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Ebonwulf

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    Curious George

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  1. Same issue here. However, I never landed as the fixed rear gear seems to have that issue any time that speeds exceed 260m/s for an extended time and didn't seem to disturb the performance and I thought the crashes were just KSP being KSP. However, the issue seems to be replicated pretty easily by building a basic jet with the fixed rear gear and the throttle maxed for an extended flight. Repeating portion of the log just before the game crashed due to OOM: (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: FX Modules set: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: Setting FX Modules to 1... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: KSP Surveyor II (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is in atmosphere. Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is in atmosphere. Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is in atmosphere. Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DynamicHeapAllocator out of memory - Could not get memory for large allocationCould not allocate memory: System out of memory! Trying to allocate: 59004B with 4 alignment. MemoryLabel: Physics Allocation happend at: Line:97 in Memory overview [ ALLOC_DEFAULT ] used: 1240767441B | peak: 0B | reserved: 1414243522B [ ALLOC_GFX ] used: 480413441B | peak: 0B | reserved: 576143136B [ ALLOC_CACHEOBJECTS ] used: 68284B | peak: 0B | reserved: 12582912B [ ALLOC_TYPETREE ] used: 13172B | peak: 0B | reserved: 4194304B [ ALLOC_PROFILER ] used: 833436B | peak: 0B | reserved: 8388608B Could not allocate memory: System out of memory! Trying to allocate: 59004B with 4 alignment. MemoryLabel: Physics Allocation happend at: Line:97 in Memory overview
  2. Used the new ATM 24.2 release for x64. Can confirm that it works. Current stable release crashed for me (Basic).
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