Hello friends. I have been more or less successful in building Spaceplane-SSTO's, I have two in my hangar which get me up to LKO with one/three Kerbenauts as payload. While I'm pretty proud of my achievement, I wanted to step up my game and bring some knowledge into the development process (like we all did when we learned about the rocket equation and Delta-V). So I tried to dig up some ressources on how aerodynamics behave in KSP, but I failed. Here's what I want to know specifically: The drag is dependent on the square of the airspeed. But it is not dependent on the Angle of Attack, is it? So the drag is the same from every direction? Drag is not (really) dependent on which parts are used, because almost all parts have a drag coefficient of 0.2. It does not add up if I am correct? Is drag different in subsonic/supersonic speeds? How does lift behave? Is it dependent on the speed? If yes, how? How does it depend on the air pressure? Does the center of lift move backwards in supersonic speeds as in real aerodynamics? In stock KSP, I lack the diagnostic tools to build a proper craft, and I am not quite ready to install Ferram Aerospace just yet. Note that I could probably look it all up in some Real-World textbooks/ressources, but if I understand correctly, KSP aerodynamics are vastly different from Real-World aerodynamics.