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Posts
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Thanks, I've seen QuizTech before. Maybe I'll give it a try!
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Yeah, I've looked into AoA. Though it doesn't seem to be updated for the most recent version.
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Thanks, that mod looks cool. Even if it's not inline, I'm sure I can use it .
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Ok, maybe I should clarify. I'm here to see about single-piece two-seater cockpits that don't look like crap. And by "makeshifting it with cubic struts", I meant attaching a second cockpit behind the first with cubic struts as mounting points to make it more flush than just laying them out in a line. So, for me they really don't "fill the role jsut fine".
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Are there any mods which include decent two-seater cockpits suitable for training/reconaissance craft? I'd love to have something that looks decent and has a shared IVA, as I'm getting a little tired of makeshifting it with cubic struts and offset.
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Post pictures of your aircraft involving moving parts from Infernal Robotics. To start us off, here's a neat little naval fighter I whipped up today: Its wings fold upward for storage and downward for flight, and lock in both positions for stability. This should help save a lot of space inside hangars or carriers. Flies just fine!
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Seems like my aircraft all bend like crazy and lose quite a bit of efficiency under any sort of time-warp over around 2x.
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I finished returning my Minmus expedition crew and created a Concorde-like supersonic passenger jet.
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Ethics in Rocketry Redux
Wabbit replied to Jonfliesgoats's topic in KSP1 Suggestions & Development Discussion
This kind of reasoning has driven me to create dedicated launch-escape systems, or at least effective safety features, in nearly all of my air and spacecraft. I do love to have certain kerbals that I go back to, with "reputations" and whatnot. After all, role-playing is the best playing. -
I've been playing around with aircraft over the past couple days, only to find that no matter how low I set the pitch authority, they tumble and crash at the slightest hold of the "S" key. Is there any way to reliably fix this? Also, I would like to know how I can tweak my aircraft to make them smooth at the controls. Thanks for any answers!
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Man, this is really interesting to watch. Can't wait to see more compact, more efficient, and more stable designs coming out. Maybe as SQUAD introduce new parts we'll see the oppurtunity for more tech like this?
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@PeteWasEre & @Freshmeat ah, thanks for clearing that up. Also, is that a dry-erase board for the action group center? That's awesome!
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I hope we get adjustable suspension + the earlier mentioned track idea. Then I can put together a sick Stridsvagn 103.
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I could probably put together a BDarmory one. Thing is, for the next few weeks I'm restricted to my old laptop. 4 GB of RAM plus using this for Chrome means not a lot of mod room.
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I'm just tired of having to make my Kerbin rovers teeny-tiny. I want a fuselage system (5m?) that can carry a decent sized land vehicle. Maybe some more actual reward from exploring Kerbin, or exploring other planets in general.