rexscates
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Everything posted by rexscates
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
rexscates replied to StarCrusher96's topic in KSP1 Mod Releases
if I load any worlds it does not load. Just tried kerlon system. I will attach the log. thanks starcrusher, have always loved this mod Kerbal Space Program [version: Unity 2017.1.3p1 (02d73f71d3bd)] [snip] == [end of error.log] ==- 4,170 replies
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- kopernicus
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
rexscates replied to StarCrusher96's topic in KSP1 Mod Releases
any suggestion on this crash? when I go into the tracking system it crashes Just started new downloads so its a fresh install KSP 1.4.5.2243 Kopernicus 1.4.5-2 and KSS basic .8 Moduleflightintegrator that came with KOP I think thats it game runs and even did sample mission and recovered vessel. I did use cheats to give max tech, will try to remove that and see if thats the cause. Will report back if this fixes it, doubt it but who knows. well a new saved game and it worked. hrmm. I did use all default in career mode so maybe its an item there on my first save?- 4,170 replies
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- kopernicus
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
rexscates replied to StarCrusher96's topic in KSP1 Mod Releases
- 4,170 replies
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- kopernicus
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
rexscates replied to StarCrusher96's topic in KSP1 Mod Releases
mine just continues in loading. and I only have basic installed anyway I can look at my log file so I can help? I have copied one below. OG 18:44:49]: Alnym is using custom cache file 'C:/KerbalSpac Program/KSP_x64_Data/../GameData\KSS/Cache/Alnym.bin' in 'C:/KerbalSpac Program/KSP_x64_Data/../GameData\KSS/Cache' [LOG 18:44:49]: Body.PostApply(ConfigNode): Generating scaled space mesh: Alnym [LOG 18:44:49]: Exception Was Recorded: Object reference not set to an instance of an object at PQSMod_VertexHeightMap.OnVertexBuildHeight (.VertexBuildData data) [0x00000] in <filename unknown>:0 at Kopernicus.Utility.ComputeScaledSpaceMesh (.CelestialBody body, .PQS pqs) [0x00000] in <filename unknown>:0 at Kopernicus.Utility.UpdateScaledMesh (UnityEngine.GameObject scaledVersion, .PQS pqs, .CelestialBody body, System.String path, System.String cacheFile, Boolean exportBin, Boolean useSpherical) [0x00000] in <filename unknown>:0 at Kopernicus.Configuration.Body.Kopernicus.IParserEventSubscriber.PostApply (.ConfigNode node) [0x00000] in <filename unknown>:0 at Kopernicus.Parser.LoadObjectFromConfigurationNode (System.Object o, .ConfigNode node, System.String configName, Boolean getChilds) [0x00000] in <filename unknown>:0 at Kopernicus.Configuration.Loader.Kopernicus.IParserEventSubscriber.PostApply (.ConfigNode node) [0x00000] in <filename unknown>:0 [LOG 18:44:49]: [Kopernicus]: Configuration.Loader: Failed to load Body: Alnym [LOG 18:44:50]: [Kopernicus] RuntimeUtility Started [LOG 18:44:50]: StarLightSwitcher.Awake(): Begin [LOG 18:47:04]: Injector.OnDestroy(): Complete- 4,170 replies
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- kopernicus
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
rexscates replied to StarCrusher96's topic in KSP1 Mod Releases
sorry but 2.8.1 was on the auto list. I fixed it thank you. either way I just put in 3.0.1 in and it still just spins. but does not crash. when I did not have scatter installed it did crash at patcher 369. not it goes through all those and just the loading screen.- 4,170 replies
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- kopernicus
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
rexscates replied to StarCrusher96's topic in KSP1 Mod Releases
module manager 2.8.1 is loaded- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
rexscates replied to StarCrusher96's topic in KSP1 Mod Releases
installed scatter. now it no longer crashes. Just stays in loading screen spinning away for atleast 10 minutes now. on an SSD and have 32 gigs of ram.- 4,170 replies
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- kopernicus
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
rexscates replied to StarCrusher96's topic in KSP1 Mod Releases
i have the exact problem, a clean install also. the only mods I have are koppernicus, moduleflight integrator, and KSS basic. and 1.31 KSP. it crashes at item 369 loading part during launch. it runs fine with no KSS basic. when I add the kss basic it crashes during launch.- 4,170 replies
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example I don't need 40 different engines but for people like me editing out each part and making sure I do it right does not work. (I make mistakes) I would love to be able to have an easy way to pick and choose parts from different mods. I am desperately ask and pleading for help. or at minimum create an easy way to do this. -rex whose brain get overwhelmed because i cant remember names and such.
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i think there is a few lists that work. for me what works for one person did not work for me. so it might also be win 7 versus win 8. etc..... rex
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Because its the way of Kerbins. Fix it by anyway possible.
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Project - sending a Jeb figurine into stratosphere
rexscates replied to lajoswinkler's topic in Science & Spaceflight
I will donate 20 dollars to the cause. heck lets start a kickstarter campaign for it. -rex -
his latest SSTI he went to duna and back with its incredible all stock parts also
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watch cupcakes videos on youtube he can go anywhere in the system now with his new 22 ton ssto and land back at the runway He will be RICH!! Not sure how Danny will fair money wise?
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As a community, we should be streaming more.
rexscates replied to Worst at Video Games NA's topic in KSP1 Discussion
if people watch Cupcake landers videos they are artistic master pieces. Danny for well doing what Danny does. and then the players like, wookie, HOC, Elysium, Scott, and many others for the educational and game playing side. -rex -
[TABLE=class: table table-bordered table-hover, width: 100%] <tbody>[TR] [TD=class: span3]App ID[/TD] [TD]220200[/TD] [/TR] [TR] [TD]App Type[/TD] [TD]Game[/TD] [/TR] [TR] [TD]Name[/TD] [TD]Kerbal Space Program[/TD] [/TR] [TR] [TD]Developer[/TD] [TD]Squad (More by this developer)[/TD] [/TR] [TR] [TD]Supported Systems[/TD] [TD][/TD] [/TR] [TR] [TD]Last Record Update[/TD] [TD]13 minutes ago (July 15, 2014 – 17:33:52 UTC)[/TD] [/TR] [TR] [TD]Last Change Number (?)[/TD] [TD]603948[/TD] [/TR] </tbody>[/TABLE]
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WOW!!!! how did you get that ship on the helipad?
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spork wonderful just wonderful. now someone needs ot make a video of just this. "Ther kerbal zone" it could be a short mini series.
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I just committed my KSP sin and it was making a joke about .24 being released as a way of starting fireworks for the 4th of July of early (I even said the post was going to be erased in ten minutes) well they erased it for me in less than 2. guess the forum managers didn't like a joke about fireworks -rex who better stop posting and hide so I can keep my posting privileges open
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Saving Calming Kerman
rexscates replied to magnemoe's topic in KSP1 Gameplay Questions and Tutorials
whether its alive or as space dust bring them all home sometimes mine are in a few pieces