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Algomeysa

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Everything posted by Algomeysa

  1. Oh, so the 600 meter limit isn't something inherently built into the game? I'll note a really weird thing I experienced: according to kerbalmaps.com the deepest part of the Kerbal ocean is 1391 meters, here: 28 54 18 S 276 53 19 E. I'd gone out there with some sort of vague plan to be Kerbal James Cameron, ascending to the bottom of the deepest trench in the ocean. Pretty soon I had 2 or 3 Kerbals treading water there. I sent another Kerbal out there in a ship (I mean, a boat) I had downloaded that somebody made (Hydra speedboat). Ok, I had to cheat on fuel to get all the way down there to that part of the southern hemisphere. Once I got in the right area, I F5 quicksaved. But when I f9 restored, a bizarre thing happened: the boat instantly went to the bottom, but my Kerbal was thrown clear, treading water on the surface. But when I looked down....beneath my feet, as it were.... the Heads Up Display showed the boat as 1.4 kilometers away. That pretty much confirms the accuracy of that depth, 1391 meters, 1.4 kilometers. So I then switched the view to the boat. It immediately began rising to the surface. It didn't explode when it passed the 600 meter mark. I suppose because, if the 600 meter limit is just part of the HL mod, it wasn't present with any of the vehicles I was using at the time. Though at the time I thought the 600 meter limit was built into the game itself, and just figured the game wasn't configured to detect stuff RISING, not descending, past the 600 meter limit. When the boat hit the surface, it hit so hard it shot right out of the water, like a cork that had been released from deep underwater. I've tried to recreate this a few times, unsuccessfully. Which is too bad, because, I can see it as a sort of depth charge, even if I can't get a Kerbal down there, sunken boats to confirm depth....
  2. The tallest peak on Kerbin is 6764 meters, 61 35 54 N 46 20 17 E. I'm sure I'm not the first to dub it Mount Keverest, in the Kimalayas. On Earth we have the Eight Thousanders, that is, the 14 highest peaks in the world. I guess on Kerbin we have the Six Thousanders, Somewhat to my surprise, there's one in the Kerbin Antarctic, 6559 meters at 74 24 1 S 377 33 52 W (i.e. 17 33 52 W) ----just 205 meters short of the tallest peak. I call it Mount Kinson, in Kantarctica. In the Mountains of Kadness (H.P. Lovecraft nod). Anyone know of other Six Thousanders on Kerbin?
  3. I tried an experiment, I used that Hooligan Labs Leviathan underwater rover, attached a capsule with 3 Kerbals, went down the continental shelf slope past the 500 meter warning, went to about 590 meters, had a Kerbal get out. Somewhat to my surprise, he could walk around on the ocean floor ok (Although I couldn't seem to get his viewpoint, I could only look down from above). But... he was fine until 599 meters, he exploded in puff of smoke at 600 meters.
  4. It is rather exhilarating and terrifying to take a rover down that continental shelf drop-off just offshore of the Kerbal Space Center and watch it pick up speed until the 500 meter depth warning that it'll be crushed at 600 meters. And at 600 meters...yeah...they weren't kidding!
  5. Here's something I don't understand, when I play with the buoyancy on those two rovers from the original 1_2_0... nothing seems to happen. When I crank it all the way up, shouldn't they lift off the ocean floor and start bobbing towards the surface or something?
  6. So, I was trying this as a self-challenge before I ever saw this thread, though I was just using stock aircraft. I tried it with an Albatross 3, going east, going full throttle, mainly between about 10,000 and 15,000 meters, and got 197 degrees around the world (basically to the far side of the Big Empty Continent). I tried it again but at only slightly above 25% throttle. Kept to between 11,000 to 14,000 meters most of the way. At the halfway point (105 E), I seemed to have more than half my fuel left, so I thought this was going to be no problem. However, on the next half, I was getting up as high as 18,000 meters. It seemed to be easier to gain stable altitude (I presume because my weight was down with the fuel depleting). But by the time I got back to the west side of the home continent (where the KSC is), I was running on vapors. And then...urk....when I was over that mountain range just west of the KSC, I ran out of fuel completely. But, the Alabatross 3 is a good glider, so I was able to make it those final 60 or whatever kilometers gliding. Whew! My trip time was slightly over 4 hours (No, I didn't do it in one sitting, I basically quicksaved every hour and did it across 4 evenings). I'm not sure what I could have done to still have a little fuel left at the end. Maybe if I had never climbed above 14,000 to 15,000 meters.
  7. So, I was playing with the Hooligan Labs Submarines 1_2_0, and then I found your 1.3.0 (Thanks for carrying it on!). In the 1_2_0 they had 3 vehicles, 2 rovers (Rover Depth Test and Leviathan), both have the ballast tank on-screen control. They also had a Submarine MK1, but in both 1_2_0 and 1.3.0, it's greyed out on the load screen and says, "Contains locked or invalid parts." Can anyone point me to a working submarine .craft file that uses this add-on?
  8. I've been exploring Kerbin (Hey, why should we go to the Mun when there are still so many problems to solve here on Kerbin?) and I got to wondering if I could fly a plane completely around Kerbin. I tried it with a Albatross 3, flying east more or less at the equator. I got to 122 E (basically the east side of the big empty continent) before running out of fuel. So I still have a big ocean to cross, let alone the continent with the abandoned Kerbal Space Center 2, then another small sea, then my home continent. That's at 285 E, so I've gone 197 degrees, more than halfway around the planet. Does anyone have a more fuel-efficent plane or fly at a certain altitude or whatever fuel-consuming tips, is it possible to fly completely around the Kerbin? Extra fuel tanks or something?
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