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emfleck

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Everything posted by emfleck

  1. Started a new save since .25 updated and everytime I go into the VAB (and the space plane building) the parts on the side are visible briefly and then disappear. I tried enabling stock ships and using one with basic parts but when I hit the launch button it says all the parts are locked even though they are open in research nodes. Career and sandbox mode, tried all the different difficulties and custom. Just loaded a previous save and having the same issue. I tried launching a ship from the pad and not going into the VAB and that worked.
  2. Infernal Robotics with some extra addons, trying to get the engines to attach, but they are refusing too. Have tweaked the engine size with TweakScale as well. Any suggestions?
  3. Sorry if this has been posted and addressed, but I couldn't find it anywhere on my searches. Sometimes when I try to connect to the main comm network or the KSC directly and send information the yellow text pops up and says that no device is on the craft, even though it is and it is active and everything is set. I can see the connections with my commsats in orbit back to KSC. Sometimes when I'm in orbit I can get it to work but then when I goto the Mun or Minmus and land it pops up with the error message. I've tried different comm devices (both stock and RT2), and sometimes I can get it to work. The problem seems to happen the most with the Comms DTS-M1. Anyone also having this problem?
  4. So...apparently the orientation of the MKS/OKS ports matter.... It's very important to have the foil opening facing outward...otherwise, yeah, nothing goes well. Problem fixed.
  5. Some quick trouble shooting has revealed the problem and fix. Apparently when trying to mix and match stock docking ports with the MKS/OKS ports causes issues. Not sure why or what the inner workings are that is causing the issue, but sticking with MKS/OKS ports seems to be working better.
  6. Started putting together my OKS and after I got a few components up in orbit and tried docking a 3rd module my docking clamps no longer have any magnetism and don't clamp to each other... Tried different saves, closed the game and started it back up. Anyone else having this issue and how to fix it?
  7. Sounds reasonable. Just asking, I'll start a new career mode game anyway, but the current one I have going now I'd like to keep it as a semi-sandbox mode.
  8. ...or directly converted to the new .24 career mode with contracts?
  9. Any changes in the config that would allow to store saves and such in a cloud and direct the game to load from there? By extension allowing multiple computers easy access to the same files?
  10. Just downloaded the newest release and watched the video, very very awesome job. Textures look great and the increased functionality is great! Can't wait to see the rest of the work being done, especially the TAC update when it happens.
  11. Is there anyway to move the resource tab that appears on screen to another position?
  12. Just downloaded this and started using it. The mod runs fine and all the parts work, but when I get up into orbit and start mapping the map screen itself doesn't show the progress for the ISA and Polar views, instead it just shows what I'm guessing is that unit of the map and then refreshes to the next piece and so on. But on Biome view it shows the 'snake' progress through as the satellite orbits around. Thoughts on how to fix it so ISA and polar are operational?
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