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Everything posted by Vagani
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--Project Arctic Craft Submission Thread-- --Project Arctic-- What is Project Arctic? Project Arctic is an ambitious project to create a film using KSP, the Project will stretch from late 2014 onwards, and hopefully the end outcome will be a high quality interesting film for the KSP community to make. Who am I? I am a humble car and vehicle creator in KSP, I run two companies; Vagani Car Manufacturers and Vagani-Gara. I’ve never undertook a project this large and inspiring before and I look forward to the learning curve and working with you guys/girls. J What are we hoping to achieve? Well I’d love this to be an example for squad to show what this game can do. I’d also like to reach out and tell the gaming community what a great game KSP is. The end product should be an exciting grabbing story that makes you want to keep watching rather than drop off because we don’t want that now do we? Links to stuff for this project Steam Group: http://steamcommunity.com/groups/KSPProjectArctic What Do We Need? We need you, the community to submit various crafts for our film, I'm afraid we can't have any wacky inventions though, they need to be believable, so good luck and we'll try and uses as many as possible. If you use mods, please list which ones and we'll see if they are viable. Name: Arctic Explorer 1 Job: Off-road exploration vehicle Mods: None Here is a list of crafts we are looking for: Rovers Mobile Bases Landers Outposts Alien Structures Science!!! Equipment Planes Ships Space Stations Space Debris Good Luck!!
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totm june 2018 Work-in-Progress [WIP] Design Thread
Vagani replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
Here's a little something from a project I'm working on -
Upsilon's Quality Flying Cars?!
Vagani replied to BagelRabbit's topic in KSP1 The Spacecraft Exchange
I really like this, actually no i dont like it at all, I LOVE IT!!!! Good job man -
Right then Solar i've added you to editors/ musicians, i will definitely be setting up a spacecraft exchange thread for this tomorrow, i also need to set a date for our first meet up, Zoo says that we can use their IRC channel for it, so yeah, yay ball is starting to roll
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Vagani Car Manufacturers- Get Inspired- Final Challenge
Vagani replied to Vagani's topic in KSP1 The Spacecraft Exchange
Status is im piled up with stuff, and need to sort everything out so i can start doing stuff -
Of course . Looking good, we'll see if I can find I use with our script team Nothing to do yet
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Sorry for the lack of updates, but I've made a space worthy rover for the final part of the film, it has a docking port and so can be used as a sub-assembly if you grab it from there Download Here *Recommend turning off the SAS*
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T95 Gun Motor Carriage (HEAVY TANK DESTROYER)
Vagani replied to zekes's topic in KSP1 The Spacecraft Exchange
Why cant i give rep!!!!! Ahhhh -
ohh i spot my ford ranger, love that jump XD
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Yes so far everybody has been accepted
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yes, we'll post developments on the forum and what is our apps?
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what do you mean 100% on the forums?
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No sarcasm, it is great, and yes we are still accepting
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that is epic Nik, on another note here is the car for the arctic exploration And it's only 107 parts!!!!
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wow, yes sorry i've been away I was just recording the video for my christmas pack. Glen.mack once again proves his value, the technical rundown is vital for planning. And Aver9eJoe that intro is simply... ...amazing
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But upsilon, you'll still make the music, and you can still build, i dont mind stock and you build some great stuff Edit: I shall think about the mod situation and report back with the verdict, I don't want to leave people out and I want to have upsilon and avera9ejoe working for this as they can help greatly, so report back asap
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^This guys gets it, the mods are for bells and whistles, pick some if you want, you don't have to but we have to reflect the community as well as the game ok. The rover I don't know, everything I build looks god awful. So yes I will shorten the list so people can understand as it seems some people don't get the word ​Could Edit:Shorten the list and added colour co-ordination
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Yes that sounds good, load what you want, when you want and tell us what mods are being used
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Well they are only recommendations, you dont have to use them To be honest, i probably wont use them all either, so yeah pick what you want
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Project Arctic- Modders and Texturers needed
Vagani replied to Vagani's topic in KSP1 Mods Discussions
Thanks, shame you can't join us -
Ok so I have compiled a list of mods that we could use: -[0.25] Alcubierre Warp Drive (Stand-alone) Could be very useful for making the propulsion of the mothership, it is what i was hoping would be used. -[0.25] TextureReplacer 1.9.2 Useful for making suits, and planets and other things, this is a must -[0.25] B9 Aerospace | Release 5.2.6 Excellent for making the futuristic dropships and rovers, and most importantly the structures, I think this has to be another must -[0.25] TweakScale - Rescale Everything! This can be used to reduce part count and add detail whilst also making ships more practical -[0.25] Kerbal Attachment System (KAS) 0.4.9 Very useful for the sledge and other things, grappling hooks and stuff -[0.25+] HyperEdit - Teleporter, Orbit & Planet Editor, & More. Some of these ships will most likely only be props and we need to get them places, the mothership has to be big enough however you don't have to worry about stuff like delta-v -[0.25] EVA Follower [v1.03, 05 Nov 2014] Useful for large scenes and crews, a must in my books -Firespitter propeller plane and helicopter parts v6.3.5 (Sep 1st) for KSP 0.24.2 Need this for the sledge and stuff, very useful and can be used for the arctic plane -[0.25] Camera Tools (Stationary Camera) v1.1 Useful for creating the shots that we need -[0.25] PlanetShine v0.2.2 Again, useful for making the films eye candy -[0.25] Near Future Technologies (17/11/14: All packs, CTT compatibility) Everything about this mod is cool, this like B9 is a must for the film -[0.25] Rover Wheel Sounds Well, why wouldn't we want sounds as they are at the moment silent :/ -UbioZur Welding Unofficial update for KSP 0.24.2 & 0.25 v.04 Finally, another must, we need it for structures and ships, to make them easy to move about. The final scene will need a duplicate, non-welded ship to crash to make it look aesthetically pleasing Blue: Builders mods Red: Recorders mods (Obviously the recorders will need the same mods as ther builders but then again that is why I said " However you will need a PC capable of loading and testing crafts with high parts if needed" Tell me your thoughts on them, environment mods are also needed, we could wait for astronomer to release the interstellar pack, that looks amazing at the moment. I have shorten the mod list to make it more stock, the mods remaining are either eye candy or help make important parts of the film. You do not need them all, download whatever you want from the list and then tell the recorders what you have used, this will decrease the affect on PC performance.
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Wow, these look amazing good job
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so, pc is coming back tomorrow, which means I can start building stuff, and make a video on my cars, yay isn't this fun XD, I am getting really excited about this film, we just need to iron out a few issues and then we can begin briefing
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Ok created another thread requesting for modders and texturers, if interested then apply here
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Project Arctic What is Project Arctic? Project Arctic is an ambitious project to create a film using KSP, the Project will stretch from late 2014 onwards, and hopefully the end outcome will be a high quality interesting film for the KSP community to make. Who am I? I am a humble car and vehicle creator in KSP, I run two companies; Vagani Car Manufacturers and Vagani-Gara. I’ve never undertook a project this large and inspiring before and I look forward to the learning curve and working with you guys/girls. J What are we hoping to achieve? Well I’d love this to be an example for squad to show what this game can do. I’d also like to reach out and tell the gaming community what a great game KSP is. Why am I here? Well I am in dire need of some people who can mod and/or texture for our film, we currently have 28 people doing various jobs for the film, and yet we don’t one that specialises in modding or textures. How Can You Become Part Of The Team Well simply fill in this form and we’ll add you to the team. Job: What do you specialise in?