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About me
HAS Labs CEO
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Good luck with school then!
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I'll see what I can do, thanks!
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Yeah, I removed all mods from my GameData folder other that the HGR stuff and Squad. The noise is still a problem, and still, the engines were mostly silent. I did get thrust, though (t+5 seconds after ignition). So, this mod definitely needs major bug fixes. Also, I have noticed that the new green version of the descent pod lacks an RPM display. Please fix thi, I heavily rely on this mod.
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The edamame (excuse spelling if spelled wrong) service module has a major bug. Whenever I load it on the Launch Pad, it makes the ignition noise and all the other engines are silent and generate the same thrust as the service module when in use. The launcher bug may be the mod ( Tantares LV) but I am sure on the noise bug. I will update this post when I perform my manual diagnostics (my brain) on the mod...
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Can you post a compatibility update if the cargo dragon update is not soon? My kerbals are getting restless without their favorite crew vehicle.
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[1.0.4] Endurance (from Interstellar) [DISCONTINUED]
Micah replied to benjee10's topic in KSP1 Mod Releases
For the base module(s), you should have a working airlock (see IXS Enterprise mod's command module). It would also be nice if it had KAS integration, along with an IVA similar to Dr. Mann's base. Edit: and a large flag would also be great. -
I downloaded this, but no parts showed up. Please help me.
- 21,861 replies
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- totm march 2020
- mod
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You should change the IVA to a more accurate view, or just alter the main command seat so that both cosmonauts are next to each other.