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Everything posted by GunTuga
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You can just release it with the re-skin for now, the new colors look cool
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Ippo Im holding on you to start a fresh start on 0.90 need this mod Can you make a update?
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[1.0.5] TAC Life Support v0.11.2.1 [12Dec]
GunTuga replied to TaranisElsu's topic in KSP1 Mod Releases
Is it working with 0.90 mate? -
Just got stuck on career mode cause of the lack of money, thanks for this mod Ippo, this is exactly what Kerbal career mode needed!
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[1.12.*] Deadly Reentry v7.9.0 The Barbie Edition, Aug 5th, 2021
GunTuga replied to Starwaster's topic in KSP1 Mod Releases
Oh I thought I had the latest version I didn`t my bad, you were right only one warning now- 5,917 replies
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[1.12.*] Deadly Reentry v7.9.0 The Barbie Edition, Aug 5th, 2021
GunTuga replied to Starwaster's topic in KSP1 Mod Releases
I have the latest Beta, the thing is I use stage recovery mod, So for example the solid fuel boosters have a parachute each, so before I decouple I get like 8 Messages on the screen saying parachutes may fail. It gets pretty annoying, I suggest an option to remove the warnings mate- 5,917 replies
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Isn`t there a way to re-skin instead of re-modeling? For a temporary change would be great
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[1.12.*] Deadly Reentry v7.9.0 The Barbie Edition, Aug 5th, 2021
GunTuga replied to Starwaster's topic in KSP1 Mod Releases
Hello, Is there any way to remove the parachute warning messages? They are getting pretty annoying filling the screen and lagging the game- 5,917 replies
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Thanks so much for this mod man, It`s super efficient and good too use with, for example, deadly reentry. Without the science parts needing to go back to kerbin, no sticking out parts explode on re-entry anymore
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[1.3.1] Aviation Lights v3.14 [use MOARdV's version instead!]
GunTuga replied to BigNose's topic in KSP1 Mod Releases
Link is dead mate- 799 replies
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[0.25] Aligned/Formatted Currency Indicator
GunTuga replied to xEvilReeperx's topic in KSP1 Mod Releases
This will come in handy thanks! -
[1.3.0] Kerbal Engineer Redux 1.1.3.0 (2017-05-28)
GunTuga replied to cybutek's topic in KSP1 Mod Releases
Is there any chance to re-size the windows? They are so small on 1.0.0.1 -
Oh guys this was my bad, been running the 64bits all this time, even after removing Chatterer I got crashes for other reasons and mods, all seems good playing on 32bits.
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Tarkata`s Basic Flag Pack! - Volume 2 Released!!!
GunTuga replied to GunTuga's topic in KSP1 Mod Releases
23-07-2014 - Volume 2 released; - Now the flag pack have It`s own folder and is no longer merged with the vanilla flags (so please remove the old release version of volume 1 if installed); - Flags from volume 1 have new names (again if you have the release version remove those old flags). ​Hope you guys like it -
Hello, I have been having lots of crashes after installing tons of mods (All 0.24). I installed a bunch of the same time so I checked the output log and found this: ========== OUTPUTING STACK TRACE ================== (0x0000000103970000) ((module-name not available)): (filename not available): (function-name not available) + 0x0 (0x000000007D0EDDE5) (Mono JIT code): (filename not available): Chatterer.chatterer:load_plugin_settings () + 0x4b5 (000000007D0ED930 000000007D0EDF96) [0000000001F64D48 - Unity Root Domain] + 0x0 (0x000000007D0ECE96) (Mono JIT code): (filename not available): Chatterer.chatterer:Awake () + 0xda6 (000000007D0EC0F0 000000007D0ED1D4) [0000000001F64D48 - Unity Root Domain] + 0x0 (0x0000000003CF72DB) (Mono JIT code): (filename not available): (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) + 0x6b (0000000003CF7270 0000000003CF734A) [0000000001F64D48 - Unity Root Domain] + 0x0 (0x000007FEE0BA36CA) (mono): (filename not available): mono_set_defaults + 0x2b8e (0x000000000A3613F8) ((module-name not available)): (filename not available): (function-name not available) + 0x0 (0x00000000FFFFFFFF) ((module-name not available)): (filename not available): (function-name not available) + 0x0 (0x0000000001F64D48) ((module-name not available)): (filename not available): (function-name not available) + 0x0 ========== END OF STACKTRACE =========== **** Crash! **** Does this mean Chatterer is the one causing my crashes?
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Tarkata`s Basic Flag Pack! - Volume 2 Released!!!
GunTuga replied to GunTuga's topic in KSP1 Mod Releases
To be honest mate, I love the way your front page presents the Flags on imgur, Looks organized with all the info on the bottom of each Flag. -
Tarkata`s Basic Flag Pack! - Volume 2 Released!!!
GunTuga replied to GunTuga's topic in KSP1 Mod Releases
Thanks for the tip, will work on that tomorrow -
Tarkata`s Basic Flag Pack! - Volume 2 Released!!!
GunTuga replied to GunTuga's topic in KSP1 Mod Releases
http://forum.kerbalspaceprogram.com/threads/36010-Introducing-the-Ability-to-Embed-Imgur-Albums! There you go fellow Flag maker EDIT: Oh you want to change the format? When you create an album select the model with the little boxes on top! -
Tarkata`s Basic Flag Pack! - Volume 2 Released!!!
GunTuga replied to GunTuga's topic in KSP1 Mod Releases
I got ya, so for Volume 2 I will continue that "simple format" style and I will for sure take in consider your idea for individual ships and for mods! I Also want to add a few career based Flag themes like the one on my WIP sneak pick "Kerbal Quests". Thanks for your reply! P.S. And yes I changed my avatar, feeling like a kid again after watching a single episode of "tom & Jerry" -
Tarkata`s Basic Flag Pack! - Volume 2 Released!!!
GunTuga replied to GunTuga's topic in KSP1 Mod Releases
Well thanks for that! Maybe just by rename it the game catches them automatically! Then I will create my own folder and re-upload it tomorrow (It`s too late to do it now, 3am here) -
Tarkata`s Basic Flag Pack! - Volume 2 Released!!!
GunTuga replied to GunTuga's topic in KSP1 Mod Releases
Hum, well I know absolutely nothing about modding. Don`t know how to make the game "grab" the flags if they are located in a different folder. But well it`s always good to have a new challenge, I will look into it tomorrow -
Tarkata`s Basic Flag Pack! - Volume 2 Released!!!
GunTuga replied to GunTuga's topic in KSP1 Mod Releases
This is still work in progress, but I`m trying to make it more Kerbal/Space related for volume 2 -
[1.0.2] TAC Self Destruct v1.5.1 [13May]
GunTuga replied to TaranisElsu's topic in KSP1 Mod Releases
Love this mod, hope it gets updated to 0.24!