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Fingal
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Everything posted by Fingal
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On behalf of the people of Great Britain I send my regards to Her Majesty's traitorous subjects in the colonies. Happy sedition day!
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After 1000+ hours of game time, I finally tried MechJeb.
Fingal replied to Voculus's topic in KSP1 Mods Discussions
MechJeb makes the game awesome. I can be sitting on the toilet while doing a six minute nuclear engine burn to Jool. You can't say that about too many other games. -
I've set myself this challenge, and despite trying a number of designs, I can't get anything through the atmosphere with the required Delta-V even for an unmanned ship. Has anyone actually managed this?
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I think for realism nothing is more essential than Deadly Re-entry as it plugs the single most unrealistic gap in the game.
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Fix for the serious flaws in the VAB?
Fingal replied to Fingal's topic in KSP1 Gameplay Questions and Tutorials
Ah, thank you, that solves an awful lot of problems! -
Fix for the serious flaws in the VAB?
Fingal posted a topic in KSP1 Gameplay Questions and Tutorials
Are there any mods out there that stop the VAB from being so badly designed? It has several severe flaws but the two that have cost me an awful lot of needless work are: Transparent controls that will remove parts of your rocket if they're underneath it when you click on it, or make you exit the VAB. Adding a subassembly mixes its staging in with whatever's there already leading to a lot of reworking your staging, possibly leading to you losing a lot of work due to the above problem. Are there any fixes for these? EDIT: It'd also be nice if changes I made to the default crew didn't revert back the moment I did any other thing to the rocket whatsoever. -
Today I tested the lifting capabilities of my wife's three asparagus rockets. The one she made for her third mission in career mode lifts 145 tons, the one she made for her fourth mission lifts 500 tons, and the one using SLS parts lifts 1550 tons to a low Kerbin orbit. Here they are with their test payloads: 145 tons: 500 tons: And 1550 tons:
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The film "Gravity" and Orbital Resonance
Fingal replied to Northstar1989's topic in Science & Spaceflight
Being British I don't know much about Neil deGrasse Tyson but between this and Titanic he comes across as someone who just likes to get attention by being a contrarian. He reminds me of the people who complained about comic sans in the presentation of the discovery of the Higgs Boson. -
The film "Gravity" and Orbital Resonance
Fingal replied to Northstar1989's topic in Science & Spaceflight
Although to be fair that was quite cool when they did an episode of "From the Earth to the Moon" like that. -
The film "Gravity" and Orbital Resonance
Fingal replied to Northstar1989's topic in Science & Spaceflight
It could have been farted out of orbit by a squadron of flying unicorns and it still wouldn't diminish that scene. -
The film "Gravity" and Orbital Resonance
Fingal replied to Northstar1989's topic in Science & Spaceflight
I don't care how believable/unbelievable it is. That re-entry scene is one of the most beautiful things I've ever seen on screen. -
No chance. Haven't you seen Gravity? If you press the button, aliens take you away to live a life of wonder in a massive galactic federation, but your mother-in-law comes with you. If you do not have a mother-in-law, one will be assigned to you.
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They arrive attached to a fleet of invading alien warships. I wish for a cure for all the children in the world with AIDS.
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I had a Kerbal do an impression of Iron Eyes Cody when he realised he'd already trashed the pristine wilderness even before he arrived. I also continued to despair at the unfortunate side effect of the way my wife build her giant asparagus launcher:
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On Mun & Minimus I always write the biome on it so I can double check if I've been there or not, it's very helpful in the early stages of a career game.
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I don't know if this has been suggested before, but the tech tree in career mode could be made a little more interesting by splitting it in two, a science tree and an engineering one. All parts on the tree could be classed as either science or engineering, so while doing science advances things like solar panels and experiments, specific mission achievements could be what unlocks new rocketry tech. This would bring mission goals into career mode, e.g. on the first stage in the tech tree you don't get larger rocks until you reach a certain height, then you need to do things like orbital rendezvous or a lunar flyby to unlock larger rockets.
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And then you put them in a tiny capsule for a few years and forget about them...
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What do you think kerbals do in their free time?
Fingal replied to Highlad's topic in KSP1 Discussion
We shouldn't be asking this. It's one of the Kerbal Space Program's most sacred rules that what happens in the spacecraft stays in the spacecraft. -
And as someone with a degree in geology, I'd be delighted to help as well. I've often thought the crew reports from orbit could be used as pointers to interesting geological sights. And I'm heartbroken that there isn't a biome on Mun that says either "there is orange soil here!" or "guess what we just found, I think we found ourselves some anorthosite."
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I determined that Kerbals cannot be hurt by G-forces
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What happens in the capsule when you accidentally run out of fuel and leave three Kerbals stranded on a planet or in solar orbit for a year or two before rescuing them, stays in the capsule.
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I practiced my spot landings on Minimus.
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We could be here all night if we do Armageddon. In the opening sequence the dinosaur killing asteroid hits the wrong spot at the wrong angle and the reason I know it's the wrong place is because the continents are unchanged from today. Also the size the narrator gives for the explosion is woefully small (it probably sounded big) before the impact proceeds to consume the world with fire. So that's five errors in the opening scene alone. It's possibly the worst film for science ever made.