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SirCmpwn

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Everything posted by SirCmpwn

  1. Minor update: login is now case-insensitive. I might also let modders reorder and delete versions now, which will allow you to upload historical versions. And thanks for the support in your signatures, guys
  2. There is a work in progress API, currently the only thing implemented is search: http://beta.kerbalstuff.com/api/search?query=fasa The relevant code is here. I also started working on a mod manager here. Pull requests welcome.
  3. You can now specify which version should appear as the default on the big "Download" button. Coming soon: reorder and delete versions.
  4. You can now export raw stats as CSV files on each of your mods.
  5. Sorry for the double post, but figured this would be nice for you guys to see: Outdated mods now have an option to retarget the latest version to the newest version of KSP.
  6. If you think anything should be a higher priority than I think it should be, feel free to implement it youself
  7. I will consider it, but don't expect something like that to happen soon.
  8. No, there is not. If you had read my TODO list (which is linked to in the very first post of this thread), you'd know that plans to improve the browsability of the site are in place. Yeah, improving error messaging is in my plans. What do you mean by "upload data should be the same as media"?
  9. Indeed it is. The registration is case-insensitive, though, so no one can register your name in all caps or anything.
  10. Updates: KSP version is now a dropdown instead of a text box. You also now have a checkbox to prevent Kerbal Stuff from emailing your followers when you publish an update: Additionally, you may now edit the changelog for old versions (including the initial release): Use the pencil on the changelog tab of your mods to do so.
  11. I implemented "instant click", which means that Kerbal Stuff now starts loading pages once it thinks you're going to click links to them, but before you actually click them. The effect of this is that browsing the site now feels pretty much instantaneous. It's a big change, though, so please let me know if you notice anything new that has been broken because of this. Fixed this issue, thanks for reporting it.
  12. I see your errors, I'll look into it. Damn header offset is a pain to work with.
  13. I had something like that in mind, yes. Keep the hype engines at low throttle, though, I'm working on the rest of the website more seriously than I'm working on this.
  14. Started working on the API. Wrote the search endpoint: http://beta.kerbalstuff.com/api/search?query=fasa When I got that in place, I started working on a neat little thing.
  15. Tiny update: Added nag-your-friends links, made other small changes. We have moderation tools in place to get rid of abusive users. We'll extend it further if need be. I would like to do that, but I won't start working on it until after the rest of the site is done. To all those offering to help with that, please be patient. I have a design in mind for that feature.
  16. I agree with you wrt updating from the command line. I have plans to build an API for Kerbal Stuff and other folks have plans to build mod managers based on this. I suggest keeping your eye out and making your feelings known to those projects.
  17. http://beta.kerbalstuff.com/does-not-exist 404 page to go along with error handling that should supposedly catch those errors better.
  18. No, it's just that the aforementioned changes that would probably cause bugs did indeed cause some bugs.
  19. 5 posts above this one is someone reporting the same bug.
  20. Pushed another update that might introduce unforeseen bugs. This one prevents SQLAlchemy errors from bringing down the whole app, and it touches basically any code that writes to the database. Bugs may occur, please report them.
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