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Everything posted by Las-pen
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Old big tanks? What big tanks? There are no old big tanks.
- 124 replies
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- stockalike
- 1.4
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Doesn't appear on my catalog, so guess it doesn't
- 124 replies
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- stockalike
- 1.4
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The old landing gear would be nice addition. Also would be nice, if the command module would house at least one kerbal. Even if the IVA was half-assed.
- 124 replies
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- stockalike
- 1.4
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Pro Props - Wearable items for your kerbals. Updated to KIS!
Las-pen replied to Locob's topic in KSP1 Mod Releases
My god! That full glass helmet is something I just wanted -
[v0.24] Tarsier Space Technology (v4.5c Now with GALAXIES!!!)
Las-pen replied to tobyb121's topic in KSP1 Mod Releases
A toolbar button to open and close camera window would be nice. Also it would be cool to set targets from the said window. -
Quoting myself from another thread
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Ideas for less cluttered catalog
Las-pen posted a topic in KSP1 Suggestions & Development Discussion
Couple of ideas I've given some thoughts. - Integrated B9-stylish fuselages, where one part would have multiple setups, be it full of Liquid fuel, mix with LF and Oxidiser, or just structural. You would then be able to choose your preference and scale how much of fuel it would have. You wouldn't have Mk1 lf/Ox, Mk1 LF and Mk1 Structural separately. You would just have Mk1 Tank. - Integrate TweakScale, or similar setup. You would have just one fuel tank with different lengths and then you choose the size. You wouldn't have 1,25, 2,5, 3,75 and 5 meter tanks separately. You'd have just one tank you'd choose the size.' Then maybe some skins to choose from to match the tank to your ships style. Your thoughts? -
I have a lot of mods. About 50-60 last time I counted. My game also takes forever to load. Some 10+ minutes. It becomes really annoying especially when trying out new mods (because mod creator was too lazy to put good pictures and description, among other reasons) Is there any way (apart from uninstalling mods) to make the game boot up faster. And don't recommend ActiveTextureManagement. It doesn't do squat about loading. Also not sure if this should go here or support.
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[0.90] Kerbin Shuttle Orbiter System v4.13
Las-pen replied to helldiver's topic in KSP1 Mod Releases
Looks... ...., but I don't like how the parts are so specific that you can only build just the shuttle and pretty much nothing else with them. -
Simple Greenhouse compatible with TAC Life support.
Las-pen replied to Dingbat1967's topic in KSP1 Mods Discussions
LLL has a greenhouse. Don't know if it is TAC compatible, though, since I don't use TAC. -
That was the mod I was thinking. Just couldn't get the name in my head. Also, this: http://forum.kerbalspaceprogram.com/threads/86343-Portable-Rover-Components-New-project-from-ASET-(up-29-07-14)
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I think LLL has something like that
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No offence intended, just maybe a poor choice of words. The packrat is cute little rover able to fit the smallest rockets. And good job with the landing airbags. Moving on Another mod I finally tested today was the LLL. What it comes to rovers, I think it might actually take the lead in the sheer number if various parts (No new wheels though) Also it adds so much other stuff like rocket engines and fuel tanks. And the rovers are much bigger and bulkier. So maybe those two mods, along with some wheel mod, might do the trick. But I don't rest until I've seen the Recovered Münar Footage rover recreated.
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Your English is just so beautiful. So you want to get to interstellar space (In a game with just one star!)? Fly aeroplanes in space (with no atmosphere!)? Or just build cool concept planes To got to interstellar space, it is pretty mandatory to take advantage of gravital slingshots. To build planes, take a look at B9 aerospace.
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Tidal locking satellites
Las-pen replied to Las-pen's topic in KSP1 Gameplay Questions and Tutorials
Maybe having ship to align itself on nodes. Forgot can you actually do that. -
After having finally tested it out, I can say that USI exploration mod might ve the biggest rover mod out There (which really isn't saying much)
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The Gps-mod. I was wondering whether it did something with speed if light
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I assume you have done the in game tutorials and you know how to at least get to the Mün. You can get out of Kerbins Sphere of Influence (SOI) with stock parts very easily. You just need to know how to stage properly, use separators. A good thumb rule is: "Big rockets on the bottom, small ones on the top". A little more advanced advice would be to use Mün's gravity as a slingshot. (pictured below) Once you have achieved orbit around Kerbin, you keep burning the rockets. Evetually your orbit reaches Minmus' orbit. Don't stop. Keep going. Eventually your orbit should look like this, but the blue part ends outside Minmus orbit and there's little orange at the end. Then just wait a bit. Congratulations! You've made it in interplanetary space. Prepare to get bored. Next stop, another planet
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Oh... Simple misunderstantment. It was the word "rover" that mislead me. My bad. Carry on..
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Maybe the location of planets could be calculated from where the ship is, not where the camera is (which would be pretty trippy to scroll in and/or out really fast). You leave Kerbin in FTL speeds and watch the planet go backwards in its orbit. Let's stirr the soup a little bit and take Einstein's Relativity theory in consideration. The faster thing goes and the closer they are to a massive object the slower they age. Don't know what the game would gain, since kerbals don't age, but maybe it would affect missions running on background somehow. You launch a mission, set a course to Jool and return to space centre to do a quick Münlanding while the first one reaches its destination and then notice that time goes at different speed to the deep space mission than the mün mission.
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Well, lets see. Something designed to be carried on another planet in a rocket. Various places to draw inspiration: - I've had this image in my for a long time. http://en.wikipedia.org/wiki/Space_Exploration_Vehicle -The Lunar Rover from Apollo missions would also be nice to see. (Recovered Mün footage -video) -And some rovers from all kind of scifi. Halo, Star Trek (Nemesis), Mass Effect (I am aware there are actually two or three mods to add a Mako analog.), Aliens, Prometheus Also googling "nasa concept car" or "Science fiction rover" or "space rover" or something similar bring up wide selection of various concept vehicles As doing little research for this post I fell in love with this one http://www.canstockphoto.com/images-photos/space-rover.html#file_view.php?id=16413918 This might become long post, but I'll just add some random photos to end this: