-
Posts
170 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Spacepigu
-
Alright! I do believe it is finished! I proudly present: The M-14 Vortic SSTO! Equipped with 4 Rapiers, 1 Vulcan minigun and 2 rocket pods, It packs a quite a punch! And it is capable of reaching orbit with fuel to spare. Craft File controls: '1' - Activate Rapiers '2' - Switch mode '3' - Open solar panels Does that work for the RP? I think i did a pretty good job
-
No ones replying But anyway, i have been able to make an SSTO that was able to get to the mun in my unskilled hands, and could probably go to other places as well with a more skilled pilot. I call it the M-12 Preliminator. Pics! It only takes 2 kerbals, and because of a flaw in the engineering of the thing they cannot leave. But it is one of my best SSTOs and I would like to show it off! You can download it here. '1' is Rapiers '2' is Nuclear '3' is toggle mode on Rapiers '4' is toggle solar panels. Have fun!
-
UPDATE 2 After much testing, i have done it I have made a bipedal walker, the first with separate feet I can't wait to see what some people will do with it! http://imgur.com/a/edDfL (how do i insert albums from imgur?) But here's the craft file if you want to play around with it! To start, simply press one, then decouple the launch stabilizer. It is rather hard to keep stable, but possible! I would like to get this in the public spotlight, so some tips on how to do so would be much appreciated
-
How to keep kerbals out of mischief -Swing and seesaw-
Spacepigu replied to Majorjim!'s topic in KSP1 The Spacecraft Exchange
Thanks a ton! I was looking in the wrong spot :/ -
How to keep kerbals out of mischief -Swing and seesaw-
Spacepigu replied to Majorjim!'s topic in KSP1 The Spacecraft Exchange
That's This one, right? Because i didn't see it in there, and i don't really like the other editor extensions features, and i don't wanna mess up :/ -
How to keep kerbals out of mischief -Swing and seesaw-
Spacepigu replied to Majorjim!'s topic in KSP1 The Spacecraft Exchange
Just saw that, thanks! -edit- Could i get a link to the infinite offset mod? i have things i need to do, and not the tools to do them :/ -
How to keep kerbals out of mischief -Swing and seesaw-
Spacepigu replied to Majorjim!'s topic in KSP1 The Spacecraft Exchange
Could i possibly get a tutorial on the thermometer hinge? I am baffled as to how it would work :/ nevermind, saw post above. although... it seems that something has broke.