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About me
Bottle Rocketeer
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It looks like you've enabled hard mode. Insanity mode would be launching from a hole that extends to Earth's core
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I'm not sure, but I am definitely interested. You should post a few pics
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Hello everyone! I've been around the forums for a little while now, but I figured that it was time for a proper introduction. I started playing KSP in April 2013 with good ole 0.18. I've sunk more time into putting kerbals into space than any other game I have played. I love the scope of the game and can't wait to see what future updates will bring. Also KSP has the most intelligent and friendly community I've ever been a part of. Thanks to everyone who is and who will be a part of this great experience.
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Finally! I've been waiting for something faster than switching to the R&D building when hopping around Mun to grab science! Thank you very much
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Negative, but that would silence the naysayers! The user below me has a secret second family.
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[0.25] 6S Service Compartment Tubes - "Design smooth!"
DonPiano replied to nothke's topic in KSP1 Mod Releases
That fixed it! I took out the firespitter.dll because I was only using it for my B9 cockpits, but I've been using RPM for IVA so I didn't think I needed firespitter anymore. Thank you! -
[0.25] 6S Service Compartment Tubes - "Design smooth!"
DonPiano replied to nothke's topic in KSP1 Mod Releases
For some reason my compartment doors are stuck open beginning from launch. If I right-click it on EVA nothing comes up. This has been happening since about a week before the ARM update. I've removed them from my GameDate folder and reinstalled them, but to no avail. Kinda sad because I use these parts on almost all of my craft. I edited the animation module in the .cfg files and made it toggle-able in vessel. I'm gonna give it a try in a few minutes. Thanks for 6S, it will always be a staple in my mod collection! -
I started a new one because I couldn't get any asteroids to spawn. I was kinda bummed out at first, but starting a new save is exciting in its own way. This time I am swapping out Interstellar for the Near Future Propulsion pack. I like Interstellar, but I wanted to try one of its peers. I'm also trying out the KSP-TV' Yargnit's Tree. It's a heck of a lot more challenging, but I feel that the pace is a little more balanced and realistic, yet not overwhelmingly difficult. Right now I'm exploiting the smaller biomes on Mun for delicious science. I've already done as much on Minmus as I can with my current science experiments. Pretty soon I'm gonna have to get my RemoteTech satellites up, because I sense that some one-way trips (I'll rescue them later ) to Duna and Eve are in order.