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Kerdan

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    Curious George
  1. Has any one else come across this or be able to reproduce it as I described? It still occurs even if I have a parachute attached to the top of the capsule. I might switch to FAR and see if it occurs there too.
  2. I seem to have come across a bug. When using the MK1 capsule with a part attached to the base of it, the craft will no longer fall in the expected orientation. Instead it seems to fall roughly 90 degrees to the expected direction. I stripped out all the other mods except NEAR v1.0.3 and can confirm it happens on both the 32 and 64 bit Windows versions. I was able to replicate it using the following vessel: MK1 Capusule * Stage 1 TR18-A Stack Separator * Stage 2 TR18-A Stack Separator * Stage 3 FL-T100 Fuel Tank LV-T30 Engine Launch the craft to a reasonable height and stage the bottom stage (Engine/Tank/Separator) so only the capsule and second separator are left. Turn off SAS and let the craft coast into the air. I would expect the heat shield end of the capsule to face towards the direction of travel, however instead the craft sits sideways - roughly 90 degrees to the direction of travel. If I stage the second separator the craft will then reorientate itself - with heat shield towards the direction of travel. I have looked at the output logs while this was happening and it was not reporting any errors. If another kerbalnaut could run this test with NEAR that would be great, I have seen it happen with a number of different parts attached below the capsule as well. Is there any other information I could provide? @NathanKell The problem still occurs when I have a parachute attached to the top of the capsule so I don't believe it is caused by that. It also makes little sense aerodynamically, although I only have a limited understanding of that. I have also made a copy of the output log from running the test on the x64 Windows version.
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