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Christoph1337

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Everything posted by Christoph1337

  1. I'm gonna be an overachiever and introduce a mythology that includes the stock PFCE planets too. Because I'm just a BadS like that. Kerbol: Kerbol was the first king of the gods, said to be the first being to come into existence from the primordial smoke. However, Kerbol was a cruel and tyrannical ruler and he forced all his children, the gods and goddesses, to attend him constantly. Eventually he was overthrown by his eldest children, Jool and Sentar, and imprisoned at the heart of the Sun, wherein he is burned for eternity. Moho: Moho was the grand tinker of the gods, and he is said to be the one who designed and constructed the prison for Kerbol. It is for this reason that Moho orbits so close to the Sun: so Moho can observe his handiwork and make sure there are no weaknesses in the prison. Moho is the god of explosions and rocket designers. Eve: Eve was the goddess of deception, a cruel deity who enjoyed playing pranks on the primitive mortals. It is said the atmosphere which surrounds the planet is her perfume, which she uses to lure in suitors for the purpose of breaking their hearts later. Gilly: Gilly is a young male cloud spirit who was lured by Eve's perfume and became entranced with her. Eve, finding herself strangely drawn to the spirit, finds herself unable to part with him, causing her to go through cycles where she alternately invites Gilly closer and casts him away from her. Kerbin: Kerbin is the ancestral goddess of Kerbals and younger sister of Eve. It is said that, when she found that her father had been imprisoned and Jool had taken the throne and betrayed Sentar, Kerbin began to weep ceaselessly, creating the oceans which cover the world. Mun: Mun is the eldest daughter of Kerbin and the patron of astronomers. It is said that Mun envied the power of her grandfather Kerbol during his role, so one night she sneaked into his palace and stole some of his light. However, she has to hide this light during the day, so she can only display it at night. Minmus: Minmus is the second daughter of Kerbin and the patron goddess of the color cyan. She is said to be jealous of her sister's close relationship with their mother, which eventually drove her insane. That's probably the reason her orbit is all tilted. Duna: The Kerbal god of war was said to be the favorite son of Kerbol, and appears in mythology as a giant Kerbal with red skin and black eyes. He disgraced himself in the battle against Kerbol by getting his young lieutenant Dres killed, causing him to banish himself beyond the orbit of Kerbin in shame. Ike: Ike was the servant of Duna and served as his trusted bodyguard during times of war. He was said to be able to divert any threat, which is why you always get a goddamn Ike encounter when you don't want it. He was also the god of magic; he was so afraid of his own strength that he is said to have sealed away the source of his powers in a boulder and cast it into orbit so he could never abuse it or lose control. Dres: Dres was the god of courage, and is said to have served as a lieutenant to Duna in the war against Kerbol. However, because of Duna's arrogance he was killed in battle. The other gods attempted to bring him back, but were only successful in granting him a partial life, halfway between light and darkness. Jool: Jool is the oldest son of Kerbol and is portrayed as a very fat Kerbal in robes. Jool was originally the god of storms, but after overthrowing his father Kerbol he became the new king of the gods. He also banished Sentar to the outer limits of the solar system and is responsible for the creation of Kerbals in his own image. Laythe: Laythe is the goddess of motherhood and friendship, and is said to be the patron of travelers. Laythe is the eldest daughter of Jool and is said to have created the moon named in her honor in order to give Kerbals a place of familiarity and rest on their way to the outer edges of the system. Vall: Vall is Laythe's younger sister and the second daughter of Jool. Vall, goddess of envy, attempted to create a world as beautiful as Laythe's, but she was unable to do so and ended up creating a harsh wasteland. She has never forgiven her sister for showing her up and often throws passing ships at her in bitterness. Tylo: Tylo is the older brother of Laythe and Vall and the eldest child of Jool. Tylo was the god of anger; after becoming bitter that his father chose his own design for Kerbals over Tylo's, he created a world on which he hoped it would be physically impossible for them to land. Bop: Bop is a powerful demon who was adopted by Jool in hopes he could be reformed. However, Bop secretly was in alliance with Kerbol during the war; as revenge for Jool imprisoning his master, Bop created the Deep Space Kraken and its variations in order to torment Jool's creations. Bop also serves as the god of fear. Pol: Pol is the youngest child of Jool and god of sorrow. Pol was cast out by his father for being weak, and so Pol hides at the edge of the system, refusing to interact with anyone. Eeloo: Eeloo is the goddess of ice, and was the last child Kerbol fathered before he was imprisoned. Eeloo is antisocial and goes out of her way to avoid the company of other gods or goddesses. Sentar: Sentar is the second-oldest child of Kerbol and the goddess of chaos. She helped orchestrate the rebellion against Kerbol, but after he was overthrown Jool realized that she was dangerous and exiled her to the outer solar system. She and her children became bitter and vengeful and are said to constantly be plotting revenge against the other gods. More to be added...
  2. I would like a green star. Because of reasons. Top. Secret. Reasons.
  3. "Well, I guess we're stuck here..."
  4. Is Mission 3 still a go? If not, I was thinking you should use the Triskelion to establish a permanent colony (10+ Kerbals) on either Duna or Eve.
  5. ...I once landed on Minmus twice on the same mission! Also, now do the same thing but with the four default PlanetFactory CE planets installed.
  6. Also, quick request: maybe in later releases we could have options for other types of stars, like white dwarfs, neutron stars, and smaller black holes.
  7. Couple questions (forgive me, I'm a noob): 1) Will we be able to create our own star systems, or will we be stuck to default systems? 2) Are there currently any plans to make this mod compatible with PlanetFactory or Kopernicus? Overall, I'm very hopeful for this mod, and I look forward to getting a chance to play with it myself! Edit: Ignore #1, I'm stupid.
  8. Well, Planet Factory CE is now open-source and should be updated soon!
  9. Two questions (which may have already been answered): 1. Will this mod be compatible with StarSystems? 2. Will this mod allow for customized science for planets?
  10. Meanwhile, I've successfully landed on the Mun and Minmus once each and have yet to reach another planet in Career Mode.
  11. Just a quick question: is this okay to play in 0.22? Because 0.23 gives my computer ridiculous lag for some reason. EDIT: Never mind, I got it working.
  12. My Jebediah Kerman is currently hurtling around the Sun aboard the Luna I, my first ever attempt at a moon rocket. Basically I was trying desperately to get into orbit, but I fired the engine too long and by the time I realized Jeb, Bob, and Bill were now on a Kerbin escape trajectory the rocket ran out of fuel. I figure one day either I'll become good enough to rescue them or they'll crash into Kerbin. One or the other.
  13. Holy crap. That's amazing! Also, your signature is hilarious.
  14. Well, technically all you have to do is make your orbit slightly inclined and elliptical and it's virtually impossible to share an orbit. As for collisions, it's highly unlikely two independently made planets will pass through the exact same point. But a near conjunction would be amazing to see.
  15. Once it comes out, I would like to see someone try to land on that and walk to the boundary. That would be amazing. Also, I can't help but notice the unknown object orbiting Kerbol and the guy who's been stuck on Fracture for 50 years.
  16. Sounds nice, but Braininator is temporarily stopping work on the Sa-Fire system because it's getting too crowded.
  17. The PF gas giants I have in my system are Sentar, Urania, Sa-Fire, Kaiser, Kerbolis, and Wexx (part of JoolPlus). Also, you should be able to add your own chunks more easily by making their orbits inclined at various angles; this would also make the Kerbol System more interesting to look at from the side. XD Also, I was thinking you could have one or two dwarf planets in the inner solar system (between Dres and Jool) and more out from just beyond Eeloo to a little beyond Sa-Fire or maybe even farther out.
  18. I also highly recommend a dwarf planet pack; my massive Kerbol system has enough gas giants. I was thinking at least one of them could orbit backwards, if that's possible.
  19. Ah, I found it; I was playing on Version 1 of the Kerbolis pack and didn't realize it updated. Okay, add Fracture as a moon of Dres.
  20. And which would that be? I know Kaiser and Sa-Fire both updated to add new moons, but that's all I can figure out.
  21. I agree with Braininator, the best solution would probably be to just change to Minmus, since the properties will be very similar; the only non-changeable difference would be the color of the orbit on the control map, and there's not much we can do about that. As far as I know no one's ever done a Pol derivative before, so when one goes wrong there's not much we can do; on the other hand, we've had plenty of experience troubleshooting Minmus derivatives. Anyway, hope everything goes well! Be sure to put your pack up for download when it's all worked out!
  22. Just installed 0.4, and Kaiser's texture is broken. Now it just says "Default" (or rather "Tluafed") on a blank planet. Also, there are files for Marek and Nitro in the folder but they don't show up. I know it's because Marek was removed (it's still there in my heart DX), but Nitro just isn't appearing. Is it not ready?
  23. If I might make a suggestion on Cuwarts, I believe Photoshop (and maybe also Paint) has a tool which lets you blur the lines between color boundaries; I was thinking that might make the boundaries look less abrupt from space. Other than that, great job and I'm looking forward to see what you do with the mod in the future!
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