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KSP2 Release Notes
Everything posted by JPLRepo
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[1.9.x] Persistent Trails Continued... V1.10 (8th Mar 2020)
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
I never click the add to CKAN button. I don't suport CKAN. How will you ensure they go to your page for support of CKAN and not this one? -
Introducing For Science! - Major Content Update Out in December
JPLRepo replied to Intercept Games's topic in Announcements
Correct. This part can create both a data research report and a sample. -
Very very slowly.
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[1.12.x] JSI Advanced Transparent Pods (V0.1.24.0) 12th Sep 2021
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
For what purpose? I see one minor request above. There have been no new bugs raised on github or here for a long long time. -
I can merge any fixes and do a release some time this week.
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Hi everyone, some of you may or may not know that I am a senior dev on KSP1 and now also on KSP2. Unfortunately I am finding it harder and harder to find time to invest in my KSP1 mods as I would like to. Almost all of my efforts and time now go into KSP2. That is not to say that I am giving up on my KSP1 mods, just that it is unlikely I am going to have much time to invest in looking at or fixing problems with them. I will find the time to fix some things but it is going to be a very slow road I'm afraid. I will try my best, but cannot gaurantee anything. Instead - I am sinking all my time into KSP2 development in order to deliver all the exciting new stuff we can for KSP2 and opening up modding in KSP2 for everyone as well. I hope you all understand. Thanks for your patience and support.
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[1.10.x] LoadingTipsPlus (V1.98) 17th Oct 2020
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
Hi everyone, some of you may or may not know that I am a senior dev on KSP1 and now also on KSP2. Unfortunately I am finding it harder and harder to find time to invest in my KSP1 mods as I would like to. Almost all of my efforts and time now go into KSP2. That is not to say that I am giving up on my KSP1 mods, just that it is unlikely I am going to have much time to invest in looking at or fixing problems with them. I will find the time to fix some things but it is going to be a very slow road I'm afraid. I will try my best, but cannot gaurantee anything. Instead - I am sinking all my time into KSP2 development in order to deliver all the exciting new stuff we can for KSP2 and opening up modding in KSP2 for everyone as well. I hope you all understand. Thanks for your patience and support. -
Hi everyone, some of you may or may not know that I am a senior dev on KSP1 and now also on KSP2. Unfortunately I am finding it harder and harder to find time to invest in my KSP1 mods as I would like to. Almost all of my efforts and time now go into KSP2. That is not to say that I am giving up on my KSP1 mods, just that it is unlikely I am going to have much time to invest in looking at or fixing problems with them. I will find the time to fix some things but it is going to be a very slow road I'm afraid. I will try my best, but cannot gaurantee anything. Instead - I am sinking all my time into KSP2 development in order to deliver all the exciting new stuff we can for KSP2 and opening up modding in KSP2 for everyone as well. I hope you all understand. Thanks for your patience and support.
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[1.12.x] JSI Advanced Transparent Pods (V0.1.24.0) 12th Sep 2021
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
Hi everyone, some of you may or may not know that I am a senior dev on KSP1 and now also on KSP2. Unfortunately I am finding it harder and harder to find time to invest in my KSP1 mods as I would like to. Almost all of my efforts and time now go into KSP2. That is not to say that I am giving up on my KSP1 mods, just that it is unlikely I am going to have much time to invest in looking at or fixing problems with them. I will find the time to fix some things but it is going to be a very slow road I'm afraid. I will try my best, but cannot gaurantee anything. Instead - I am sinking all my time into KSP2 development in order to deliver all the exciting new stuff we can for KSP2 and opening up modding in KSP2 for everyone as well. I hope you all understand. Thanks for your patience and support. -
[1.9.x] Persistent Trails Continued... V1.10 (8th Mar 2020)
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
Hi everyone, some of you may or may not know that I am a senior dev on KSP1 and now also on KSP2. Unfortunately I am finding it harder and harder to find time to invest in my KSP1 mods as I would like to. Almost all of my efforts and time now go into KSP2. That is not to say that I am giving up on my KSP1 mods, just that it is unlikely I am going to have much time to invest in looking at or fixing problems with them. I will find the time to fix some things but it is going to be a very slow road I'm afraid. I will try my best, but cannot gaurantee anything. Instead - I am sinking all my time into KSP2 development in order to deliver all the exciting new stuff we can for KSP2 and opening up modding in KSP2 for everyone as well. I hope you all understand. Thanks for your patience and support. -
Hi everyone, some of you may or may not know that I am a senior dev on KSP1 and now also on KSP2. Unfortunately I am finding it harder and harder to find time to invest in my KSP1 mods as I would like to. Almost all of my efforts and time now go into KSP2. That is not to say that I am giving up on my KSP1 mods, just that it is unlikely I am going to have much time to invest in looking at or fixing problems with them. I will find the time to fix some things but it is going to be a very slow road I'm afraid. I will try my best, but cannot gaurantee anything. Instead - I am sinking all my time into KSP2 development in order to deliver all the exciting new stuff we can for KSP2 and opening up modding in KSP2 for everyone as well. I hope you all understand. Thanks for your patience and support.
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Hi everyone, some of you may or may not know that I am a senior dev on KSP1 and now also on KSP2. Unfortunately I am finding it harder and harder to find time to invest in my KSP1 mods as I would like to. Almost all of my efforts and time now go into KSP2. That is not to say that I am giving up on my KSP1 mods, just that it is unlikely I am going to have much time to invest in looking at or fixing problems with them. I will find the time to fix some things but it is going to be a very slow road I'm afraid. I will try my best, but cannot gaurantee anything. Instead - I am sinking all my time into KSP2 development in order to deliver all the exciting new stuff we can for KSP2 and opening up modding in KSP2 for everyone as well. I hope you all understand. Thanks for your patience and support.
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[1.12.x] TAC - Life Support v0.18.0 - Release 19th Sep 2021
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
Hi everyone, some of you may or may not know that I am a senior dev on KSP1 and now also on KSP2. Unfortunately I am finding it harder and harder to find time to invest in my KSP1 mods as I would like to. Almost all of my efforts and time now go into KSP2. That is not to say that I am giving up on my KSP1 mods, just that it is unlikely I am going to have much time to invest in looking at or fixing problems with them. I will find the time to fix some things but it is going to be a very slow road I'm afraid. I will try my best, but cannot gaurantee anything. Instead - I am sinking all my time into KSP2 development in order to deliver all the exciting new stuff we can for KSP2 and opening up modding in KSP2 for everyone as well. I hope you all understand. Thanks for your patience and support. -
[1.12.x] Tarsier Space Technology with Galaxies (V7.13) 12th Sep 2021
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
Hi everyone, some of you may or may not know that I am a senior dev on KSP1 and now also on KSP2. Unfortunately I am finding it harder and harder to find time to invest in my KSP1 mods as I would like to. Almost all of my efforts and time now go into KSP2. That is not to say that I am giving up on my KSP1 mods, just that it is unlikely I am going to have much time to invest in looking at or fixing problems with them. I will find the time to fix some things but it is going to be a very slow road I'm afraid. I will try my best, but cannot gaurantee anything. Instead - I am sinking all my time into KSP2 development in order to deliver all the exciting new stuff we can for KSP2 and opening up modding in KSP2 for everyone as well. I hope you all understand. Thanks for your patience and support. -
[1.12.x] ResearchBodies V1.13.0 (15th May 2022)
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
Hi everyone, some of you may or may not know that I am a senior dev on KSP1 and now also on KSP2. Unfortunately I am finding it harder and harder to find time to invest in my KSP1 mods as I would like to. Almost all of my efforts and time now go into KSP2. That is not to say that I am giving up on my KSP1 mods, just that it is unlikely I am going to have much time to invest in looking at or fixing problems with them. I will find the time to fix some things but it is going to be a very slow road I'm afraid. I will try my best, but cannot gaurantee anything. Instead - I am sinking all my time into KSP2 development in order to deliver all the exciting new stuff we can for KSP2 and opening up modding in KSP2 for everyone as well. I hope you all understand. Thanks for your patience and support. -
Supported Modding will come.
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[1.12.x] ResearchBodies V1.13.0 (15th May 2022)
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
looks like a bug. -
[1.12.x] TAC - Life Support v0.18.0 - Release 19th Sep 2021
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
Nope, sounds like a bug. Nope Yep, go to the difficulty settings menu. There's an option. -
[1.12.x] ResearchBodies V1.13.0 (15th May 2022)
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
About what sorry? -
Hmm, I thought I had fixed that. I will investigate.
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[1.12.x] ResearchBodies V1.13.0 (15th May 2022)
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
That depends on whether whatever planet pack you are playing with actually supports this mod or not. -
Thanks, but thre is a very long history with regard to CKAN, and modders time being wasted with such. Hence, I do not and never will support it. Spending hours upon hours on mods for no reward is bad enough. Spending several more hours maintaining meta data for CKAN just isn';t worth my time. If the community can't install them without CKAN that's up to them. Unzipping a file is not hard. I play with tons of mods installed, and I have no issue doing it without CKAN. But,each to their own. Have a great day!
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[1.12.x] ResearchBodies V1.13.0 (15th May 2022)
JPLRepo replied to JPLRepo's topic in KSP1 Mod Releases
Sorry it took like a century to update this mod. I still haven't finished fixing the visual bugs, but I figured better to get something out that functionally works. Download links in the OP V1.13.0 (10/04/2021) - NOTE there are still issues with the detail levels of planets and viewing them through telescopes that I need to sort out. *Re-compile for KSP 1.12.x. *Fix issue where CBs were becomming visible when they shouldn't be. *Fix issue where CB visibility was not being reset when loading different save games in the same game session. *Fix issue where errors would occur and game stuck when entering the SOI of a CB that hadn't been discovered before. *Fix issue where Asteroids entering CBs were making them discovered. *Fix issue with bumpmaps on CBs. *Fix issue with lighting on CBs. *Added setting to DAtabase.cfg file that allows the player to manually change the research percentage step for research plans. (Default 10%). *Fix RCS FX on TRBH-75M telescope (thanks linuxgurugamer).- 992 replies
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That's a mistake on my part. Background resources is required for Deepfreeze to run and is distributed with Deepfreeze in the distribution zip file. The problem is with people playing around with the install files, so if you install the zip supplied by me you will have no issues. As stated in the opening post, I do not, and never will support the likes of CKAN. The install instructions for all my mods are included both at the download site and in the opening post of the thread for each mod.
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[1.12] CommNet Antennas Extension / Info / Consumptor (2024-09-16)
JPLRepo replied to flart's topic in KSP1 Mod Releases
No doubt it does. A request can be made to add support. I have to say it's going to be terribly low on my list though. ie. Probably never happen.