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CaelumEtAstra

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Everything posted by CaelumEtAstra

  1. Cinematic/Machinima makers rejoice! We no longer have to rely on command chairs and structural panels for tables. Maybe Bob Fitch (Felbourn) would want to use this in the future.
  2. Hmm... we get a teaser and then nothing... I hope sauron gets back to this thread soon. (also shameless bump)
  3. My canon is as follows: Kerbin has always been a mix of many ideals and demographics along with a very diverse culture. (Not unlike Earth!) It is made out of 32 nations, some large, some small, but all unique. However, these nations were separated into different warring factions which fought for many years, sometimes threatening to destroy the planet. Eventually, the fighting stopped and the dust cleared, allowing the nations to think properly. The United Commonwealth of Kerbin was established to shed the grudges of the past and to forge new alliances to maintain world peace. The UCK currently has 17 member nations, 11 applying nations and 4 non-members/allies. KAERA or the Kerbal Aerospace Engineering Research Administration was created after many years of desiring to "capture" the stars and explore the kosmos. It acted as a natural extension of the peace-keeping mentality of the UCK, drawing attention from several of the nations, non-members included. So far, they have gotten three satellites, Star 1-3, into orbit. Muna 2 is set to launch and impact the surface of the mun after the failure of Muna 1--it did not have enough delta-v. A manned program was created to test the credibility of Kerbalkind to expand their capabilities. It is set to launch soon after Muna 2. Other Info: Tech is close to around 1982 A lot of the launchers are re-purposed ICBMs/IRBMs UCK is socialist-democratic 4 non-members are smaller nations that were just created TL;DR Kerbin ditches violent past, creates world government and multi-national space program
  4. A trained recruit fell in uncontrollable tests. usnzuls
  5. Just don't send nails via laser signals. usokfgfd
  6. Unattended Robots Totally Obliterated Pigeon Incubators wmnctsd
  7. What a lovely little spaceplane! Looks like most of the lift is coming from the body, not the wings. There's no way those little tiny things could generate that much lift!
  8. Space Agency Flag: Host country Flag:
  9. I copy the Folder out of the Steam directory and put it in my documents. I finish up any mission I had in the old version and start fooling around in the new one. I did that with my .90 save before my hard drive got corrupted and I switched over to Linux.
  10. Hey, I just created my own tracking stations, I followed the directions on the site which stated to give each one of the stations a unique ID using this, but every time I load up the game, it tells me: FormatException: Invalid format for Guid.Guid(string). And then it stops. RemoteTechSettings{ ConsumptionMultiplier = 0.25 RangeMultiplier = 1 ActiveVesselGuid = 35b89a0d664c43c6bec8d0840afc97b2 SpeedOfLight = 3E+08 MapFilter = Omni, Dish, Path EnableSignalDelay = False RangeModelType = Standard MultipleAntennaMultiplier = 0 ThrottleTimeWarp = True HideGroundStationsBehindBody = False DishConnectionColor = 0.9960784,0.7019608,0.03137255,1 OmniConnectionColor = 0.5529412,0.5176471,0.4078431,1 ActiveConnectionColor = 0.6588235,1,0.01568628,1 GroundStations { STATION { Guid = 5105f5a9-d628-41c6-ad4b-21154e8fc488 Name = Mission Control Latitude = -0.131331503391266 Longitude = -74.594841003418 Height = 75 Body = 1 MarkColor = 0.996078,0,0,1 Antennas { ANTENNA { Omni = 7.5E+07 } } } STATION { Guid = 7b 01 82 16 97 9e 19 6d 87 ad 4c 7f bd 91 5f 32 Name = Peninsula Station Latitude = 3.0542 Longitude = -38.3423 Height = 499 Body = 1 MarkColor = 0.996078,0,0,1 Antennas { ANTENNA { Omni = 7.5E+07 } } } STATION { Guid = 58 9b d4 3b ce 27 02 cf 0b b1 2e cd 25 db 8d 4a Name = Inland Space Center Latitude = 20.5829 Longitude = -146.5116 Height = 420 Body = 1 MarkColor = 0.996078,0,0,1 Antennas { ANTENNA { Omni = 7.5E+07 } } } STATION { Guid = 3d 1d f8 df 99 7c ab 55 48 85 6c 53 e9 a9 4b bb Name = Tundra Station Latitude = 55.3711 Longitude = -77.7832 Height = 800 Body = 1 MarkColor = 0.996078,0,0,1 Antennas { ANTENNA { Omni = 7.5E+07 } } } STATION { Guid = 88 fb 66 43 42 7a 8f 28 e7 d2 9e 41 f4 53 0f 02 Name = Sierra Kersia Latitude = -18.5449 Longitude = -37.2217 Height = 420 Body = 1 MarkColor = 0.996078,0,0,1 Antennas { ANTENNA { Omni = 7.5E+07 } } } } } Too big for a code/spoiler combo, on Google Drive here List of mods in my signature, it's the blue flag I really want these to work because it would make the game at least a little more realistic to have multiple tracking stations. EDIT: Nevermind, found the proper format on the Wikipedia guid page.
  11. I found it not too long ago as well.
  12. Installed the fglrx drivers and holy kraken, it works! Thanks salvager, no wonder you are such a great moderator.
  13. I've tried to use ATM but it doesn't help. I'm installing the fglrx drivers now so I probably won't be able to do anything else for a while. I'll get on to fixing the problem ASAP.
  14. I have used a clean copy, it worked fine. It seems to be that PNGs are causing the issue... EDI: HOLY S#*% I think I found something! *** Error in `/home/isaiah/.local/share/Steam/steamapps/common/Kerbal_Space_Program/KSP.x86_64': malloc(): memory corruption: 0x0000000017b74a90 *** Terminated That was in the terminal just before the game hung.
  15. As I've said before, I remove the mod that it hangs on (and sometimes crashes) only to have another mod prevent it from loading. i.e., Ditched Orbital Decay, Hung on EVE; Ditched EVE, hung on B9, etc. I have the latest DEV version of B9, and KW with a community patch. EDIT: I just crashed loading the Asteroid Day Sentinel Flag, which is a PNG. Further investigation required...
  16. It appears every time I start up the game, it loads for a while, then stops when loading textures. I've tried removing mods that it hangs on, but it just hangs on another random mod. I am using the 64 bit client on Linux Mint 17.1. I have the full list of mods installed linked in my signature (it's the blue flag). All of my mods are up to date as far as possible (I've let out some like AIES because i'm not sure it will break crafts files.). I don't know if this is a stock bug or if it's cause by a mod. I don't even know if there's a way I can fix it! Any and all help is appreciated. EDIT: Here's my KSP.log. I'd put an output.log, but I can't find it. There isn't a player.log either.\ EDIT2: System Specs
  17. [:hailprobe:] [/:hailprobe:]
  18. Congrats on release, I was getting worried you had abandoned this. Great mod, I'll be sure to install it as soon as I fix some problems I've been having with my game with an uncountable amount of mods.
  19. Anymore hope for this? The last commit on GitHub was something like 25 days ago. I realy love the mod and I'd hate to see it die prematurely.
  20. "The Launch Contol Voice" is my narrator. (Jack King and all the other recent ones included.) Examples: Jack King: Modern:
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