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Ryve

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    Bottle Rocketeer
  1. Noticed something else, might be connected to the other issue. I made my first flight into a different Sphere of influence for this save. It was the sphere of influence of Mun. But once in, I never got out. I get thrown into a weird trajectory. I can create an orbit around mun that reaches beyond minmus. If I escape mun's orbit, I either end up inside Kerbin(though not crashing, just stuck inside of it) or on a weird orbit around the sun while I'm still spinning around an invisible entity. Anyone else having this problem?
  2. Alright cool. I'll keep a look out for whenever it's updated. It mostly created a problem for the StageRecovery mod, but I have a workaround that I can live with for however long this fix takes.
  3. A hero. Not the hero we deserved but the hero we needed. Nothing less than a knight. Shining. I have also received word from the people at Outer Planets Mod. They are close to fixing the issue, but no ETA. Just in case anyone else wanted to know.
  4. I looked around a bit and couldn't find it. Is there any way to counter the Kopernicus issue where recovery values are off?
  5. But it happens every single time. I noticed something else and I now know it's caused by the Kopernicus mod that slightly moves Kerbin. Is there any way I can make SR ignore the distance check
  6. Question: Whenever I recover something, I only recover 10% due to distance. Even my solid rocket boosters that I dropped fairly low and directly above KSC. Anyone have any ideas on this? The recovery message says the parts were recovered about 950 KM away from KSC. I do not think this has anything to do with the new patches.
  7. I just tried it out, but it remains the same for me. I'm using RC 1.3.2.2, which is the updated one. I still get reports for the destroyed parts, but I still never received a message for the part that was suposed to be recovered. Thanks for the hard work.
  8. I only just started using, but I'm not getting any succesful recovery messages. Neither with stock or RC. My debris that I don't care about definitly got destroyed and I got a message for that, but a much larger part I tried to save and I never saw a message, succesful or otherwise. Could this also be because of the update or is this something else?
  9. Thx for the reply looking forward to it. Also many thanks for the base of it. Your mod truly is a godsent. Nobody truly got the original planet factory working because of the ram usage.
  10. The title has been changed, but is this mod now compatibale with the others or not? I have the Stella and Outer Planet pack, but the planets from this pack don't seem to show up.
  11. Same problem for me, can't get stuff out of boxes. Major inconvenience in orbital construction.
  12. The game starts up fine for me in 32 Bit. My problem is this mod won't load for Science mode, only Career. This causes problems for me with Near Future Technologies, because I don't to play Career.
  13. I am running other mods. I find it weird the problem dissapears in 32 bit though, that's why I thouht it wasn't a clash. I'm not running Mechjeb, but I am running: -Toolbar -Kerbal Engineering Redux -Ferram Aerospace Research -Kerbal Attachement System -Kethane -KWRocketry -Near Future (Propulsion, Solar, Electrics, Technology) -RemoteTech 2 -Lazer Docking Cam
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