Jump to content

Sattorin

Members
  • Posts

    38
  • Joined

  • Last visited

Everything posted by Sattorin

  1. It does, but only because air brakes are OP, lol.
  2. Hey guys! I don't forum much (mostly Reddit), but with the massive changes to SSTOs I found this thread and eagerly read through the discussion! For me, SSTO's are not dead. They just don't have jet engines anymore. Of course, you have to completely disregard cost and efficiency, but it works!
  3. Are you planning to make any changes to the collision issue pictured here? http://imgur.com/a/jIdc6
  4. http://imgur.com/a/jIdc6 That's an easy, 4-part ship to demonstrate the issue. Basically, anything that would clip through the Warp Drive part is being pushed away from the model.
  5. Possible Bug: For some reason, the game is registering collisions between the Warp Drive part and other ship parts. And because of the large 'collision box' of the Warp Drive, this is spontaneously disassembling a lot of my craft. Not sure if anything can be done about that, but it'll make building a lot easier if it can be fixed. Awesome work by the way, can't wait to get it on a ship that stays in one piece
  6. Well that's cool. Though I can never remember what version I'm running at any given time... Also, I can't tell you how psyched I am for the next update
  7. No idea... But actually, I don't think seeds transfer between clients anyway.
  8. I'll be eagerly looking forward to it! In the mean time, enjoy this shot of a system dominated by Duna... which happens to be 70% of the size of Kerbol: http://i.imgur.com/vvj92uL.png
  9. Still really appreciate all the work you put into this. By the way... is there any convenient way to give laymen a way to adapt the mod a bit? I preferred the chance of having a light or heavy Kerbin, personally. Speaking of, also big thanks for making previous versions available EDIT: Also, there may be a few bugs with the most recent release: http://i.imgur.com/k8OP9yi.jpg
  10. I've had the same problem. I thought it was conflicting with Interstellar Lite somehow, but maybe it's just a bug with the newest Planet Randomizer release.
  11. Just to clarify, is this Karborundum only available on Eeloo and <2km solar orbit? Or should I start buzzing around Kerbin (and other locales) with this mast sticking out of my plane?
  12. I wasn't really familiar with Interstellar before downloading this experimental version... but is "IntakeAtmosphere" changed, or bugged? I thought I was getting it from standard air intakes before, but now I'm not. And the air scoops which say they can collect "IntakeAtmosphere" don't actually seem to gain it in flight (just deplete what it starts with, down to zero). Anyone know what's up?
×
×
  • Create New...