Drachma
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Everything posted by Drachma
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Hello all, I am making a flash game that is still in development and have ran into a problem, I am not that good at making graphics and wanted everything to be original so instead of stealing graphics maybe one of you more skilled in the art can help me out. Credit will be given. This game is still very new and is not playable yet and the graphics are very crappy Here is a pic of what I offer so far... Started 2 days ago. The pets at the top are animated and ripped off, I did not make those but I am using these as a prime example of what i'm looking for. I would like any sprites that represent monsters or robots or pets in that category and please make the evolution's like from egg to baby to child to teen to adult etc.. Thank you and I hope the game can go smoothly .
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Random failures of experimental parts
Drachma replied to fairytalefox's topic in KSP1 Suggestions & Development Discussion
I personally like this idea, if your gonna fly to the mun, why would you use "experimental parts?" Unless told to, I haven't gotten a mission like that yet so not sure . and having this would give experimental more of a meaning and would make you think twice which I like and having every thee thing wouldn't make sense because of contracts and other things that could happen. -
thanks for the tip.
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Thanks a bunch still working on it I'm thinking on adding black parts like spy/special ops or something like that. - - - Updated - - - Okay, that will probably come in handy thanks .
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sounds cool maybe it will be added. and if not added in stock maybe added in a mod.
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Not enough 'scenario' contracts.
Drachma replied to treejoe4's topic in KSP1 Suggestions & Development Discussion
If you mods, the fine print contract mod does just this and more, it adds rover missions, surveying missions, and an other few I can't think of right now. Its the only mod I use as of right now. -
Customizable EVA Suits
Drachma replied to Carl Sagan The S Stallion's topic in KSP1 Suggestions & Development Discussion
This could be made a mod if not added I'll wait and see -
updated to V1.5
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I think that there should be a ship shop where you can buy pre-made ships that are randomly generate and priced for which the parts cost+ building fees and you can fly the bought craft around but can't edit or keep the custom parts for later uses and if it blows up you can't get it back and have to buy another, so basically like the contract system but like a ship dealer that uses the assets of the contract system to create and sell custom pre-made ships. I also had the idea of having a new contract mission type where you test randomly generated crafts to the agencies specifications. Probably very complicated but I figured it would be kinda cool to have a ship dealer as a new building.
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I have made a custom part that is a solid fuel booster, I have added the thrustTransform and it produces thrust and all but on take off it is very unstable and shakes the whole rocket and breaks off. I have noticed that when ever testing it with a custom command module it just turns to the left every time. Any ideas on what it could be? thanks in advance.
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okay then i'll see to that
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This is an army surplus mod, it adds 5 new custom made army parts and also adds a new contract provider, see image below for contractor logo. It also adds a new parachute which is the default Mk16 parachute re-textured to the Army Surplus Labs Style. Here is what the contracts logo looks like. If you have any questions or requests please comment. Here is a download link: http://www.5z8.info/warez_vems Please report any bugs and please let me know if my contract appeared in your game. Thank you. Let me know what you think? Planned features: Nodes tweaks New Contractor Logo More Boosters Decouplers More engines More fuel tanks More Command Modules .etc Screenshots: Command Module: http://media-elerium.cursecdn.com/attachments/14/62/screenshot20.png Fuel Tanks: http://media-elerium.cursecdn.com/attachments/14/42/screenshot1.png http://media-elerium.cursecdn.com/attachments/14/43/screenshot2.png Liquid Fuel Engine: http://media-elerium.cursecdn.com/attachments/14/44/screenshot3.png Rocket Booster: http://media-elerium.cursecdn.com/attachments/14/67/screenshot0.png Custom Contractor Proof: http://media-elerium.cursecdn.com/attachments/14/59/screenshot17.png http://media-elerium.cursecdn.com/attachments/14/60/screenshot18.png http://media-elerium.cursecdn.com/attachments/14/61/screenshot19.png Parachute: http://media-elerium.cursecdn.com/attachments/14/68/screenshot1.png http://media-elerium.cursecdn.com/attachments/14/69/screenshot2.png http://media-elerium.cursecdn.com/attachments/14/70/screenshot3.png http://media-elerium.cursecdn.com/attachments/14/71/screenshot4.png Parts In Flight: http://media-elerium.cursecdn.com/attachments/14/57/screenshot15.png http://media-elerium.cursecdn.com/attachments/14/46/screenshot5.png http://media-elerium.cursecdn.com/attachments/14/47/screenshot6.png http://media-elerium.cursecdn.com/attachments/14/48/screenshot6.png http://media-elerium.cursecdn.com/attachments/14/49/screenshot7.png http://media-elerium.cursecdn.com/attachments/14/50/screenshot8.png http://media-elerium.cursecdn.com/attachments/14/51/screenshot9.png http://media-elerium.cursecdn.com/attachments/14/52/screenshot10.png http://media-elerium.cursecdn.com/attachments/14/53/screenshot11.png http://media-elerium.cursecdn.com/attachments/14/58/screenshot16.png Change Log ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- V1.5 Added: 1 new fuel tank- Ar-SM8 Liquid Fuel Tank a command module- G-ASL Probe Core a solid fuel booster- MI-LI Solid Fuel Booster a parachute- Mk 17 Military Parachute Fixed: Node placement bug Re-scaled liquid engine to match size of other 1m parts. adjusted thrustTransform to help fix a bug. Fixed contractor not showing up bug changed item prices for game balance edited some descriptions ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Notes: Renaming Downloaded folder will cause the Army Surplus Labs contract logo to not show up. Note: Most of these are made for low res due to most peoples computers not being the best pc in the world even though you don't need the best to play this game. License: Custom License You may use this how ever you want to use it, however credit must be given if releasing something with my content.
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I figured out how to add custom companies.
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I like this, perhaps we can make a deal? if you teach me how to make a custom engine I will teach you how to add your own custom agents like C7 aerospace division to your game, pm me if interested, or ignore this if you already know how to