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Temporal Wolf

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Everything posted by Temporal Wolf

  1. I'll check when I get back, but I haven't had issues with using the relative button (>) when queuing actions after nodes. What I would really like to see is being able to send it commands that will execute when there is no connection: right now the delay is until it sends the signal, not delayed execution (which is what I would much prefer)
  2. I know it works for nodes, guessing it works for all queued actions: when you open up the flight computer and >> to expand it, you can queue the first action for like 3 minutes out... then if you hit the arrow next to it, it will set the signal delay to just after that node. Put in your next action, hit the > after that action, it'll set the signal delay to after that action... Give yourself the extra minute or two to queue up everything, then you'll actually have a real countdown to launch: launch when signal delay is 60s Also, I've been playing with 323 for awhile and had few issues. The bold text thing is annoying but not game breaking. Getting like 1 crash every 3 or 4 hours, which is acceptable to me (and I'm playing with a dozen mods, half of which aren't 1.0.2 compatible). I have a full comms network around Kerbin and a partial around Minmus. working on putting one up around the Mun, then it's time to start working toward Duna.
  3. Science is failing to send for me through relays... experiment clears, but no science is sent (no "transmitting"/ no points) with dev 323.
  4. The asteroid in question was tracked, but not interacted with, prior to installing the most recent version... I'll try to get the mission up for a newer asteroid later today.
  5. Captured an Asteroid, on track to put it in orbit around Minmus. Three things: -I setup to convert enrichedrock -> karbonite -> LF/O... but my asteroid didn't have any (I hit it with the probe first). I also couldn't figure out how to convert Rock into anything else (FrozenRock/CommonRock/etc), so I just vented it all. Not sure if I just didn't figure out how to do it, or something isn't working right. -While running the Jaw, I gain mass on my ship. I'm guessing Rock weighs more than what is removed from the asteroid. -I haven't hooked up a tank yet (That's the next bit once I get it into orbit around Minmus) but there seems to be a volume issue: my single tank ship can hold more than my considerably larger half empty asteroid. I did a little napkin volume calculation, and it's looking like there should be 3-5x as much space for LF/O(depending on how I ballpark the volumes). I'm not sure if there is a tank space ratio of some sort (as volume wise, 700 Oxidizer != 700 MonoPro != 700 Xenon, etc), but it would be cool.
  6. Just started testing... the probe's icon in the VAB, when you hover over it, expands to super huge for some reason. Really quite interesting.
  7. Serious bug info: When I reloaded my save, the empty space remained the same (8002, which was beyond what it should have been able to provide), however, available rock was 600 and the asteroids full mass was returned... so now I have over-emptied the asteroid twice... It's worth mentioning that in my testing, the asteroids weight did not appear to be affected by the Jaw. Center of Mass for the vessel didn't change and it still pivoted as if the asteroid was still 45t Ridiculous picture section: How do you like them apples? Total vessel weight: 56kg. TWR: 311593.78 Capturing asteroid is easy peasy... shoulda sent an ion drive I'm surprised the game didn't crash...
  8. Just captured my first asteroid, used the jaw to go at it... and it just kept going... remaining rock is -2000 something when I realized and stopped it. 45t asteroid is now 5t. I have to run some errands, but when I get back I'll see whether it'll let me have a negative tonnage asteroid (wonder what KSP will do with that).
  9. Looks like it's time to capture the largest asteroid I have and put it around Minmus as a refueling center. I have a fuel depot on the surface and a fuel ferry to deliver processed fuel to orbit... and this is way better than just having a floating tank in orbit. Will the crew compartments take up space on the asteroid?
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