Hmm... got mixed feelings about 0.25 - Exploding buildings. Yes, they are fun to mess around with. But then the Launchpad implodes from the weight of my rockets, it's no fun at all - especially if you haven't unlocked the clamps yet (those help). I often launch 4000 ton vehicles with payloads of 200t or more. Like this for instance: -New Plane Parts. Now this is really cool. I love the cargo bays. My KR-71 Whitebird now has a hidden VTOL engine. Great looks on the new parts as well. However... I used a lot of wing parts as "decoration" on some of my deep space cruisers, including the now no longer existing flaps. Well they look like crap now, but that's the risk of early access / alphas I guess - The economic stuff. I really don't care about that. I want to build stuff and use it. So all the effort put into that may appeal to some players, I just stick to sandbox or science modes. - Crew Transfer. Oh I love this! Transferring my 32-man crew to my deep space cruiser was a chore before this. However... it seems like hit and miss. Sometimes the cabin or compartment I want to transfer my crewmember to is highlighted but nothing happens when I click on it. - Crashes galore. Sometimes I cannot even launch the game into the main menu without experiencing a crash or two. Yes, I use some mods, which may be the cause, but there are no incompatibility warnings and everything worked fine before 0.25 - or at least to a certain degree. Just before writing this, I had 8 crashes over the course of 45 minutes. No fun at all. - Features vs. Performance. I am no developer... so maybe I misunderstand the entire process of creating this game. But I would really like to see more improvements on the basic performance instead of adding more and more features. I want my >1000 part ships to work smoothly and not to grind my rig to a complete halt. I managed to construct a 1300 ton fuel station in a stable orbit. I cannot use said fuel station because every time I want to guide a ship there and dock, my system throws in the towel. And I can run other high end games (things like Crysis 3 etc.) with no problem at all. This is really my biggest request: Make KSP in such a way that it no longer requires the power of a Tianhe-2 to run smoothly. So here's what I think: I love the rate of progress, I love the part improvements, I really don't care about the economic stuff and I still miss significant performance boosts.