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Everything posted by 2SPOOKY4U
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This may sound stupid Valley, but did you left click on the guns and activate them?? They are activated by mouse and shoot when you click and aim wherever your pointer is. They are not controlled by the weapons manager. In your screenshots they are not. Oh and HatBat, I made some lore on my ships, will be posted either today or tomorrow morning.
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MissionController3134, use Mediafire.
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Lol, when I finish the propellant stage for this guided shell..I'll show you military overdrive. I build them for a living.
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Wow, this thread has exploded! Busy working on a new military project for my company do don't expect anything quick but I'll submit ships over the weekend, Keep it up guys!
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Camaron, use the same damn post to show your ships, don't make a new post, edit the old one, got it?
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A bit much Spartwo no? It definitely is impressive I'll say that much.
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Here it is, Spooky Classification System 1.2! (I will be making revisions later) Warships(ship2ship) Dreadnought: 200.1t< Battleship:150.1-200t Battlecruiser: 100.1t-150t Cruiser: 80.-100t Destroyer: 65.1-80t Frigate: 50.1-65t Corvette: 40.1-50t Prowler: 30-150t Assault ships(space2ground) Heavy Bomber:35.1-40 Exo-Atmospheric Bomber:50.5-65 Attacker(carries tanks or troops):40-80t Dropship(Lighter version of the attacker): 20-40t Fighters: Heavy(SSTO or/and limited interplanetary capability)13.1-27t Light(Launched from pad):8.1-13t Space Carrier based(obvious):<8t Carriers: Heavy:100.1-150t Medium:50.1-100t Escort:<50.1t
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Thank you War Eagle 1, that's actually saved me a lot of finding and creating. I'll use that heavily, you have my thanks.
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Lol, I feel like I helped start a thing. The B9 Battlestars! Anyway I will create a class system for you HatBat, expect it today or early tomorrow morning. I have some experience with military design( I worked on propellants for tank shells and some missile projects as well) and it's also a hobby for me. I'll send it to you and you can copy&paste into the OP.
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BD Missiles I think you mean? Or do I have to take off the .50 cals off my ASF-50's? and the old Macey missile designs are pretty adorable, when they bounce off.
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Agreed War Eagle 1, those Macey Dean standard torpedoes aren't going to cut it against our ships, not including the B9 Battlestars or even a ship using a standard panel armor system, hell, it wouldn't even majorly damage my prowlers. You should use I-beams as a penetrator.
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War Eagle 1, you should edit your first post and put it there, and HatBat, what update? I just checked and there's nothing new and nothing in the latest 3 pages. BTW the dreadnought that I'm working on, nothing can stand against it. NOTHING. (I've tried and it's scaring me)
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Now and forever, GMI will be victorious!
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I swear the moment I get B9 5.0 working, I will impose order on this solar system. You will exist because I will have allowed it, and you will end because I demand it. I will be the Harbinger of your salvation and destruction.
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Why does b9 not work for me!!! I will crush all mortals that stand in my way!!!
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Tomorrow I believe, Megalodon 720
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That is an interesting idea, but I think he is fine on bases, but more submissions the better, he will be back on Monday, send him a PM with a message about it.
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Check the first page MissionController3134, it lists all the mods that are allowed for ships, and limitations like SP+ is the only mod allowed for capital ships and such. But it's good to have you on board!
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Update EWS-590 is almost finished and ready to be submitted HatBat, sorry for the delay.
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Lol, sorry for the workload, just recommendations, you don't have to listen to us, your a skilled cinematic maker anyway, you'll pull through.
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Agreed, it would be cool to see some lore on the companies.
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Sounds good, my english is good enough but thanks for double sure understanding, I appreciate it,(how did you know?) BTW, I'll be posting the ASF-50 and the EWS-590, is that cool or do you want them to remain classified, until you choose to reveal them?
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Hey HatBat, as a favor could you update the rules section and add in a class for the Prowler, as the stock weapons such as I-beam torpedoes for the ASF-50 Drones you requested aren't going to fit in the internal bays and even if they did, you would not get a lot of them. I sent a PM but you seem to have not received it. Cool submissions everyone! Keep it up!
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VLO Industries presents its Reaper class carrier. Class: Heavy Prowler Crew: 0+6 Warp capable: Yes Delta V: 4.3 kms Bays: 2x torpedo 1x carrying bay Modular Bays: Yes Docking ports: 4x Clamp O Tron Armament: 6x I-beam Torpedoes in internal bays Carrying Capacity: 1 HKA sized Fighter, or 1x Drone fighter(indevelopment) or by using the torpedo bays, 3x Drone Fighters Special Weapons: 3x Wraith anti-capital ship to ship weaponry with multirole space to ground attack mode. IMG] VLO Industries presents it's latest in unarmed combat space vehicles, the ASF-50. Designed to be operated from the Reaper-class internal bays, the ASF-50 provides the following roles, 1. Space to Space combat 2. Point defense of carrier 3. Autonomous short range recon capability 4. RCS(Radar Cross Section) Decoy capability for strategic maneuvers in orbit. Specifications Delta V:450ms Armament: Twin .50 cal articulated mounts with intelligent targeting system Counter measures: PCS-35 Flare Launcher Power Supply: Twin LTE-75 power generators VLO Industries presents its latest in electronic warfare suites. The EWS-590 is capable of self-triangulating with its multiple antennas any signal to 900km. The EWS-590 also features the following 1. Wide and Narrowband signal analysis 2. 256 bit encryption cracking in 2 hours 5 min and 36 seconds 3. Fire solution computing using enemy signal emissions 4. Missile warning 5. Automatic countermeasure deployment via PCS-750 Countermeasure Launchers 6. Duplication of enemy radar signals to prevent enemy fire solution computation by sending back replicated signal thereby distorting range and other important targeting statistics. Link to download: https://www./folder/sfuhvj617337tpc,jqcnt6yirka7llj,m4njue6rkjlt2j2,c5asb5ler5jja1c,88hfu2po5dpib2z,01gcuom0lyibmrn/shared
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