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Scientia1423

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Everything posted by Scientia1423

  1. I think one of the developers took a peek at the aircraft and just had to add it in the form of the Mallard. Also by 2022 the 2nd antonov will be finished by then because the Russian/Ukrainian aerospace companies are planning to make it a flying launch vehicle; just as it once carried the (better than Shuttle) Buran on it's back. Which makes the plane even more kerbal. Also, what are the measurements of the KSC2 strip?
  2. I think this is an example of a kerbal aircraft: half whale, flying apartment, it also is similar to the Stock Mallard!
  3. @Mods_o_joy isn't launching (or forgot to post ) and I request that you go ahead as I've already told the OP; but do wait for confirmation. Anyway, are you docking near Alouette because that needs to be clear of any obstructing items but docking it sideways to the station is ok; and maybe after that you can modify the rotation of the spaceships.
  4. Hmm I wonder... Was the 'very accurate, 100% legit' copy of the Moon visit-able or not, no matter if it was a placeholder?
  5. Ah well, the Vesta KSP versions will come to light in the very Sirius future. (Excuse my puns, trying to be a FUN-GI)
  6. To be precise, it's 1.1 Unity 5, Kerbal wikipedia, pushing the kraken to near extinction & integration of a few mods (mainly sentinel pack) and parts revision. 1.2 Antennae and remote tech-thing, possible editor for part sizes[1] & new models for the rocket parts. 1.3 *classified information* (possible 1.1 video showed at the conventions: http://www.polygon.com/2016/2/18/11040264/watch-kerbal-space-program-on-xbox-one)
  7. Are there any pictures? And make sure to use the 7.5m and not use gravity turns because the modules will wobble like jelly and then flop
  8. Oh alright, thanks for the reply. I thought it was going to be painful because i'd already had another save close to finishing. For now, I'm still going to dock at the chunky end where the current space plane Alouette is near.
  9. Oh no, this is trouble... I've read the entire post and i forgot to post the pictures of the station in it's current state. I hope that you can spare me the utter pain I've been going through when docking parts with the station. Am I still listed on the launching list? If I'm still listed, I have run tests on the old MCSS save that I'm using. I'll launch after pTrevsTrevs and hope fully get the module into space by 3 days
  10. I'll have to see when I check the map and survey the area for an appropriate space to put my module. Also, @Delta_8930 don't be so sure of yourself that you are going to launch next week. It's the OP's decision. (@GoldForest launching at GMT 0+)
  11. Thanks @SpaceplaneAddict, now clear for launch @ 09:45-07/02/2016. Waiting for OP to confirm request.
  12. @Azimech All main versions are done, comment anything in the forum if something has gone wrong.
  13. @Mods_o_joy NearFutureProps is the near future propulsion thing. @GoldForest no It's just to refuel the space planes that get docked on to the station and transfer any material mined into fuel for the ships, however i'll make sure the ore tanks are full to make sure if the fuel/oxidiser and monoprop out, they can be refilled again. I'll wait til @SpaceplaneAddict uploads pictures to the topic, then i'll commence launch @ these times in the spoiler \/
  14. I'll schedule the burans to dock after 'pTrevsTrevs' to minimise the waiting time on the space station, whilst the module will be launched after SpacePlaneAddict. And because one side is more heavy than the other, i'm forced to split my project into two pieces.(Made in 1000% pure stock) EDIT: As of 29/02/2016, the extension arms have been halved.
  15. Sorry @GoldForest, But I'll have to wait until 6th or the 13th of February to start my mission; because I've got my exams and I have to complete my Antonov Project, so If I'm not available on the 6th or the 7th, put SpaceplaneAddict in front of me. My Contribution will be an extension to the station to add more modules and a place to park the Buran Shuttles.(Included with the Extension).
  16. @Azimech Yeah I'm getting to work on the Buran carried by the Antonov; I'll estimate for a week till I can get most things done
  17. Sorry @GoldForest But I haven't found all the mods in the list: Here are the ones I've found: Gravity turnMechJeb2SpaceY extended and heavy liftersModuleManager 2.6.16 And here are the ones that I'm unable to find: NearFutureProps(Comes with StationPartsExpansion) Station Parts ExpansionTantares main and LV Is it possible for you to put links to the mods in the main post so it makes it easier for people to find them (otherwise the space station might become corrupt).
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