xxninjabudderxx
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Bottle Rocketeer
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[1.2.2] B9 Aerospace | Release 6.2.1 (Old Thread)
xxninjabudderxx replied to bac9's topic in KSP1 Mod Releases
Ok, but i tried it out and the pods wont work, it says that there is no command pod when i launch, then i can restart the flight or go to the space center- 4,460 replies
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[1.2.2] B9 Aerospace | Release 6.2.1 (Old Thread)
xxninjabudderxx replied to bac9's topic in KSP1 Mod Releases
Does this work with .90?- 4,460 replies
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"if anything from skillful is worth integrating its armor not necessarily the HP system but the parts" ~LORDPrometheus I agree, except for the people with worse computers skillful lags a lot so I think he could maybe have it be optional (a separate package or maybe config [i think it'd be a config, whatever] that you put into the BDA folder).
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BK99's Military Crafts Library
xxninjabudderxx replied to bartekkru99's topic in KSP1 The Spacecraft Exchange
it wont let me download the AV-4 Edit: it says that either it doesnt exist anymore or i dont sufficient permissions. -
KADEC: Kerbal Aerospace Defense Corporation
xxninjabudderxx replied to AirShark's topic in KSP1 The Spacecraft Exchange
Thanks, that's what I thought, really looking forward to the, well all the new planes you make i guess, i love the super kestrel, my favorite so far -
KADEC: Kerbal Aerospace Defense Corporation
xxninjabudderxx replied to AirShark's topic in KSP1 The Spacecraft Exchange
Is this thread dead? -
TheBlueMango This mod is awesome!!! But I do have a problem. I currently use a joystick to fly planes in kerbal space program and it is very hard to lean over (fly the plane with my left hand) and fire with right hand. Is there a way to set the fire button to one of the buttons on my joystick? I have been to the settings but I don't know what my joystick's button is called. Usually its called "joystick button 1"
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[WIP]D12 Aerotech - A B9 Aerospace Expansion (Beta1)
xxninjabudderxx replied to PolecatEZ's topic in KSP1 Mod Development
Just a Request PLEASE add RastorPropmonitor Support, i would myself but i am not a coder, or a modder