ISP (Do not remember the exact number right now), i may need to balance it out... ("MEFT" means Mixed Engine and Fuel-Tank BTW) Screens of it: Download: MEFT-1 Uhh yea, its not really organized inside of a "Parts" folder, its really an extra currently, but that will change SOONâ„¢... It works though! Excuse my crappy texturing and average moddeling!
-
No... Jeez i feel bad now The user bellow me has/had a BB gun.
-
Good job! You LOSE! MrMuddyBoots? (Ugh, Sun sounded better!)
-
Kill who? I believe you're drunk man!....
-
0/10... I've never seen you around...