Like the idea behind this mod, though I've been experiencing numerous bugs with it. I'm running it alongside only the Module Manager on Windows 32-bit. When using the Philly, the asteroid I connected with was reproduced several times, meaning that there ended up being five copies of the asteroid in the same place, all with the same name. I didn't notice any clipping issues on the asteroid model, so I think it must have been copies of the asteroid data without a mesh attached. Is this a result of making a new asteroid containing the water that was found in it? At the same time, I found myself unable to use any menu functions, and had to reset the game. This may be due to the multiple-asteroid bug, though. Also, once the parts disarm, they cannot be re-armed, which is very inconvenient if you have to relocate for targetting the center of mass.