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Everything posted by Fieel
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Taken from the official Telemachus guide i installed the antenna, opened the link and everything worked. Fact is, i wanted to display the info on another device, my laptop and my tablet. I can't manage to do it. In the guide it's said to proceed like this, open the debug console and look for the telemachus log and use the data there to connect other devices. The picture below is taken from the guide. Fact is that i can't find the telemachus log in the debug console, i have hundreds of sentences about all my mods, mostly remotetech but nothing about telemachus. I think there is a limit of the debug logs visualized and telemachus just gets buried down. Any way to actually use this mod, given my situation...? EDIT: http://[your local IP address]:[port]/telemachus/ How am i supposed to know which port? I mean, i know my local IP address using the cmd.exe and the ipconfig command, but what about the port...? EDIT2: okay, i used the same port as the one given by default when opening links (8085) and used my local IP address i found with the command prompt, using that link from my machine works perfectly, but when i use the same link from my laptop it isn't working. Same for my tablet. I have no idea what to do now. EDIT3: FIXED! I was using the wrong Local IP, i scrolled my cmd.exe windows and it showed more than a single IPv4, i've been using the Virtual Machine one, damn.
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[1.2.2] B9 Aerospace | Release 6.2.1 (Old Thread)
Fieel replied to bac9's topic in KSP1 Mod Releases
Great help guys, gotta try those FAR options now. Thank you again.- 4,460 replies
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Basic Aircraft Design - Explained Simply, With Pictures
Fieel replied to keptin's topic in KSP1 Tutorials
Thank you i'll look into it -
[1.2.2] B9 Aerospace | Release 6.2.1 (Old Thread)
Fieel replied to bac9's topic in KSP1 Mod Releases
Thank you for all your answers guys, i managed to build a proper plane and now i'm trying to make a spaceplane. Awesome. I'm still haunted by the fact i have no idea how to use the FAR windows while building my plane. I'm talking about the "simulate" windows and so on. Any help or tutorial?- 4,460 replies
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[1.2.2] B9 Aerospace | Release 6.2.1 (Old Thread)
Fieel replied to bac9's topic in KSP1 Mod Releases
I used far and thank you for the link. Anyone, by the ways, knows a youtube tutorial/series featuring how to use RES (all those simulate windows and so on!) or better, how to build a basic B9 plane?- 4,460 replies
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Basic Aircraft Design - Explained Simply, With Pictures
Fieel replied to keptin's topic in KSP1 Tutorials
Is there a good tutorial video series that teaches FAR (i have no idea how to use it during construction!) and how to build some examples of basic planes using B9 and FAR? -
[1.2.2] B9 Aerospace | Release 6.2.1 (Old Thread)
Fieel replied to bac9's topic in KSP1 Mod Releases
Any tutorial on how to build a basic plane? I just added this mod and i'm in the middle of my career (didn't find stock parts enough to build a decent plane) and now i'm overwhelmed by parts. I wanted to make a basic atmospheric plane with the Mk2 cockpit EDIT: how is it possible that i find only videos featuring the VTOL engine?!- 4,460 replies
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[0.24.2] KerbalHotSeat v1.0.3.0 (11th August 2014)
Fieel replied to codepoet's topic in KSP1 Mod Releases
Testing it now. Can't even realize if my kerbals are moving at the moment :/, am i supposed to see a menu or something..? Anyways, there's a "Allow Crew Unrestricted Transfers", have i to check it to make my kerbals move around? Will report later. -
Got it, i downloaded this pack and it didn't say anything about DDS dependencies so i couldn't figure it out. Downloaded it from your link and now everything works! Anyways i had the impression you seemed annoyed by my "noob" questions, thus the short replies, i was wrong though so no worries. Thank you for your help.
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No, it isn't... by the ways did i p.iss you off or something with one of my questions? I have no idea why you're replying like that..
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I don't get it, why? I mean, there's nothing about it on the first page or whatever... Thank you anyways
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I can't find a clear answer... i installed some heads, how am i supposed to see them ingame? Do they change automatically or i have to set them manually? If so, how? I did read the first post but trust me it's everything but clear about this. EDIT: so i have some heads on my TextureReplacer/Heads folder but i can't see ANYTHING ingame. I mean, i can click on TextureReplacer menu, i see the menu that lets me change textures for each kerbal but i don't have any texture at all. I mean, i can't change them, i get only a "Generic" message. Dunno. Folder screen: Ingame screen:
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Does it works on 32 bits?
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[1.0.4] BoxSat vA.02f - Updated 09/16/2015
Fieel replied to DasPenguin85's topic in KSP1 Mod Releases
D: I didn't! Trust me, i've been reading this whole thread and various guides, i've been looking for videos on youtube but i found nothing. Maybe adding a note in the first page of the thread is a good idea Thank you anyways! I moved RemoteTech_BoxSat into Kerbal Space Program\GameData\BoxSat alpha\Active_ModuleManager_files right? -
[1.12.x] Chatterer v.0.9.99 - Keep talking ! [20 Mar 2020]
Fieel replied to Athlonic's topic in KSP1 Mod Releases
Love this mod so much, and by the ways i featured it in my latest video, you can hear kerbals chatting ahah- 751 replies
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[1.0.4] BoxSat vA.02f - Updated 09/16/2015
Fieel replied to DasPenguin85's topic in KSP1 Mod Releases
Just one question... i see that this is compatible with Remotetech 2, but all the antennas made for Boxsats, especially dishes, what are for? I mean, i wanted to use one of the boxsat dishes and i couldn't even choose who to point it at. It just has a "transmit data" action. Any ideas? thank you -
I can't even start the game without crashing. Removing this mods fixes everything.. what could have gone wrong? I modified the Remotetech file to support this mod, i rechanged it to default but that wans't the problem. Maybe EVE and Astronomer's pack conflicting with this? I really want this to work.
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Lol Area 110011, which from binary to decimal is Area 51.
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