Skyentist
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Everything posted by Skyentist
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POLL: When did you start playing KSP?
Skyentist replied to Pickelhaube808's topic in KSP1 Discussion
There wasn't a mun yet. -
[New Engine] is overpowered
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Can we talk about the new MK I cockpit
Skyentist replied to Dr Farnsworth's topic in KSP1 Discussion
Yeah, I wish we had the old cockpit to use as well. Especially if you're going to give me fighter jet engines in the same update, just saying. -
Every time a new engine comes out, everyone says its OP. When there are no new engines, people complain that there aren't new parts.
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What's your preferred way of breaking the universe?
Skyentist replied to Sgt.Shutesie's topic in KSP1 Discussion
I don't The universe is where I keep all my stuff -
Its a Duck.
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about banana% finished
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Takeoff with SSTOs landing gear have a tendency to wheelbarrow or otherwise tilt or deviate off the runway and disassemble the craft.
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What is next platform, that KSP will be ported to?
Skyentist replied to PatPL's topic in KSP1 Discussion
One of those computers built in Dwarf Fortress. Or maybe a Minecraft redstone computer. -
What if you could literally mine for SRBs? Like you go drilling and dig up a BACC or two. I hear the Minmus flats contain large seams of Seperatrons.
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The 5th Generation Fighter challenge [FAR]
Skyentist replied to Halsfury's topic in KSP1 Challenges & Mission ideas
Craft File I believe I can claim 21 points: Supercruise: +.1, 1 point Top Speed: +.9, 18 points Vertical Climb: Yes, 1 point Drop Tank: 72 Fuel Units, 1 point -
What Aerodynamics config settings would I need to make the air on Kerbin to act convincingly similar to water?
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Only when my strategy calls for strategic use of strategies.
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Dres called me names.
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We choose to go to the mun, and do other things. Not because it is easy but because it is hard.
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Where are the contracts?
Skyentist replied to Cdr_Zeta's topic in KSP1 Technical Support (PC, modded installs)
You need to do the "Escape Atmosphere" and "Orbit" contracts to open up later stuff. -
Can't say that I do
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Fuel Tanks For Nuke Engine?
Skyentist replied to stildawn's topic in KSP1 Gameplay Questions and Tutorials
Use the jet fuel tanks -
I'll have you know the Ãœberluftwurst doesn't fly very well. In fact, it doesn't fly at all, really, much less achieve orbit. I don't know what you guys are talking about. Jeb likes his snack shaped craft, though.
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Has anyone got a spaceplane in orbit yet?
Skyentist replied to Redshift OTF's topic in KSP1 Gameplay Questions and Tutorials
This design was able to work fine. Able to get into 80x70 km orbit with plenty enough fuel to return. It was able to re-enter without any permanent damage, but lack of power generation led to a crash landing. Pilot was able to walk away though. -
Has anyone got a spaceplane in orbit yet?
Skyentist replied to Redshift OTF's topic in KSP1 Gameplay Questions and Tutorials
I just built a plane that gets into a 75x70km orbit... but has next to no fuel once there. Main fuselage was shock cone, linear cockpit, medium 1.25m fuel tank, engine cooler, turbo jet. Placed on the sides were a stack of six .6m black fuel tanks each, which both had 2 radial small orange rockets (4 rocket engines). Fuel tubes went from main body to side tanks. Wings were type A rectagular and triangular, make a trapezoid. Small delta wing used as vertical stabilizer. One control surface on each wing/stabilizer. May provide screenshot later. I feel the jets need more oomph or something. I can just barely above 1000 m/s @ ~23000km, then the engine starts to falloff in power, and I slow down and fall. This falloff costs me tens in m/s before the engine cuts off and I can switch to rocket. And then I need to punch through at least 20000 more km via rocket and still double my speed. I could, of course, just be somehow wrong. I feel that in order to compensate for the way jets act now, my accent looks more suitable for vertical rockets. I just can't spend much time riding on the jets. -
I think they are alright. You trade mutability for extra fuel, solid singular parts, and less part count. However, I would not disagree with those that just want more options.
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Am I the only "Glass half full" guy around here?
Skyentist replied to MrZayas1's topic in KSP1 Discussion
I think 1.0 is a pretty cool guy.