

Styles2304
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Everything posted by Styles2304
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I'm in the process of setting up a challenge and I had a question about which route I should take. I would like to require the destruction of some AA sites using TAC Self Destruct as a "C4 Charge". To do that requires KAS also to be able to carry the Self Destruct module. My question is should I go with the option that requires two mods to complete or just allow a more stock option of disabling the AA sites once reached by a Kerbal? I suppose the heart of the question is really whether or not requiring 2 additional mods to complete the challenge will be a deterrent for participation or not.
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Yeah, that's a mean cockpit. I wish it didn't include air intakes but its sweet nonetheless. Good looking plane!
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I'll look into . . . some sort of stock hinge is definitely lacking in a lot of my crafts. From what I remember though, they're pretty bulky. Worth a shot though right? Well thank you nonetheless!
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And here's my entry - a modified SR-71. Just added a bit more jet fuel, oxidizer, mono, some rcs controllers, and slapped an Aerospike on the back. Good to go.
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Thank you for quoting the rules from the front page that I directly referenced in my post. I was hoping for an additional exception to be made for TAC Fuel Balancer as well as the other two you have listed. A "No" would have sufficed. -- EDIT -- Anyway, here's my entry. I have TAC Fuel Balancer installed but I didn't use it. I hope the screen shots provided are proof enough. If not . . . I've got nothing but time and I'll uninstall and do it again.
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Are you saying just do an EVA walk? If you are . . . that's not much of a challenge.
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Ok, decided to just outfit the ol' F22 for Air to Ground and added some fuel drop tanks to the wings. They take me to the other continent at roughly Mach I with 22% left. I don't know what sort of anti air to expect so I may have to add the rocket pods externally. If I do . . . I might switch to the F-35. Anyway, here's what I've got initially: Hidden Vulcan 4 Snake Eyes Bombs 8 Hellfire Missiles 2 Linked Countermeasures
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Low Altitude Parachute Extraction System (LAPES)
Styles2304 replied to lolstock's topic in KSP1 Challenges & Mission ideas
I use AVS4YOU . . . it's a suite of software. I got it during one of their promotions like they're offering right now . . . $60 for unlimited subscription. Outstanding price for what you get. Definitely worth the look. -
Low Altitude Parachute Extraction System (LAPES)
Styles2304 replied to lolstock's topic in KSP1 Challenges & Mission ideas
I used mechjeb just to confirm the weight of the HMMWV. There are also parts from KAS on the HMMWV but this is a stock entry. Nothing other than stock mechanics was used for this entry. POINTS/SCORING: +500 points for completing the challenge +250 for single cargo drop +21.43 (5 x 4.286 for total weight of cargo dropped in tons) +100 (25 x 4 for each Kerbal air dropped) +200 for video +500 for landing the plane safely on a runway = 1,571.43 -
Low Altitude Parachute Extraction System (LAPES)
Styles2304 replied to lolstock's topic in KSP1 Challenges & Mission ideas
I'm recording my entry right now -
Thank You sir, much appreciated!
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Another overdone plane lol. 100% stock but shown with BD Armory in its Air-To-Ground configuration. Downloads for Stock and BD version below album. Note: This is the A, not B (VTOL) version. _F35A__Lightning_II.craft"][bD] F35A Lightning II _F35A__Lightning_II.craft"][stock] F35A Lightning II
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lol lets see how many different ways we can say what I said. See this for full details: [Community]Introducing the Ability to Embed Imgur Albums
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Good job dude! A little forum tip, combine your images on imgur into an album, then in your post add: [imgur](album id)[/imgur]