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liquidis54

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Everything posted by liquidis54

  1. Since this new update I've noticed several issues I've been having and not sure if they are issues with mods or the game itself. 1)Issue with warp when warping at high speeds, instead of the ship falling into a planets orbit on a return trip from a moon it just goes in some random direction after the moon's escape point. 2)Planting a flag wont pop up with a window to put stuff on the plaque and I can't move the Kerbal that planted it till I go to the space center and back to the Kerbal. 3)Having issues with contracts not completing like they should. I can't complete "achieve orbit around minmus" even though I have several times and issues with orbit height not regestering when trying to complete contracts. There's probably a few more, these are just ones that I've been having regular issues with.
  2. How do the rescue missions work? do you have to have a docking ring or can you just get close to the kerbals rocket and then transfer them?
  3. Maybe this has been answered elsewhere and i missed it, but is there mod support? Also, if i'm hosting a server and have installed several mods, will my friends joining the server need the same mods?
  4. I saw on a post a while back someone was asking how they were supposed to use nuclear engines to reach other planets if the burn would take 30 minutes. The answer they got was to split it into 3 smaller burns. This is something I've been wondering about for awhile now. I installed a mod with several ion engines and tanks but the TWR is sooo low that it'll take me an hour or 2 to get to just Duna. Can someone explain to me how to split the burn into smaller parts and still get the timing right? or maybe a better solution to the problem? I'd like to use the ion engines to send small probes to all the planets instead of building big, long probes using standard engines. Thanks in advance!
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